/* dialog windows */
double dialog_ratio = .6;
/* status bar */
-#define SWM_BAR_MAX (128)
+#define SWM_BAR_MAX (256)
char *bar_argv[] = { NULL, NULL };
int bar_pipe[2];
char bar_ext[SWM_BAR_MAX];
void max_stack(struct workspace *, struct swm_geometry *);
void grabbuttons(struct ws_win *, int);
+void new_region(struct swm_screen *, int, int, int, int);
struct layout {
void (*l_stack)(struct workspace *, struct swm_geometry *);
i, ScreenCount(display));
}
-void new_region(struct swm_screen *, int, int, int, int);
-
void
custom_region(char *val)
{
case SWM_ARG_ID_FOCUSMAIN:
winfocus = TAILQ_FIRST(wl);
+ if (winfocus == cur_focus)
+ winfocus = cur_focus->ws->focus_prev;
+ if (winfocus == NULL)
+ return;
break;
default:
TAILQ_FOREACH(r, &screens[i].rl, entry)
TAILQ_FOREACH(win, &r->ws->winlist, entry)
XUnmapWindow(display, win->id);
+
+ /* add bars to all regions */
+ for (i = 0; i < ScreenCount(display); i++)
+ TAILQ_FOREACH(r, &screens[i].rl, entry)
+ bar_setup(r);
stack();
}