+// pass in a random seed (integer) to this file with +K
+
+#include "colors.inc"
+
+#declare RS = seed(clock + 1);
+
+#macro rnd() (rand(RS)) #end
+
+
+camera
+{
+ orthographic
+ // the _length_ of the up and right vectors determine the aspect ratio of the image (and in the case of an orthographic projection, also the _area_ visible (unless angle is defined, in which case the angle determines the visible area))
+ up <0, 0.40, 0>
+ right <30, 0, 0>
+ location <0, 0, -200>
+ look_at <0, 0, 0>
+
+}
+
+// same light sorce as ship.pov
+light_source { <-500, 500, -700> White }
+
+
+blob{
+ #include "font_guts.pov"
+ threshold 3
+ texture {
+ pigment { rgb < 0.75, 0.75, 1.0 > }
+ finish {
+ ambient 0.35
+ brilliance 2
+ diffuse 0.3
+ metallic
+ specular 0.6
+ roughness 1/60
+ reflection 0.25
+ }
+ normal { bumps 0.1 scale 0.25 }
+ }
+}