-Variations on Rockdodger 0.5.1
+Variations on Rockdodger 0.5.7
VoR is a quick action game where you drive a space ship and try to avoid
crashing into rocks. Current information about vor can be found on the
-homepage: http://jasonwoof.org/vor
+homepage: https://sametwice.com/vor
+
+Here are the keys:
+
+ Space: Start playing
+ 1: Switch to easy mode and start playing
+ 2: Switch to normal mode (default) and start playing
+Arrows: Steer (use short taps, and remember to slow down)
+ Esc: Quit
+ F: Toggle full-screen mode
+ P: Pause/unpause
+ 3: Save a screenshot
See INSTALL for instructions on building, running and installing.
-VoR is released under the GNU GPL -- see file COPYING for details.
+VoR is released under the GNU GPL -- see file COPYING for details. The audio is
+public domain.
Jason Woofenden and Josh Grams like Rock Dodgers
(http://spacerocks.sourceforge.net/) very much: both playing it and hacking on
with quite a few modifications, both user-visible changes and internal
technical improvements.
-Available for download from http://qualdan.com/vor/
+Available for download from https://sametwice.com/vor
Note: This is a fairly hard game, intended to be a quickie game for when you
want to kill a few spare minutes. For reference, my best time [Josh Grams] is
User-Visible Changes:
+0.5.6:
+ * Some rocks disappear when hit by your exploding ship sparks
+
+0.5.4:
+ * new sound effect and music
+ * F key toggles full-screen mode
+ * 3 key saves a screenshot
+
+0.5.3:
+ * another attempt at fixing the x86 crashes.
+ * made valgrind happy.
+
0.5.2:
* another attempt at fixing the x86 crashes.
* Command-line option --game-speed.
0.2:
- * New graphics, generated by POV-Ray. Yeah, okay, the ship is really cheezy.
+ * New graphics, generated by POV-Ray. Yeah, okay, the ship is really cheesy.
At least the rocks are cool.
* Real collision detection; no more "ship is 1 pixel bigger all around
than it looks."
Internal Technical Changes:
+ * Build system now uses autoconf (as of 0.5.5)
* Replaced SFont with Jason's font.c
* Started factoring a lot of stuff out of main into their own .c files.
* Removed a bunch of unused code.