X-Git-Url: https://jasonwoof.com/gitweb/?a=blobdiff_plain;ds=sidebyside;f=README;h=a5e2676b6693299de1d35c8faacf9115d8080f90;hb=231dc803c2de947a9e8d1cce77cb657215015e1a;hp=0dd93b115f1a3a05183f16d791bf197224cdc53f;hpb=8d9f69072204deab2486967d710477d4d2949754;p=vor.git diff --git a/README b/README index 0dd93b1..a5e2676 100644 --- a/README +++ b/README @@ -1,4 +1,4 @@ -Variations on Rockdodger 0.5.3 +Variations on Rockdodger 0.5.7 VoR is a quick action game where you drive a space ship and try to avoid crashing into rocks. Current information about vor can be found on the @@ -37,6 +37,14 @@ Changes from Rock Dodgers User-Visible Changes: +0.5.6: + * Some rocks disappear when hit by your exploding ship sparks + +0.5.4: + * new sound effect and music + * F key toggles full-screen mode + * 3 key saves a screenshot + 0.5.3: * another attempt at fixing the x86 crashes. * made valgrind happy. @@ -64,7 +72,7 @@ User-Visible Changes: * Command-line option --game-speed. 0.2: - * New graphics, generated by POV-Ray. Yeah, okay, the ship is really cheezy. + * New graphics, generated by POV-Ray. Yeah, okay, the ship is really cheesy. At least the rocks are cool. * Real collision detection; no more "ship is 1 pixel bigger all around than it looks." @@ -79,6 +87,7 @@ User-Visible Changes: Internal Technical Changes: + * Build system now uses autoconf (as of 0.5.5) * Replaced SFont with Jason's font.c * Started factoring a lot of stuff out of main into their own .c files. * Removed a bunch of unused code.