X-Git-Url: https://jasonwoof.com/gitweb/?a=blobdiff_plain;f=client.coffee;h=63fd6c6d15137fabda6b1ed9316fa49758ec76b3;hb=7797a9aab5a31f89b84ebc86c5a7bc3d12ef6602;hp=61643b01c333f0490585e4683e62afb66099df00;hpb=4197e7b5a4746c9d04a96190707d7021e443aa42;p=peach-cgt.git diff --git a/client.coffee b/client.coffee index 61643b0..63fd6c6 100644 --- a/client.coffee +++ b/client.coffee @@ -1,16 +1,136 @@ +# globals $table = null +state = null +server_url = null -add_card = (text, x, y) -> - card = $ $ "
#{text}
" +message = (txt) -> + # FIXME implement chat box or something + +# timeout function with args in convenient order +timeout = (ms, func) -> setTimeout func, ms + +unless Array::shuffle? + Array::shuffle = -> + return if @length is 0 + top = @length + + while --top + current = Math.floor(Math.random() * (top + 1)) + tmp = @[current] + @[current] = @[top] + @[top] = tmp + return + +new_button = (text) -> $ $ "
#{text}
" + +instantiate_card = (model) -> + text = model.text + x = model.x + y = model.y + card = $ $ "
#{text}
" + button_box = $ $ '
' + flip_button = new_button "flip over" + mark_button = new_button "mark" + flip_button.bind 'click', -> + state.flip state.agent, model.number, ! card.hasClass 'flipped' + mark_button.bind 'click', -> + state.mark state.agent, model.number, ! card.hasClass 'marked' + button_box.append flip_button + button_box.append mark_button + card.append button_box $table.append card - card.draggable() - + card.draggable stack: '.card' + card.bind 'dragstop', (event, ui) -> + p = card.position() + state.move state.agent, model.number, p.left, p.top + model.view = card + +error_lag = 3 + +outgoing_messages = [] +# message should be [agent, method, args...] +# don't forget the agent (state.agent) +tell_server = (message) -> + outgoing_messages.push message + send_updates() + +send_updates = -> + return if outgoing_messages.length is 0 + + messages = outgoing_messages + outgoing_messages = [] + + $.ajax "#{server_url}/set", { + cache: false + data: { + agent: state.agent + game: 'test' # FIXME, and it the /get call too + messages: JSON.stringify(messages) + } + type: 'POST' + dataType: 'json' + error: (xhr, status, error) -> + message "Network error while sending, you might want to refresh. Trying again in #{error_lag} seconds. (Status: #{status}, Error: #{error})" + for message in messages + outgoing_messages.unshift message + timeout error_lag * 1000, send_updates + error_lag *= 2 + success: (data, status, xhr) -> + message "update sent" + error_lag = 3 + } + +error_lag = 3 +poll_for_updates = -> + $.ajax "#{server_url}/get?agent=#{state.agent}&game=test", { + cache: false + type: 'GET' + dataType: 'json' + error: (xhr, status, error) -> + message "Network error, you might want to refresh. Trying again in #{error_lag} seconds. (Status: #{status}, Error: #{error})" + timeout error_lag * 1000, poll_for_updates + error_lag *= 2 + success: (data, status, xhr) -> + state.process_messages data + timeout 100, poll_for_updates + error_lag = 3 + } + init = -> - $table = $ '#table' - add_card "card 1", 100, 20 - add_card "two", 250, 20 - add_card "third card", 290, 50 + if window.location.hash? and window.location.hash.length > 0 + me = window.location.hash.substr 1 + winloc = "#{window.location}" + server_url = winloc.substr 0, winloc.length - window.location.hash.length + else + me = 'p1' + server_url = window.location + + state = window.game_model.new me + state.on 'move', (agent, card, x, y) -> + # FIXME add/handle pile argument + if agent is me + tell_server ['move', agent, card, x, y] + else + state.cards[card].view.animate { left: "#{x}px", top: "#{y}px"}, 800 + state.on 'mark', (agent, card, state) -> + @cards[card].view.toggleClass 'marked', state + if agent is me + tell_server ['mark', agent, card, state] + state.on 'flip', (agent, card, state) -> + @cards[card].view.toggleClass 'flipped', state + if agent is me + tell_server ['flip', agent, card, state] + state.on 'set_cards', (agent, cards) -> + # FIXME add agent arg and tell server if it's not us + $('.card').remove() + for card in cards + instantiate_card card + if agent is me + tell_server ['set_cards', agent, cards] + + # timeout so browser will stop showing that we're loading + timeout 1, poll_for_updates $ -> + $table = $ '#table' init() -