#include <stdlib.h>
#include <stdio.h>
#include "args.h"
-#include "config.h"
-
-// Gameplay Variations
-float opt_bounciness;
-float opt_gamespeed;
-float opt_max_lead;
+#include <config.h>
+#include "vorconfig.h"
// Look and Feel
int opt_fullscreen;
-int opt_music;
int opt_sound;
+int opt_autopilot;
+
static void
show_help(void)
{
puts("Dodge the rocks until you die.");
putchar('\n');
- puts(" Gameplay Variations:");
- puts(" -b, --bounciness=N% Keep N% of speed when hitting edges (default 50%)");
- puts(" -g, --game-speed=N% 50-200% (default 100%)");
- putchar('\n');
- puts(" Look and Feel:");
puts(" -f, --full-screen");
- puts(" -m, --music Enable music");
puts(" -s, --silent No explosion sounds or music");
- putchar('\n');
- puts(" Informational:");
- puts(" -?, --help Give this help list");
puts(" -V, --version Print program version");
+ puts(" -?, --help Give this help list");
putchar('\n');
- puts("Mandatory or optional arguments to long options are also mandatory or optional");
- puts("for any corresponding short options.");
- putchar('\n');
- puts("Report bugs to <josh@qualdan.com>.");
+ puts("Report bugs at http://jasonwoof.com/contact.html");
}
int
short_opt(char c, char *arg)
{
- int i;
-
switch(c) {
- case 'b': if(!arg || sscanf(arg, "%d%%", &i) != 1 || i < 0 || i > 100) {
- fprintf(stderr, "bad --bounciness (-b) value (should be 0-100%%)\n\n");
- return 0;
- }
- opt_bounciness = (float)i / 100;
- *arg = 0;
- break;
case 'f': opt_fullscreen = 1; break;
- case 'g': if(!arg || sscanf(arg, "%d%%", &i) != 1 || i < 50 || i > 200) {
- fprintf(stderr, "bad --game-speed (-g) value (should be 50-200%%)\n\n");
- return 0;
- }
- opt_gamespeed = (float)i / 100;
- *arg = 0;
- break;
- case 'l': if(sscanf(arg, "%f", &opt_max_lead) != 1) {
- fprintf(stderr, "bad --max-lead (-l) value (must be a number)\n\n");
- return 0;
- }
- opt_max_lead *= XSIZE;
- *arg = 0;
- break;
- case 'm': opt_music = 1; break;
- case 's': opt_sound = 0; opt_music = 0; break;
+ case 's': opt_sound = 0; break;
case 'V':
- printf("Variations on Rockdodger %s\n", VERSION);
+ printf("Variations on Rockdodger %s\n", PACKAGE_VERSION);
exit(0);
case '?':
case 'h': return 0;
+ case 'a': opt_autopilot = 1; break;
default:
fprintf(stderr, "unknown option -%c\n\n", c);
return 0;
return short_opt(*s, arg);
}
-static char *long_opts[] = {
- "bounciness", "game-speed",
- "full-screen", "music", "silent",
- "help", "version"
-};
+static char *long_opts[] = { "full-screen", "silent", "version", "help", "autopilot" };
-static char short_opts[] = {
- 'b', 'g',
- 'f', 'm', 's',
- 'h', 'V'
-};
+static char short_opts[] = { 'f', 's', 'V', 'h', 'a' };
int
parse_long_opt(const char *s, char *arg)
void
init_opts(void)
{
- // Gameplay Variations
- opt_bounciness = 0.50; // lose 50% when you hit the screen edge.
- opt_gamespeed = 1.00; // Run game at full speed.
- opt_max_lead = 1.00*XSIZE; // you can get 1 screen ahead.
-
- // Look and Feel
opt_fullscreen = 0;
opt_sound = 1;
- opt_music = 0;
+ opt_autopilot = 0;
}
int