3 vor requires the following libraries to build/run:
4 sdl http://www.libsdl.org/download-1.2.php
5 sdl_mixer http://www.libsdl.org/projects/SDL_mixer/
6 sdl_image http://www.libsdl.org/projects/SDL_image/
7 And the following to create the graphics:
8 povray http://www.povray.org/
9 netpbm http://netpbm.sourceforge.net/
13 "cd" to the vor source directory and type "make" at the command prompt.
15 For the brave: see also BUILDING ON WINDOWS below
21 After building you should have an executable called "vor" in the
22 current (source) directory. You can run this here, "./vor"
26 Just type "make install" at the command prompt.
28 By default it puts the executable in /usr/games/bin and the data in
29 /usr/share/vor. If you'd like to change either, edit the Makefile
30 before building. If you change these settings in the Makefile after
31 building, you'll have to "make clean" and build again before
38 1) Grab a copy of the vor source code with the images already rendered. If
39 you want to compile from the latest sources in the repository, you'll have
40 to check out onto a unix machine, and "make data" to render the ships and
41 rocks. The source tarballs usually have these rendered already.
43 2) download sdl source from libsdl.org. follow these instructions to
44 install msys, mingw, and sdl:
46 http://www.libsdl.org/extras/win32/mingw32/README.txt
48 stay in the shell for step 3:
50 3) download, unpack and install sdl-mixer and sdl-image from source (should
51 (I hope) work the same way as installing sdl in step 2 above.)
53 http://www.libsdl.org/projects/SDL_mixer/index.html
54 http://www.libsdl.org/projects/SDL_image/index.html
56 4) run this command in the vor source directory: mingw-make -f Makefile.win