- // Check if we need to preload images from it.\r
- if ( !preloaded[ skinName ] )\r
- {\r
- var preload = skinDefinition.preload;\r
- if ( preload && preload.length > 0 )\r
- {\r
- appendSkinPath( preload );\r
- CKEDITOR.imageCacher.load( preload, function()\r
- {\r
- preloaded[ skinName ] = 1;\r
- loadPart( editor, skinName, part, callback );\r
- } );\r
- return;\r
- }\r
-\r
- // Mark it as preloaded.\r
- preloaded[ skinName ] = 1;\r
- }\r
-\r