#include "args.h"
#include "config.h"
-// Gameplay Variations
-float opt_bounciness;
-float opt_gamespeed;
-float opt_max_lead;
-
// Look and Feel
int opt_fullscreen;
int opt_sound;
void
init_opts(void)
{
- // Gameplay Variations
- opt_bounciness = 0.50; // lose 50% when you hit the screen edge.
- opt_gamespeed = 1.00; // Run game at full speed.
- opt_max_lead = 1.00*XSIZE; // you can get 1 screen ahead.
-
- // Look and Feel
opt_fullscreen = 0;
opt_sound = 1;
}