X-Git-Url: https://jasonwoof.com/gitweb/?a=blobdiff_plain;f=client.coffee;h=21587dd93d6088bc4f87906128c39f64d477279b;hb=711b95481e8373c56ce14f9d8b200f4204d13a36;hp=6f8d230cdc62c1c2f6e616d6d4c5c2a2f3995f24;hpb=17254bb57943dda8793cf80c37fb65db472de0ea;p=peach-cgt.git diff --git a/client.coffee b/client.coffee index 6f8d230..21587dd 100644 --- a/client.coffee +++ b/client.coffee @@ -1,9 +1,12 @@ # globals $table = null +table_height = 0 +card_height = 0 state = null server_url = null +top_card_z = 0 # css z-index of front-most card -message = (txt) -> +show_message = (txt) -> txt # FIXME implement chat box or something # timeout function with args in convenient order @@ -23,27 +26,56 @@ unless Array::shuffle? new_button = (text) -> $ $ "
#{text}
" -instantiate_card = (model) -> - text = model.text - x = model.x - y = model.y - card = $ $ "
#{text}
" +# transform coordinates from client-side coords to server-side coords (or back) +# this makes it so p2 view everything upside down (mirrored), but still sends coords rightside up +transform_x = (x) -> x +transform_y = (y) -> + return y unless state.agent is 'p2' + return table_height - card_height - y + +next_card_z = -> return top_card_z += 1 + +bring_card_to_front = (card) -> + card.view.css "z-index": next_card_z() + +instantiate_card = (card) -> + text = card.text + if card.owner is state.agent + card_class = 'my_card' + else + card_class = 'your_card' + + # initial card state from server has z so that stacks come out with the right layers + if card.z? + if card.z > top_card_z + top_card_z = card.z + else + unless card.pile + card.z = next_card_z() + + view = $ $ "
#{text}
" button_box = $ $ '
' flip_button = new_button "flip over" mark_button = new_button "mark" flip_button.bind 'click', -> - state.flip state.agent, model.number, ! card.hasClass 'flipped' + state.flip state.agent, card.number, ! view.hasClass 'flipped' mark_button.bind 'click', -> - state.mark state.agent, model.number, ! card.hasClass 'marked' + state.mark state.agent, card.number, ! view.hasClass 'marked' button_box.append flip_button button_box.append mark_button - card.append button_box - $table.append card - card.draggable stack: '.card' - card.bind 'dragstop', (event, ui) -> - p = card.position() - state.move state.agent, model.number, p.left, p.top - model.view = card + view.append button_box + if card.marked + view.addClass 'marked' + if card.flipped + view.addClass 'flipped' + $table.append view + view.draggable containment: '#table', grid: [20, 20] + view.bind 'dragstart', (event, ui) -> + view.css 'z-index': card.z = next_card_z() + view.bind 'dragstop', (event, ui) -> + p = view.position() + state.move state.agent, card.number, transform_x(p.left), transform_y(p.top), card.z + card.view = view error_lag = 3 @@ -70,13 +102,13 @@ send_updates = -> type: 'POST' dataType: 'json' error: (xhr, status, error) -> - message "Network error while sending, you might want to refresh. Trying again in #{error_lag} seconds. (Status: #{status}, Error: #{error})" + show_message "Network error while sending, you might want to refresh. Trying again in #{error_lag} seconds. (Status: #{status}, Error: #{error})" for message in messages outgoing_messages.unshift message timeout error_lag * 1000, send_updates error_lag *= 2 success: (data, status, xhr) -> - message "update sent" + show_message "update sent" error_lag = 3 } @@ -106,12 +138,13 @@ init = -> server_url = window.location state = window.game_model.new me - state.on 'move', (agent, card, x, y) -> + state.on 'move', (agent, card, x, y, z) -> # FIXME add/handle pile argument if agent is me - tell_server ['move', agent, card, x, y] + tell_server ['move', agent, card, x, y, z] else - state.cards[card].view.animate { left: "#{x}px", top: "#{y}px"}, 800 + bring_card_to_front state.cards[card] + state.cards[card].view.animate { left: "#{transform_x x}px", top: "#{transform_y y}px"}, 800 state.on 'mark', (agent, card, state) -> @cards[card].view.toggleClass 'marked', state if agent is me @@ -136,4 +169,7 @@ init = -> $ -> $table = $ '#table' + table_height = $table.height() + card_height = $('#loading-card').outerHeight() + init()