+ /* reject floating toggles in max stack mode */
+ if (r->ws->cur_layout == &layouts[SWM_MAX_STACK])
+ return;
+
+ if (win->floating) {
+ if (!win->floatmaxed) {
+ /* retain position for refloat */
+ store_float_geom(win, r);
+ }
+ win->floating = 0;
+ } else {
+ if (win->g_floatvalid) {
+ /* refloat at last floating relative position */
+ win->g.x = win->g_float.x - win->rg_float.x + r->g.x;
+ win->g.y = win->g_float.y - win->rg_float.y + r->g.y;
+ win->g.w = win->g_float.w;
+ win->g.h = win->g_float.h;
+ }
+ win->floating = 1;
+ }
+