X-Git-Url: https://jasonwoof.com/gitweb/?a=blobdiff_plain;f=_source%2Fcore%2Feditor.js;h=ff17efb9a96bc83c72e43e38fb37363d5a9e4645;hb=refs%2Ftags%2Fv3.6.1;hp=c4a5879e62dbd464af90498a4f4267f2ed00ec44;hpb=8761695d9b70afe75905deaac88f78c1f8aeb32d;p=ckeditor.git
diff --git a/_source/core/editor.js b/_source/core/editor.js
index c4a5879..ff17efb 100644
--- a/_source/core/editor.js
+++ b/_source/core/editor.js
@@ -1,5 +1,5 @@
/*
-Copyright (c) 2003-2009, CKSource - Frederico Knabben. All rights reserved.
+Copyright (c) 2003-2011, CKSource - Frederico Knabben. All rights reserved.
For licensing, see LICENSE.html or http://ckeditor.com/license
*/
@@ -33,6 +33,8 @@ For licensing, see LICENSE.html or http://ckeditor.com/license
if ( !customConfig )
return false;
+ customConfig = CKEDITOR.getUrl( customConfig );
+
var loadedConfig = loadConfigLoaded[ customConfig ] || ( loadConfigLoaded[ customConfig ] = {} );
// If the custom config has already been downloaded, reuse it.
@@ -44,7 +46,7 @@ For licensing, see LICENSE.html or http://ckeditor.com/license
// If there is no other customConfig in the chain, fire the
// "configLoaded" event.
- if ( editor.config.customConfig == customConfig || !loadConfig( editor ) )
+ if ( CKEDITOR.getUrl( editor.config.customConfig ) == customConfig || !loadConfig( editor ) )
editor.fireOnce( 'customConfigLoaded' );
}
else
@@ -116,23 +118,86 @@ For licensing, see LICENSE.html or http://ckeditor.com/license
'_source/' + // @Packager.RemoveLine
'skins/' + skinName + '/' ) );
+ /**
+ * The name of the skin used by this editor instance. The skin name can
+ * be set through the {@link CKEDITOR.config.skin}
setting.
+ * @name CKEDITOR.editor.prototype.skinName
+ * @type String
+ * @example
+ * alert( editor.skinName ); // E.g. "kama"
+ */
editor.skinName = skinName;
+
+ /**
+ * The full URL of the skin directory.
+ * @name CKEDITOR.editor.prototype.skinPath
+ * @type String
+ * @example
+ * alert( editor.skinPath ); // E.g. "http://example.com/ckeditor/skins/kama/"
+ */
editor.skinPath = skinPath;
+
+ /**
+ * The CSS class name used for skin identification purposes.
+ * @name CKEDITOR.editor.prototype.skinClass
+ * @type String
+ * @example
+ * alert( editor.skinClass ); // E.g. "cke_skin_kama"
+ */
editor.skinClass = 'cke_skin_' + skinName;
+ /**
+ * The tabbing
+ * navigation order that has been calculated for this editor
+ * instance. This can be set by the {@link CKEDITOR.config.tabIndex}
+ * setting or taken from the tabindex
attribute of the
+ * {@link #element}
associated with the editor.
+ * @name CKEDITOR.editor.prototype.tabIndex
+ * @type Number
+ * @default 0 (zero)
+ * @example
+ * alert( editor.tabIndex ); // E.g. "0"
+ */
+ editor.tabIndex = editor.config.tabIndex || editor.element.getAttribute( 'tabindex' ) || 0;
+
+ /**
+ * Indicates the read-only state of this editor. This is a read-only property.
+ * @name CKEDITOR.editor.prototype.readOnly
+ * @type Boolean
+ * @since 3.6
+ * @see CKEDITOR.editor#setReadOnly
+ */
+ editor.readOnly = !!( editor.config.readOnly || editor.element.getAttribute( 'disabled' ) );
+
// Fire the "configLoaded" event.
editor.fireOnce( 'configLoaded' );
// Load language file.
- loadLang( editor );
+ loadSkin( editor );
};
var loadLang = function( editor )
{
CKEDITOR.lang.load( editor.config.language, editor.config.defaultLanguage, function( languageCode, lang )
{
+ /**
+ * The code for the language resources that have been loaded
+ * for the user interface elements of this editor instance.
+ * @name CKEDITOR.editor.prototype.langCode
+ * @type String
+ * @example
+ * alert( editor.langCode ); // E.g. "en"
+ */
editor.langCode = languageCode;
+ /**
+ * An object that contains all language strings used by the editor
+ * interface.
+ * @name CKEDITOR.editor.prototype.lang
+ * @type CKEDITOR.lang
+ * @example
+ * alert( editor.lang.bold ); // E.g. "Negrito" (if the language is set to Portuguese)
+ */
// As we'll be adding plugin specific entries that could come
// from different language code files, we need a copy of lang,
// not a direct reference to it.
@@ -142,6 +207,11 @@ For licensing, see LICENSE.html or http://ckeditor.com/license
if ( CKEDITOR.env.gecko && CKEDITOR.env.version < 10900 && editor.lang.dir == 'rtl' )
editor.lang.dir = 'ltr';
+ editor.fire( 'langLoaded' );
+
+ var config = editor.config;
+ config.contentsLangDirection == 'ui' && ( config.contentsLangDirection = editor.lang.dir );
+
loadPlugins( editor );
});
};
@@ -168,6 +238,9 @@ For licensing, see LICENSE.html or http://ckeditor.com/license
plugins = plugins.replace( removeRegex, '' );
}
+ // Load the Adobe AIR plugin conditionally.
+ CKEDITOR.env.air && ( plugins += ',adobeair' );
+
// Load all plugins defined in the "plugins" setting.
CKEDITOR.plugins.load( plugins.split( ',' ), function( plugins )
{
@@ -181,7 +254,14 @@ For licensing, see LICENSE.html or http://ckeditor.com/license
// The list of URLs to language files.
var languageFiles = [];
- // Cache the loaded plugin names.
+ /**
+ * An object that contains references to all plugins used by this
+ * editor instance.
+ * @name CKEDITOR.editor.prototype.plugins
+ * @type Object
+ * @example
+ * alert( editor.plugins.dialog.path ); // E.g. "http://example.com/ckeditor/plugins/dialog/"
+ */
editor.plugins = plugins;
// Loop through all plugins, to build the list of language
@@ -203,7 +283,7 @@ For licensing, see LICENSE.html or http://ckeditor.com/license
// is not available, get the first one (default one).
lang = ( CKEDITOR.tools.indexOf( pluginLangs, editor.langCode ) >= 0 ? editor.langCode : pluginLangs[ 0 ] );
- if ( !plugin.lang[ lang ] )
+ if ( !plugin.langEntries || !plugin.langEntries[ lang ] )
{
// Put the language file URL into the list of files to
// get downloaded.
@@ -211,7 +291,7 @@ For licensing, see LICENSE.html or http://ckeditor.com/license
}
else
{
- CKEDITOR.tools.extend( editor.lang, plugin.lang[ lang ] );
+ CKEDITOR.tools.extend( editor.lang, plugin.langEntries[ lang ] );
lang = null;
}
}
@@ -236,7 +316,7 @@ For licensing, see LICENSE.html or http://ckeditor.com/license
// Uses the first loop to update the language entries also.
if ( m === 0 && languageCodes[ i ] && plugin.lang )
- CKEDITOR.tools.extend( editor.lang, plugin.lang[ languageCodes[ i ] ] );
+ CKEDITOR.tools.extend( editor.lang, plugin.langEntries[ languageCodes[ i ] ] );
// Call the plugin method (beforeInit and init).
if ( plugin[ methods[ m ] ] )
@@ -246,7 +326,7 @@ For licensing, see LICENSE.html or http://ckeditor.com/license
// Load the editor skin.
editor.fire( 'pluginsLoaded' );
- loadSkin( editor );
+ loadTheme( editor );
});
});
};
@@ -255,7 +335,7 @@ For licensing, see LICENSE.html or http://ckeditor.com/license
{
CKEDITOR.skins.load( editor, 'editor', function()
{
- loadTheme( editor );
+ loadLang( editor );
});
};
@@ -264,6 +344,13 @@ For licensing, see LICENSE.html or http://ckeditor.com/license
var theme = editor.config.theme;
CKEDITOR.themes.load( theme, function()
{
+ /**
+ * The theme used by this editor instance.
+ * @name CKEDITOR.editor.prototype.theme
+ * @type CKEDITOR.theme
+ * @example
+ * alert( editor.theme ); // E.g. "http://example.com/ckeditor/themes/default/"
+ */
var editorTheme = editor.theme = CKEDITOR.themes.get( theme );
editorTheme.path = CKEDITOR.themes.getPath( theme );
editorTheme.build( editor );
@@ -291,7 +378,7 @@ For licensing, see LICENSE.html or http://ckeditor.com/license
// Setup the submit function because it doesn't fire the
// "submit" event.
- if ( !form.$.submit.nodeName )
+ if ( !form.$.submit.nodeName && !form.$.submit.length )
{
form.$.submit = CKEDITOR.tools.override( form.$.submit, function( originalSubmit )
{
@@ -318,22 +405,26 @@ For licensing, see LICENSE.html or http://ckeditor.com/license
}
};
- function updateCommandsMode()
+ function updateCommands()
{
var command,
commands = this._.commands,
mode = this.mode;
+ if ( !mode )
+ return;
+
for ( var name in commands )
{
command = commands[ name ];
- command[ command.modes[ mode ] ? 'enable' : 'disable' ]();
+ command[ command.startDisabled ? 'disable' :
+ this.readOnly && !command.readOnly ? 'disable' : command.modes[ mode ] ? 'enable' : 'disable' ]();
}
}
/**
* Initializes the editor instance. This function is called by the editor
- * contructor (editor_basic.js).
+ * contructor (editor_basic.js
).
* @private
*/
CKEDITOR.editor.prototype._init = function()
@@ -349,24 +440,25 @@ For licensing, see LICENSE.html or http://ckeditor.com/license
this._.styles = [];
/**
- * The DOM element that has been replaced by this editor instance. This
- * element holds the editor data on load and post.
+ * The DOM element that was replaced by this editor instance. This
+ * element stores the editor data on load and post.
* @name CKEDITOR.editor.prototype.element
* @type CKEDITOR.dom.element
* @example
* var editor = CKEDITOR.instances.editor1;
- * alert( editor.element.getName() ); "textarea"
+ * alert( editor.element.getName() ); // E.g. "textarea"
*/
this.element = element;
/**
- * The editor instance name. It hay be the replaced element id, name or
- * a default name using a progressive counter (editor1, editor2, ...).
+ * The editor instance name. It may be the replaced element ID, name, or
+ * a default name using the progressive counter (editor1
,
+ * editor2
, ...).
* @name CKEDITOR.editor.prototype.name
* @type String
* @example
* var editor = CKEDITOR.instances.editor1;
- * alert( editor.name ); "editor1"
+ * alert( editor.name ); // "editor1"
*/
this.name = ( element && ( this.elementMode == CKEDITOR.ELEMENT_MODE_REPLACE )
&& ( element.getId() || element.getNameAtt() ) )
@@ -376,20 +468,27 @@ For licensing, see LICENSE.html or http://ckeditor.com/license
throw '[CKEDITOR.editor] The instance "' + this.name + '" already exists.';
/**
+ * A unique random string assigned to each editor instance on the page.
+ * @name CKEDITOR.editor.prototype.id
+ * @type String
+ */
+ this.id = CKEDITOR.tools.getNextId();
+
+ /**
* The configurations for this editor instance. It inherits all
- * settings defined in (@link CKEDITOR.config}, combined with settings
+ * settings defined in (@link CKEDITOR.config}
, combined with settings
* loaded from custom configuration files and those defined inline in
* the page when creating the editor.
* @name CKEDITOR.editor.prototype.config
* @type Object
* @example
* var editor = CKEDITOR.instances.editor1;
- * alert( editor.config.theme ); "default" e.g.
+ * alert( editor.config.theme ); // E.g. "default"
*/
this.config = CKEDITOR.tools.prototypedCopy( CKEDITOR.config );
/**
- * Namespace containing UI features related to this editor instance.
+ * The namespace containing UI features related to this editor instance.
* @name CKEDITOR.editor.prototype.ui
* @type CKEDITOR.ui
* @example
@@ -399,7 +498,7 @@ For licensing, see LICENSE.html or http://ckeditor.com/license
/**
* Controls the focus state of this editor instance. This property
* is rarely used for normal API operations. It is mainly
- * destinated to developer adding UI elements to the editor interface.
+ * intended for developers adding UI elements to the editor interface.
* @name CKEDITOR.editor.prototype.focusManager
* @type CKEDITOR.focusManager
* @example
@@ -408,7 +507,8 @@ For licensing, see LICENSE.html or http://ckeditor.com/license
CKEDITOR.fire( 'instanceCreated', null, this );
- this.on( 'mode', updateCommandsMode, null, null, 1 );
+ this.on( 'mode', updateCommands, null, null, 1 );
+ this.on( 'readOnly', updateCommands, null, null, 1 );
initConfig( this, instanceConfig );
};
@@ -419,7 +519,7 @@ CKEDITOR.tools.extend( CKEDITOR.editor.prototype,
{
/**
* Adds a command definition to the editor instance. Commands added with
- * this function can be later executed with {@link #execCommand}.
+ * this function can be executed later with the {@link #execCommand}
method.
* @param {String} commandName The indentifier name of the command.
* @param {CKEDITOR.commandDefinition} commandDefinition The command definition.
* @example
@@ -437,8 +537,9 @@ CKEDITOR.tools.extend( CKEDITOR.editor.prototype,
},
/**
- * Add a trunk of css text to the editor which will be applied to the wysiwyg editing document.
- * Note: This function should be called before editor is loaded to take effect.
+ * Adds a piece of CSS code to the editor which will be applied to the WYSIWYG editing document.
+ * This CSS would not be added to the output, and is there mainly for editor-specific editing requirements.
+ * Note: This function should be called before the editor is loaded to take effect.
* @param css {String} CSS text.
* @example
* editorInstance.addCss( 'body { background-color: grey; }' );
@@ -455,28 +556,31 @@ CKEDITOR.tools.extend( CKEDITOR.editor.prototype,
* element, this parameter indicates whether or not to update the
* element with the instance contents.
* @example
- * alert( CKEDITOR.instances.editor1 ); e.g "object"
- * CKEDITOR.instances.editor1.destroy();
- * alert( CKEDITOR.instances.editor1 ); "undefined"
+ * alert( CKEDITOR.instances.editor1 ); // E.g "object"
+ * CKEDITOR.instances.editor1.destroy();
+ * alert( CKEDITOR.instances.editor1 ); // "undefined"
*/
destroy : function( noUpdate )
{
if ( !noUpdate )
this.updateElement();
- this.theme.destroy( this );
this.fire( 'destroy' );
+ this.theme && this.theme.destroy( this );
+
CKEDITOR.remove( this );
+ CKEDITOR.fire( 'instanceDestroyed', null, this );
},
/**
- * Executes a command.
+ * Executes a command associated with the editor.
* @param {String} commandName The indentifier name of the command.
- * @param {Object} [data] Data to be passed to the command
- * @returns {Boolean} "true" if the command has been successfuly
- * executed, otherwise "false".
+ * @param {Object} [data] Data to be passed to the command.
+ * @returns {Boolean} true
if the command was executed
+ * successfully, otherwise false
.
+ * @see CKEDITOR.editor.addCommand
* @example
- * editorInstance.execCommand( 'Bold' );
+ * editorInstance.execCommand( 'bold' );
*/
execCommand : function( commandName, data )
{
@@ -506,12 +610,14 @@ CKEDITOR.tools.extend( CKEDITOR.editor.prototype,
},
/**
- * Gets one of the registered commands. Note that, after registering a
- * command definition with addCommand, it is transformed internally
- * into an instance of {@link CKEDITOR.command}, which will be then
- * returned by this function.
+ * Gets one of the registered commands. Note that after registering a
+ * command definition with {@link #addCommand}
, it is
+ * transformed internally into an instance of
+ * {@link CKEDITOR.command}
, which will then be returned
+ * by this function.
* @param {String} commandName The name of the command to be returned.
- * This is the same used to register the command with addCommand.
+ * This is the same name that is used to register the command with
+ * addCommand
.
* @returns {CKEDITOR.command} The command object identified by the
* provided name.
*/
@@ -526,7 +632,7 @@ CKEDITOR.tools.extend( CKEDITOR.editor.prototype,
* @type String
* @returns (String) The editor data.
* @example
- * if ( CKEDITOR.instances.editor1.getData() == '' )
+ * if ( CKEDITOR.instances.editor1.getData() == '' )
* alert( 'There is no data available' );
*/
getData : function()
@@ -552,6 +658,18 @@ CKEDITOR.tools.extend( CKEDITOR.editor.prototype,
return eventData.dataValue;
},
+ /**
+ * Gets the "raw data" currently available in the editor. This is a
+ * fast method which returns the data as is, without processing, so it is
+ * not recommended to use it on resulting pages. Instead it can be used
+ * combined with the {@link #loadSnapshot}
method in order
+ * to be able to automatically save the editor data from time to time
+ * while the user is using the editor, to avoid data loss, without risking
+ * performance issues.
+ * @see CKEDITOR.editor.getData
+ * @example
+ * alert( editor.getSnapshot() );
+ */
getSnapshot : function()
{
var data = this.fire( 'getSnapshot' );
@@ -566,23 +684,41 @@ CKEDITOR.tools.extend( CKEDITOR.editor.prototype,
return data;
},
+ /**
+ * Loads "raw data" into the editor. The data is loaded with processing
+ * straight to the editing area. It should not be used as a way to load
+ * any kind of data, but instead in combination with
+ * {@link #getSnapshot}
produced data.
+ * @see CKEDITOR.editor.setData
+ * @example
+ * var data = editor.getSnapshot();
+ * editor.loadSnapshot( data );
+ */
loadSnapshot : function( snapshot )
{
this.fire( 'loadSnapshot', snapshot );
},
/**
- * Sets the editor data. The data must be provided in raw format.
- * @param {String} data HTML code to replace the curent content in the editor.
- * @param {Function} callback Function to be called after the setData is completed.
+ * Sets the editor data. The data must be provided in the raw format (HTML).
+ *
+ * Note that this method is asynchronous. The callback
parameter must
+ * be used if interaction with the editor is needed after setting the data.
+ * @param {String} data HTML code to replace the curent content in the
+ * editor.
+ * @param {Function} callback Function to be called after the setData
+ * is completed.
+ *@param {Boolean} internal Whether to suppress any event firing when copying data
+ * internally inside the editor.
* @example
- * CKEDITOR.instances.editor1.setData( '<p>This is the editor data.</p>' );
- * CKEDITOR.instances.editor1.setData( '<p>Some other editor data.</p>', function()
- * {
- * CKEDITOR.instances.editor1.checkDirty(); // true
- * } );
+ * CKEDITOR.instances.editor1.setData( '<p>This is the editor data.</p>' );
+ * @example
+ * CKEDITOR.instances.editor1.setData( '<p>Some other editor data.</p>', function()
+ * {
+ * this.checkDirty(); // true
+ * });
*/
- setData : function( data , callback )
+ setData : function( data , callback, internal )
{
if( callback )
{
@@ -592,20 +728,46 @@ CKEDITOR.tools.extend( CKEDITOR.editor.prototype,
callback.call( evt.editor );
} );
}
+
// Fire "setData" so data manipulation may happen.
var eventData = { dataValue : data };
- this.fire( 'setData', eventData );
+ !internal && this.fire( 'setData', eventData );
this._.data = eventData.dataValue;
- this.fire( 'afterSetData', eventData );
+ !internal && this.fire( 'afterSetData', eventData );
+ },
+
+ /**
+ * Puts or restores the editor into read-only state. When in read-only,
+ * the user is not able to change the editor contents, but can still use
+ * some editor features. This function sets the {@link CKEDITOR.config.readOnly}
+ * property of the editor, firing the {@link CKEDITOR.editor#readOnly}
event.
+ * Note: the current editing area will be reloaded.
+ * @param {Boolean} [isReadOnly] Indicates that the editor must go
+ * read-only (true
, default) or be restored and made editable
+ * (false
).
+ * @since 3.6
+ */
+ setReadOnly : function( isReadOnly )
+ {
+ isReadOnly = ( isReadOnly == undefined ) || isReadOnly;
+
+ if ( this.readOnly != isReadOnly )
+ {
+ this.readOnly = isReadOnly;
+
+ // Fire the readOnly event so the editor features can update
+ // their state accordingly.
+ this.fire( 'readOnly' );
+ }
},
/**
- * Inserts HTML into the currently selected position in the editor.
+ * Inserts HTML code into the currently selected position in the editor in WYSIWYG mode.
* @param {String} data HTML code to be inserted into the editor.
* @example
- * CKEDITOR.instances.editor1.insertHtml( '<p>This is a new paragraph.</p>' );
+ * CKEDITOR.instances.editor1.insertHtml( '<p>This is a new paragraph.</p>' );
*/
insertHtml : function( data )
{
@@ -613,24 +775,67 @@ CKEDITOR.tools.extend( CKEDITOR.editor.prototype,
},
/**
+ * Insert text content into the currently selected position in the
+ * editor in WYSIWYG mode. The styles of the selected element will be applied to the inserted text.
+ * Spaces around the text will be leaving untouched.
+ * Note: two subsequent line-breaks will introduce one paragraph. This depends on {@link CKEDITOR.config.enterMode}
;
+ * A single line-break will be instead translated into one <br />.
+ * @since 3.5
+ * @param {String} text Text to be inserted into the editor.
+ * @example
+ * CKEDITOR.instances.editor1.insertText( ' line1 \n\n line2' );
+ */
+ insertText : function( text )
+ {
+ this.fire( 'insertText', text );
+ },
+
+ /**
* Inserts an element into the currently selected position in the
- * editor.
+ * editor in WYSIWYG mode.
* @param {CKEDITOR.dom.element} element The element to be inserted
* into the editor.
* @example
* var element = CKEDITOR.dom.element.createFromHtml( '<img src="hello.png" border="0" title="Hello" />' );
- * CKEDITOR.instances.editor1.insertElement( element );
+ * CKEDITOR.instances.editor1.insertElement( element );
*/
insertElement : function( element )
{
this.fire( 'insertElement', element );
},
+ /**
+ * Checks whether the current editor contents contain changes when
+ * compared to the contents loaded into the editor at startup, or to
+ * the contents available in the editor when {@link #resetDirty}
+ * was called.
+ * @returns {Boolean} "true" is the contents contain changes.
+ * @example
+ * function beforeUnload( e )
+ * {
+ * if ( CKEDITOR.instances.editor1.checkDirty() )
+ * return e.returnValue = "You will lose the changes made in the editor.";
+ * }
+ *
+ * if ( window.addEventListener )
+ * window.addEventListener( 'beforeunload', beforeUnload, false );
+ * else
+ * window.attachEvent( 'onbeforeunload', beforeUnload );
+ */
checkDirty : function()
{
return ( this.mayBeDirty && this._.previousValue !== this.getSnapshot() );
},
+ /**
+ * Resets the "dirty state" of the editor so subsequent calls to
+ * {@link #checkDirty}
will return false
if the user will not
+ * have made further changes to the contents.
+ * @example
+ * alert( editor.checkDirty() ); // E.g. "true"
+ * editor.resetDirty();
+ * alert( editor.checkDirty() ); // "false"
+ */
resetDirty : function()
{
if ( this.mayBeDirty )
@@ -638,8 +843,9 @@ CKEDITOR.tools.extend( CKEDITOR.editor.prototype,
},
/**
- * Updates the <textarea> element that has been replaced by the editor with
+ * Updates the <textarea>
element that was replaced by the editor with
* the current data available in the editor.
+ * @see CKEDITOR.editor.element
* @example
* CKEDITOR.instances.editor1.updateElement();
* alert( document.getElementById( 'editor1' ).value ); // The current editor data.
@@ -649,10 +855,15 @@ CKEDITOR.tools.extend( CKEDITOR.editor.prototype,
var element = this.element;
if ( element && this.elementMode == CKEDITOR.ELEMENT_MODE_REPLACE )
{
+ var data = this.getData();
+
+ if ( this.config.htmlEncodeOutput )
+ data = CKEDITOR.tools.htmlEncode( data );
+
if ( element.is( 'textarea' ) )
- element.setValue( this.getData() );
+ element.setValue( data );
else
- element.setHtml( this.getData() );
+ element.setHtml( data );
}
}
});
@@ -669,3 +880,180 @@ CKEDITOR.on( 'loaded', function()
pending[ i ]._init();
}
});
+
+/**
+ * Whether to escape HTML when the editor updates the original input element.
+ * @name CKEDITOR.config.htmlEncodeOutput
+ * @since 3.1
+ * @type Boolean
+ * @default false
+ * @example
+ * config.htmlEncodeOutput = true;
+ */
+
+/**
+ * If true
, makes the editor start in read-only state. Otherwise, it will check
+ * if the linked <textarea>
element has the disabled
attribute.
+ * @name CKEDITOR.config.readOnly
+ * @see CKEDITOR.editor#setReadOnly
+ * @type Boolean
+ * @default false
+ * @since 3.6
+ * @example
+ * config.readOnly = true;
+ */
+
+/**
+ * Fired when a CKEDITOR instance is created, but still before initializing it.
+ * To interact with a fully initialized instance, use the
+ * {@link CKEDITOR#instanceReady}
event instead.
+ * @name CKEDITOR#instanceCreated
+ * @event
+ * @param {CKEDITOR.editor} editor The editor instance that has been created.
+ */
+
+/**
+ * Fired when a CKEDITOR instance is destroyed.
+ * @name CKEDITOR#instanceDestroyed
+ * @event
+ * @param {CKEDITOR.editor} editor The editor instance that has been destroyed.
+ */
+
+/**
+ * Fired when the language is loaded into the editor instance.
+ * @name CKEDITOR.editor#langLoaded
+ * @event
+ * @since 3.6.1
+ * @param {CKEDITOR.editor} editor This editor instance.
+ */
+
+/**
+ * Fired when all plugins are loaded and initialized into the editor instance.
+ * @name CKEDITOR.editor#pluginsLoaded
+ * @event
+ * @param {CKEDITOR.editor} editor This editor instance.
+ */
+
+/**
+ * Fired before the command execution when {@link #execCommand}
is called.
+ * @name CKEDITOR.editor#beforeCommandExec
+ * @event
+ * @param {CKEDITOR.editor} editor This editor instance.
+ * @param {String} data.name The command name.
+ * @param {Object} data.commandData The data to be sent to the command. This
+ * can be manipulated by the event listener.
+ * @param {CKEDITOR.command} data.command The command itself.
+ */
+
+/**
+ * Fired after the command execution when {@link #execCommand}
is called.
+ * @name CKEDITOR.editor#afterCommandExec
+ * @event
+ * @param {CKEDITOR.editor} editor This editor instance.
+ * @param {String} data.name The command name.
+ * @param {Object} data.commandData The data sent to the command.
+ * @param {CKEDITOR.command} data.command The command itself.
+ * @param {Object} data.returnValue The value returned by the command execution.
+ */
+
+/**
+ * Fired when the custom configuration file is loaded, before the final
+ * configurations initialization.
+ *
+ * Custom configuration files can be loaded thorugh the
+ * {@link CKEDITOR.config.customConfig}
setting. Several files can be loaded
+ * by changing this setting.
+ * @name CKEDITOR.editor#customConfigLoaded
+ * @event
+ * @param {CKEDITOR.editor} editor This editor instance.
+ */
+
+/**
+ * Fired once the editor configuration is ready (loaded and processed).
+ * @name CKEDITOR.editor#configLoaded
+ * @event
+ * @param {CKEDITOR.editor} editor This editor instance.
+ */
+
+/**
+ * Fired when this editor instance is destroyed. The editor at this
+ * point is not usable and this event should be used to perform the clean-up
+ * in any plugin.
+ * @name CKEDITOR.editor#destroy
+ * @event
+ */
+
+/**
+ * Internal event to get the current data.
+ * @name CKEDITOR.editor#beforeGetData
+ * @event
+ */
+
+/**
+ * Internal event to perform the #getSnapshot
call.
+ * @name CKEDITOR.editor#getSnapshot
+ * @event
+ */
+
+/**
+ * Internal event to perform the #loadSnapshot
call.
+ * @name CKEDITOR.editor#loadSnapshot
+ * @event
+ */
+
+/**
+ * Event fired before the #getData
call returns allowing additional manipulation.
+ * @name CKEDITOR.editor#getData
+ * @event
+ * @param {CKEDITOR.editor} editor This editor instance.
+ * @param {String} data.dataValue The data that will be returned.
+ */
+
+/**
+ * Event fired before the #setData
call is executed allowing additional manipulation.
+ * @name CKEDITOR.editor#setData
+ * @event
+ * @param {CKEDITOR.editor} editor This editor instance.
+ * @param {String} data.dataValue The data that will be used.
+ */
+
+/**
+ * Event fired at the end of the #setData
call execution. Usually it is better to use the
+ * {@link CKEDITOR.editor.prototype.dataReady}
event.
+ * @name CKEDITOR.editor#afterSetData
+ * @event
+ * @param {CKEDITOR.editor} editor This editor instance.
+ * @param {String} data.dataValue The data that has been set.
+ */
+
+/**
+ * Internal event to perform the #insertHtml
call
+ * @name CKEDITOR.editor#insertHtml
+ * @event
+ * @param {CKEDITOR.editor} editor This editor instance.
+ * @param {String} data The HTML to insert.
+ */
+
+/**
+ * Internal event to perform the #insertText
call
+ * @name CKEDITOR.editor#insertText
+ * @event
+ * @param {CKEDITOR.editor} editor This editor instance.
+ * @param {String} text The text to insert.
+ */
+
+/**
+ * Internal event to perform the #insertElement
call
+ * @name CKEDITOR.editor#insertElement
+ * @event
+ * @param {CKEDITOR.editor} editor This editor instance.
+ * @param {Object} element The element to insert.
+ */
+
+/**
+ * Event fired after the {@link CKEDITOR.editor#readOnly}
property changes.
+ * @name CKEDITOR.editor#readOnly
+ * @event
+ * @since 3.6
+ * @param {CKEDITOR.editor} editor This editor instance.
+ */