-**** Finish porting to Windows (should be only file.c and args.c, I think)
+*** Move game logic into a script so we can have "variations".
+* Then an in-game menu to choose which game:
+ Rock Dodger
+ Free-form/Practice
+ Crazy Taxi
+* Add networking for multiplayer games:
+ Tag
+ Deathmatch
-** BUG: Rocks can be created touching, often giving a high-velocity bounce.
-
-*** Add a scripting language and separate game logic from the engine.
- Forth? Scheme? Lua?
-
-** Switch to a TTF font and all ray-traced graphics
+** Switch all ray-traced graphics (only big green messages left)
* Then we can run at the native screen size
+* fix rock generation code so they are never created overlapping
+
* Deltas on high score display?
+
+
+Comments from HappyPenguin (and solution ideas by Josh)
+
+** Why can't you go left? Blast wave. Fire/explosion graphics?
+
+DONE 2006-03-25
+*** Too hard. Add easy setting (press 'e' to start easy game).
+** What do you do at game over? Need an explanatory message.
+DONE 2006-03-24
+** Multiple deaths is a problem: sqrt(ship speed).