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fixed 2 more dot collision bugs (last ones?)
[vor.git]
/
dust.h
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#ifndef VOR_DUST_H
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#define VOR_DUST_H
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#include <stdint.h>
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/*
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* Dust motes are harmless background items. They are created when the
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* program is initialized, and are simply wrapped whenever they hit the
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* edge of the screen.
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*/
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#define N_DUST_MOTES 2000
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#define MAX_DUST_DEPTH 2
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void init_dust(void);
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void move_dust(void);
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void draw_dust(SDL_Surface *);
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#endif // VOR_DUST_H