XWindowAttributes wa;
XSizeHints sh;
XClassHint ch;
+ XWMHints *hints;
};
TAILQ_HEAD(ws_win_list, ws_win);
}
void
+drain_enter_notify(void)
+{
+ int i = 0;
+ XEvent cne;
+
+ while (XCheckMaskEvent(display, EnterWindowMask, &cne))
+ i++;
+
+ DNPRINTF(SWM_D_MISC, "drain_enter_notify: drained %d\n", i);
+}
+
+void
set_win_state(struct ws_win *win, long state)
{
long data[] = {state, None};
stack();
a.id = SWM_ARG_ID_FOCUSCUR;
focus(new_ws->r, &a);
+
bar_update();
/* unmap old windows */
if (unmap_old)
TAILQ_FOREACH(win, &old_ws->winlist, entry)
unmap_window(win);
+
+ if (focus_mode == SWM_FOCUS_DEFAULT)
+ drain_enter_notify();
}
void
}
if (font_adjusted)
font_adjusted--;
+
+ if (focus_mode == SWM_FOCUS_DEFAULT)
+ drain_enter_notify();
}
void
XUngrabPointer(display, CurrentTime);
/* drain events */
- while (XCheckMaskEvent(display, EnterWindowMask, &ev));
+ drain_enter_notify();
}
void
XUngrabPointer(display, CurrentTime);
/* drain events */
- while (XCheckMaskEvent(display, EnterWindowMask, &ev));
+ drain_enter_notify();
}
/* user/key callable function IDs */
setquirk("Xitk", "Xine Window", SWM_Q_FLOAT | SWM_Q_ANYWHERE);
setquirk("xine", "xine Video Fullscreen Window", SWM_Q_FULLSCREEN | SWM_Q_FLOAT);
setquirk("pcb", "pcb", SWM_Q_FLOAT);
+ setquirk("SDL_App", "SDL_App", SWM_Q_FLOAT | SWM_Q_FULLSCREEN);
}
/* conf file stuff */
}
void
-set_child_transient(struct ws_win *win)
+set_child_transient(struct ws_win *win, Window *trans)
{
- struct ws_win *parent;
+ struct ws_win *parent, *w;
+ XWMHints *wmh = NULL;
+ struct swm_region *r;
+ struct workspace *ws;
parent = find_window(win->transient);
if (parent)
parent->child_trans = win;
+ else {
+ DNPRINTF(SWM_D_MISC, "set_child_transient: parent doesn't exist"
+ " for %lu trans %lu\n", win->id, win->transient);
+
+ if (win->hints == NULL) {
+ fprintf(stderr, "no hints for %lu\n", win->id);
+ return;
+ }
+
+ r = root_to_region(win->wa.root);
+ ws = r->ws;
+ /* parent doen't exist in our window list */
+ TAILQ_FOREACH(w, &ws->winlist, entry) {
+ if (wmh)
+ XFree(wmh);
+
+ if ((wmh = XGetWMHints(display, w->id)) == NULL) {
+ fprintf(stderr, "can't get hints for %lu\n",
+ w->id);
+ continue;
+ }
+
+ if (win->hints->window_group != wmh->window_group)
+ continue;
+
+ w->child_trans = win;
+ win->transient = w->id;
+ *trans = w->id;
+ DNPRINTF(SWM_D_MISC, "set_child_transient: asjusting "
+ "transient to %lu\n", win->transient);
+ break;
+ }
+ }
+
+ if (wmh)
+ XFree(wmh);
}
struct ws_win *
DNPRINTF(SWM_D_MISC, "manage previously unmanaged window "
"%lu\n", win->id);
TAILQ_REMOVE(&win->ws->unmanagedlist, win, entry);
- if (win->transient)
- set_child_transient(win);
- if (trans && (ww = find_window(trans)))
+ if (win->transient) {
+ set_child_transient(win, &trans);
+ } if (trans && (ww = find_window(trans)))
TAILQ_INSERT_AFTER(&win->ws->winlist, ww, win, entry);
else
TAILQ_INSERT_TAIL(&win->ws->winlist, win, entry);
False, XA_STRING, &type, &format, &nitems, &bytes, &prop);
XGetWindowAttributes(display, id, &win->wa);
XGetWMNormalHints(display, id, &win->sh, &mask);
+ win->hints = XGetWMHints(display, id);
XGetTransientForHint(display, id, &trans);
if (trans) {
win->transient = trans;
- set_child_transient(win);
+ set_child_transient(win, &trans);
DNPRINTF(SWM_D_MISC, "manage_window: win %lu transient %lu\n",
win->id, win->transient);
}
XSelectInput(display, id, EnterWindowMask | FocusChangeMask |
PropertyChangeMask | StructureNotifyMask);
- if (win->iconic)
- set_win_state(win, IconicState);
- else
- set_win_state(win, NormalState);
/* floaters need to be mapped if they are in the current workspace */
if ((win->floating || win->transient) && (ws->idx == r->ws->idx))
switch (focus_mode) {
case SWM_FOCUS_DEFAULT:
- if (QLength(display)) {
- DNPRINTF(SWM_D_EVENT, "ignore enternotify %d\n",
- QLength(display));
- return;
- }
break;
case SWM_FOCUS_FOLLOW:
break;
if (getstate(e->xunmap.window) == NormalState) {
unmanage_window(win);
stack();
+
+ /* giant hack for apps that don't destroy transient windows */
+ /* eat a bunch of events to prevent remanaging the window */
+ XEvent cne;
+ while (XCheckWindowEvent(display, e->xunmap.window,
+ EnterWindowMask, &cne))
+ ;
+ while (XCheckWindowEvent(display, e->xunmap.window,
+ StructureNotifyMask, &cne))
+ ;
+ while (XCheckWindowEvent(display, e->xunmap.window,
+ SubstructureNotifyMask, &cne))
+ ;
+ /* resend unmap because we ated it */
+ XUnmapWindow(display, e->xunmap.window);
}
}