- if (win->transient != 0 || win->floating != 0)
- stack_floater(win, ws->r);
- else {
- bzero(&wc, sizeof wc);
- wc.border_width = 1;
- if (rot) {
- win->g.x = wc.x = win_g.y;
- win->g.y = wc.y = win_g.x;
- win->g.w = wc.width = win_g.h;
- win->g.h = wc.height = win_g.w;
- } else {
- win->g.x = wc.x = win_g.x;
- win->g.y = wc.y = win_g.y;
- win->g.w = wc.width = win_g.w;
- win->g.h = wc.height = win_g.h;
- }
- mask = CWX | CWY | CWWidth | CWHeight | CWBorderWidth;
- XConfigureWindow(display, win->id, mask, &wc);
- /*
- fprintf(stderr, "vertical_stack: win %d x %d y %d w %d h %d bw %d\n", win->id, win->g.x, win->g.y, win->g.w , win->g.h, wc.border_width);
- */
+ bzero(&wc, sizeof wc);
+ wc.border_width = 1;
+ if (rot) {
+ win->g.x = wc.x = win_g.y;
+ win->g.y = wc.y = win_g.x;
+ win->g.w = wc.width = win_g.h;
+ win->g.h = wc.height = win_g.w;
+ } else {
+ win->g.x = wc.x = win_g.x;
+ win->g.y = wc.y = win_g.y;
+ win->g.w = wc.width = win_g.w;
+ win->g.h = wc.height = win_g.h;