#include <SDL.h>
#include <SDL_keysym.h>
-#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
-#include "SFont.h"
+#include "font.h"
#include "common.h"
#include "config.h"
#include "file.h"
+#include "globals.h"
#include "score.h"
// High score table
-struct highscore g_scores[N_SCORES] = {
- {1*60*1000,"-"},
- {45*1000,"-"},
- {30*1000,"-"},
- {20*1000,"-"},
- {10*1000,"-"},
- {7*1000,"-"},
- {5*1000,"-"},
- {3*1000,"-"}
+struct highscore g_scores[2][N_SCORES] = {
+ {
+ {1*60*1000,"-"},
+ {45*1000,"-"},
+ {30*1000,"-"},
+ {20*1000,"-"},
+ {10*1000,"-"},
+ {7*1000,"-"},
+ {5*1000,"-"},
+ {3*1000,"-"}
+ },
+ {
+ {1*60*1000,"-"},
+ {45*1000,"-"},
+ {30*1000,"-"},
+ {20*1000,"-"},
+ {10*1000,"-"},
+ {7*1000,"-"},
+ {5*1000,"-"},
+ {3*1000,"-"}
+ }
};
-extern SFont_Font *g_font;
+static char *titles[2] = { "Normal\n", "Easy\n" };
+int g_easy = 0;
int cur_score = -1; // which score we're currently entering.
void
read_high_score_table()
{
FILE *f;
- int i;
+ int i, j;
f = open_score_file("r");
if(f) {
// If the file exists, read from it
- for(i = 0; i<N_SCORES; i++) {
- fscanf(f, "%d %31[^\n]", &g_scores[i].score, g_scores[i].name);
+ for(j=0; j<2; j++) {
+ fscanf(f, titles[j]);
+ for(i = 0; i<N_SCORES; i++) {
+ fscanf(f, "%d %31[^\n]\n", &g_scores[j][i].score, g_scores[j][i].name);
+ }
}
fclose(f);
}
write_high_score_table()
{
FILE *f;
- int i;
+ int i, j;
f = open_score_file("w");
if(f) {
// If the file exists, write to it
- for(i = 0; i<N_SCORES; i++) {
- fprintf (f, "%d %.31s\n", g_scores[i].score, g_scores[i].name);
+ for(j=0; j<2; j++) {
+ fprintf(f, titles[j]);
+ for(i = 0; i<N_SCORES; i++) {
+ fprintf (f, "%d %.31s\n", g_scores[j][i].score, g_scores[j][i].name);
+ }
}
fclose(f);
}
int i;
for(i=0; i<N_SCORES; i++) {
- if(score > g_scores[i].score) return i;
+ if(score > g_scores[g_easy][i].score) return i;
}
return -1;
}
int
new_high_score(int score)
{
- int i;
-
cur_score = -1; // assume not a new high score
- if(score <= g_scores[LOW_SCORE].score) return false;
+ if(score <= g_scores[g_easy][LOW_SCORE].score) return false;
read_high_score_table();
cur_score = score_rank(score);
- if(cur_score < 0) return false;
+ return cur_score >= 0;
+}
+
+int
+insert_score(int score)
+{
+ int i;
// Move all lower scores down a notch, losing lowest score forever.
- for(i=LOW_SCORE; i>cur_score; i--) g_scores[i] = g_scores[i-1];
+ if(strcmp(g_scores[g_easy][cur_score].name, "-") != 0)
+ for(i=LOW_SCORE; i>cur_score; i--)
+ g_scores[g_easy][i] = g_scores[g_easy][i-1];
// initialize new score entry.
- g_scores[cur_score].score = score;
- for(i=0; i<32; i++) g_scores[cur_score].name[i] = 0;
+ g_scores[g_easy][cur_score].score = score;
+ for(i=0; i<32; i++) g_scores[g_easy][cur_score].name[i] = 0;
return true;
}
}
}
-int
-snprintscore_line(char *s, size_t n, int score)
+void
+show_score(void)
{
- int r = snprintf(s, n, "Time: ");
- return r + snprintscore(s+r, n-r, score);
+ char s[16];
+ int r = snprintf(s, 16, "Time: ");
+ snprintscore(s+r, 16-r, score);
+ font_write(XSIZE-250, 0, s);
}
void
-display_scores(SDL_Surface *s, uint32_t x, uint32_t y)
+display_scores(uint32_t x, uint32_t y)
{
char t[1024];
- int i,h = SFont_TextHeight(g_font);
+ int i,h = font_height();
- SFont_Write(s,g_font,x+30,y,"High scores");
+ font_write(x+30, y, "High scores");
y += h;
+ if(g_easy) font_write(x+75,y,"(easy)");
+ else font_write(x+60,y,"(normal)");
for(i = 0; i<N_SCORES; i++) {
y += h;
snprintf(t, 1024, "#%1d",i+1);
- SFont_Write(s, g_font, x, y, t);
- snprintscore(t, 1024, g_scores[i].score);
- SFont_Write(s, g_font, x+50, y, t);
- if(i == cur_score) snprintf(t, 1024, "%s_", g_scores[i].name);
- else snprintf(t, 1024, "%s", g_scores[i].name);
- SFont_Write(s, g_font, x+180, y, t);
+ font_write(x, y, t);
+ snprintscore(t, 1024, g_scores[g_easy][i].score);
+ font_write(x+50, y, t);
+ if(i == cur_score) snprintf(t, 1024, "%s_", g_scores[g_easy][i].name);
+ else snprintf(t, 1024, "%s", g_scores[g_easy][i].name);
+ font_write(x+180, y, t);
}
}
int
-process_score_input(void)
+process_score_input(SDL_keysym *key)
{
char *name;
- int c,k,n;
- SDL_Event e;
+ int n;
- name = g_scores[cur_score].name;
+ name = g_scores[g_easy][cur_score].name;
n = strlen(name);
- while(SDL_PollEvent(&e) && e.type == SDL_KEYDOWN) {
- c = e.key.keysym.unicode;
- k = e.key.keysym.sym;
- if(k == SDLK_BACKSPACE) {
- if(n > 0) name[--n]=0;
- } else {
- if(k == SDLK_RETURN) {
- SDL_EnableUNICODE(0);
- cur_score = -1;
- return false;
- } else name[n++] = c;
- }
+ if(key->sym == SDLK_BACKSPACE) {
+ if(n > 0) name[--n]=0;
+ } else {
+ if(key->sym == SDLK_RETURN) {
+ SDL_EnableUNICODE(0);
+ cur_score = -1;
+ if(n == 0) {
+ name[0] = '-';
+ }
+ return false;
+ } else if(n < 12) {
+ if(key->unicode >= 32 && key->unicode <= 126) {
+ name[n++] = key->unicode;
+ }
+ } // else drop it
}
return true;
}