- /* set up the window layout */
- win->id = id;
- win->ws = ws;
- win->s = r->s; /* this never changes */
- if (trans && (ww = find_window(trans)))
- TAILQ_INSERT_AFTER(&ws->winlist, ww, win, entry);
- else if (win->ws->focus && spawn_position == SWM_STACK_ABOVE)
- TAILQ_INSERT_AFTER(&win->ws->winlist, win->ws->focus, win,
- entry);
- else if (win->ws->focus && spawn_position == SWM_STACK_BELOW)
- TAILQ_INSERT_BEFORE(win->ws->focus, win, entry);
- else switch (spawn_position) {
- default:
- case SWM_STACK_TOP:
- case SWM_STACK_ABOVE:
- TAILQ_INSERT_TAIL(&win->ws->winlist, win, entry);
- break;
- case SWM_STACK_BOTTOM:
- case SWM_STACK_BELOW:
- TAILQ_INSERT_HEAD(&win->ws->winlist, win, entry);
- }
-
- /* ignore window border if there is one. */
- WIDTH(win) = win->wa->width;
- HEIGHT(win) = win->wa->height;
- X(win) = win->wa->x + win->wa->border_width;
- Y(win) = win->wa->y + win->wa->border_width;
- win->bordered = 0;
- win->g_floatvalid = 0;
- win->floatmaxed = 0;
- win->ewmh_flags = 0;
-
- DNPRINTF(SWM_D_MISC, "manage_window: window: 0x%x, (x,y) w x h: "
- "(%d,%d) %d x %d, ws: %d\n", win->id, X(win), Y(win), WIDTH(win),
- HEIGHT(win), ws->idx);
-
- constrain_window(win, r, 0);
-
- /* Set window properties so we can remember this after reincarnation */
- if (prop == NULL && snprintf(ws_idx_str, SWM_PROPLEN, "%d", ws->idx) <