#bind[uniconify] = MOD+Shift+w
#bind[raise_toggle] = MOD+Shift+r
#bind[button2] = MOD+v
-#bind[width_shrink] = MOD+-
-#bind[width_grow] = MOD+=
-#bind[height_shrink] = MOD+Shift+-
-#bind[height_grow] = MOD+Shift+=
-#bind[move_left] = MOD+[
-#bind[move_right] = MOD+]
-#bind[move_up] = MOD+Shift+[
-#bind[move_down] = MOD+Shift+]
+#bind[width_shrink] = MOD+minus
+#bind[width_grow] = MOD+equal
+#bind[height_shrink] = MOD+Shift+minus
+#bind[height_grow] = MOD+Shift+equal
+#bind[move_left] = MOD+bracketleft
+#bind[move_right] = MOD+bracketright
+#bind[move_up] = MOD+Shift+bracketleft
+#bind[move_down] = MOD+Shift+bracketright
# quirks
# remove with: quirk[class:name] = NONE