static inline bool
match(uint mask, uint state) {
- state &= ~ignoremod;
-
- if(mask == XK_NO_MOD && state)
- return false;
- if(mask != XK_ANY_MOD && mask != XK_NO_MOD && !state)
- return false;
- if(mask == XK_ANY_MOD)
- return true;
- return state == mask;
+ return mask == XK_ANY_MOD || mask == (state & ~ignoremod);
}
void
if(!match(kp->mask, state))
continue;
- if(kp->appkey > 0) {
- if(!IS_SET(MODE_APPKEYPAD))
- continue;
- if(term.numlock && kp->appkey == 2)
- continue;
- } else if(kp->appkey < 0 && IS_SET(MODE_APPKEYPAD)) {
+ if(IS_SET(MODE_APPKEYPAD) ? kp->appkey < 0 : kp->appkey > 0)
+ continue;
+ if(term.numlock && kp->appkey == 2)
continue;
- }
- if((kp->appcursor < 0 && IS_SET(MODE_APPCURSOR)) ||
- (kp->appcursor > 0
- && !IS_SET(MODE_APPCURSOR))) {
+ if(IS_SET(MODE_APPCURSOR) ? kp->appcursor < 0 : kp->appcursor > 0)
continue;
- }
- if((kp->crlf < 0 && IS_SET(MODE_CRLF)) ||
- (kp->crlf > 0 && !IS_SET(MODE_CRLF))) {
+ if(IS_SET(MODE_CRLF) ? kp->crlf < 0 : kp->crlf > 0)
continue;
- }
return kp->s;
}
gettimeofday(&last, NULL);
for(xev = actionfps;;) {
+ long deltatime;
+
FD_ZERO(&rfd);
FD_SET(cmdfd, &rfd);
FD_SET(xfd, &rfd);
gettimeofday(&lastblink, NULL);
dodraw = 1;
}
- if(TIMEDIFF(now, last) \
- > (xev? (1000/xfps) : (1000/actionfps))) {
+ deltatime = TIMEDIFF(now, last);
+ if(deltatime > (xev? (1000/xfps) : (1000/actionfps))
+ || deltatime < 0) {
dodraw = 1;
last = now;
}