+focus_win(struct ws_win *win)
+{
+ XSetWindowBorder(display, win->id, 0xff0000);
+ XSetInputFocus(display, win->id, RevertToPointerRoot, CurrentTime);
+ ws[current_ws].focus = win;
+}
+
+void
+unfocus_win(struct ws_win *win)
+{
+ XSetWindowBorder(display, win->id, 0x888888);
+ if (ws[current_ws].focus == win)
+ ws[current_ws].focus = NULL;
+}
+
+void