/**
- * TODO
- * - treat monocle as floating layout, actually otherwise certain monocled windows don't get raised
- * - use WX, WY, WW, WH for window snapping/resizing/mouse
- * - MOX, MOY, MOW, MOH should only be used in the case of monocle layout and of n==1 in tiled
- * - simplify tile()
* - allow for vstack
*/
/* See LICENSE file for copyright and license details.
struct Client {
char name[256];
int x, y, w, h;
- int rx, ry, rw, rh;
int basew, baseh, incw, inch, maxw, maxh, minw, minh;
int minax, maxax, minay, maxay;
long flags;
typedef struct {
const char *symbol;
void (*arrange)(void);
+ Bool isfloating;
} Layout;
typedef struct {
unsigned int textnw(const char *text, unsigned int len);
unsigned int textw(const char *text);
void tile(void);
+unsigned int tilemaster(void);
+void tilevstack(unsigned int n);
void togglefloating(const char *arg);
void toggletag(const char *arg);
void toggleview(const char *arg);
[UnmapNotify] = unmapnotify
};
Atom wmatom[WMLast], netatom[NetLast];
-Bool dozoom = True;
Bool otherwm, readin;
Bool running = True;
Bool *prevtags;
ban(Client *c) {
if(c->isbanned)
return;
- XMoveWindow(dpy, c->win, c->x + 3 * sw, c->y);
+ XMoveWindow(dpy, c->win, c->x + 2 * sw, c->y);
c->isbanned = True;
}
if((c = getclient(ev->window))) {
if(ev->value_mask & CWBorderWidth)
c->border = ev->border_width;
- if(c->isfixed || c->isfloating || (floating == lt->arrange)) {
+ if(c->isfixed || c->isfloating || lt->isfloating) {
if(ev->value_mask & CWX)
c->x = sx + ev->x;
if(ev->value_mask & CWY)
floating(void) { /* default floating layout */
Client *c;
- dozoom = False;
for(c = clients; c; c = c->next)
if(isvisible(c))
resize(c, c->x, c->y, c->w, c->h, True);
if(sel && sel != c) {
grabbuttons(sel, False);
XSetWindowBorder(dpy, sel->win, dc.norm[ColBorder]);
- if(lt->arrange == monocle)
- resize(sel, sel->rx, sel->ry, sel->rw, sel->rh, True);
}
if(c) {
detachstack(c);
attachstack(c);
grabbuttons(c, True);
- if(lt->arrange == monocle) {
- if(sel != c) {
- c->rx = c->x;
- c->ry = c->y;
- c->rw = c->w;
- c->rh = c->h;
- }
- resize(c, MOX, MOY, MOW, MOH, RESIZEHINTS);
- }
}
sel = c;
if(c) {
c->tags = emallocz(TAGSZ);
c->win = w;
- c->x = c->rx = wa->x + sx;
- c->y = c->ry = wa->y + sy;
- c->w = c->rw = wa->width;
- c->h = c->rh = wa->height;
+ /* geometry */
+ c->x = wa->x;
+ c->y = wa->y;
+ c->w = wa->width;
+ c->h = wa->height;
c->oldborder = wa->border_width;
-
if(c->w == sw && c->h == sh) {
c->x = sx;
c->y = sy;
c->border = wa->border_width;
}
else {
- if(c->x + c->w + 2 * c->border > sx + sw)
- c->x = sx + sw - c->w - 2 * c->border;
- if(c->y + c->h + 2 * c->border > sy + sh)
- c->y = sy + sh - c->h - 2 * c->border;
- if(c->x < sx)
- c->x = sx;
- if(c->y < sy)
- c->y = sy;
+ if(c->x + c->w + 2 * c->border > WX + WW)
+ c->x = WX + WW - c->w - 2 * c->border;
+ if(c->y + c->h + 2 * c->border > WY + WH)
+ c->y = WY + WH - c->h - 2 * c->border;
+ if(c->x < WX)
+ c->x = WX;
+ if(c->y < WY)
+ c->y = WY;
c->border = BORDERPX;
}
+
wc.border_width = c->border;
XConfigureWindow(dpy, w, CWBorderWidth, &wc);
XSetWindowBorder(dpy, w, dc.norm[ColBorder]);
}
void
-monocle(void) {
- dozoom = False;
+monocle(void) {
+ Client *c;
+
+ for(c = clients; c; c = c->next)
+ if(isvisible(c))
+ resize(c, MOX, MOY, MOW, MOH, RESIZEHINTS);
}
void
XSync(dpy, False);
nx = ocx + (ev.xmotion.x - x1);
ny = ocy + (ev.xmotion.y - y1);
- if(abs(sx - nx) < SNAP)
- nx = sx;
- else if(abs((sx + sw) - (nx + c->w + 2 * c->border)) < SNAP)
- nx = sx + sw - c->w - 2 * c->border;
- if(abs(sy - ny) < SNAP)
- ny = sy;
- else if(abs((sy + sh) - (ny + c->h + 2 * c->border)) < SNAP)
- ny = sy + sh - c->h - 2 * c->border;
- if(!c->isfloating && (lt->arrange != floating) && (abs(nx - c->x) > SNAP || abs(ny - c->y) > SNAP))
+ if(abs(WX - nx) < SNAP)
+ nx = WX;
+ else if(abs((WX + WW) - (nx + c->w + 2 * c->border)) < SNAP)
+ nx = WX + WW - c->w - 2 * c->border;
+ if(abs(WY - ny) < SNAP)
+ ny = WY;
+ else if(abs((WY + WH) - (ny + c->h + 2 * c->border)) < SNAP)
+ ny = WY + WH - c->h - 2 * c->border;
+ if(!c->isfloating && !lt->isfloating && (abs(nx - c->x) > SNAP || abs(ny - c->y) > SNAP))
togglefloating(NULL);
- if((lt->arrange == floating) || c->isfloating)
+ if((lt->isfloating) || c->isfloating)
resize(c, nx, ny, c->w, c->h, False);
break;
}
nw = 1;
if((nh = ev.xmotion.y - ocy - 2 * c->border + 1) <= 0)
nh = 1;
- if(!c->isfloating && (lt->arrange != floating) && (abs(nw - c->w) > SNAP || abs(nh - c->h) > SNAP))
+ if(!c->isfloating && !lt->isfloating && (abs(nw - c->w) > SNAP || abs(nh - c->h) > SNAP))
togglefloating(NULL);
- if((lt->arrange == floating) || c->isfloating)
+ if((lt->isfloating) || c->isfloating)
resize(c, c->x, c->y, nw, nh, True);
break;
}
drawbar();
if(!sel)
return;
- if(sel->isfloating || (lt->arrange == floating))
+ if(sel->isfloating || lt->isfloating)
XRaiseWindow(dpy, sel->win);
- if(lt->arrange != floating) {
+ if(!lt->isfloating) {
wc.stack_mode = Below;
wc.sibling = barwin;
if(!sel->isfloating) {
void
setlayout(const char *arg) {
+ static Layout *revert = 0;
unsigned int i;
if(!arg)
break;
if(i == LENGTH(layouts))
return;
- lt = &layouts[i];
+ if(revert && &layouts[i] == lt)
+ lt = revert;
+ else {
+ revert = lt;
+ lt = &layouts[i];
+ }
if(sel)
arrange();
else
}
void
-tile(void) {
- unsigned int i, n, nx, ny, nw, nh, mw, th;
+tileresize(Client *c, int x, int y, int w, int h) {
+ resize(c, x, y, w, h, RESIZEHINTS);
+ if((RESIZEHINTS) && ((c->h < bh) || (c->h > h) || (c->w < bh) || (c->w > w)))
+ /* client doesn't accept size constraints */
+ resize(c, x, y, w, h, False);
+}
+
+unsigned int
+tilemaster(void) {
+ unsigned int n;
Client *c, *mc;
- dozoom = True;
- nx = MX;
- ny = MY;
- nw = 0;
- for(n = 0, c = nexttiled(clients); c; c = nexttiled(c->next))
+ for(n = 0, mc = c = nexttiled(clients); c; c = nexttiled(c->next))
n++;
+ if(n == 0)
+ return 0;
+ if(n == 1)
+ tileresize(mc, MOX, MOY, (MOW) - 2 * mc->border, (MOH) - 2 * mc->border);
+ else
+ tileresize(mc, MX, MY, (MW) - 2 * mc->border, (MH) - 2 * mc->border);
+ return n - 1;
+}
- /* window geoms */
- mw = (n == 1) ? MOW : MW;
- th = (n > 1) ? TH / (n - 1) : 0;
- if(n > 1 && th < bh)
- th = TH;
+void
+tilevstack(unsigned int n) {
+ int i, y, h;
+ Client *c;
- for(i = 0, c = mc = nexttiled(clients); c; c = nexttiled(c->next)) {
- if(i == 0) { /* master */
- nw = mw - 2 * c->border;
- nh = MH - 2 * c->border;
- }
- else { /* tile window */
- if(i == 1) {
- ny = TY;
- nx = TX;
- nw = TW - 2 * c->border;
- }
- if(i + 1 == n) /* remainder */
- nh = (TY + TH) - ny - 2 * c->border;
+ if(n == 0)
+ return;
+
+ y = TY;
+ h = (TH) / n;
+ if(h < bh)
+ h = TH;
+
+ for(i = 0, c = nexttiled(clients); c; c = nexttiled(c->next), i++)
+ if(i > 0) {
+ if(i > 1 && i == n) /* remainder */
+ tileresize(c, TX, y, (TW) - 2 * c->border,
+ ((TY) + (TH)) - y - 2 * c->border);
else
- nh = th - 2 * c->border;
+ tileresize(c, TX, y, (TW) - 2 * c->border,
+ h - 2 * c->border);
+ if(h != TH)
+ y = c->y + c->h + 2 * c->border;
}
- resize(c, nx, ny, nw, nh, RESIZEHINTS);
- if((RESIZEHINTS) && ((c->h < bh) || (c->h > nh) || (c->w < bh) || (c->w > nw)))
- /* client doesn't accept size constraints */
- resize(c, nx, ny, nw, nh, False);
- if(n > 1 && th != TH)
- ny = c->y + c->h + 2 * c->border;
- i++;
- }
+}
+
+void
+tile(void) {
+ tilevstack(tilemaster());
}
void
zoom(const char *arg) {
Client *c = sel;
- if(!sel || !dozoom || sel->isfloating)
+ if(!sel || lt->isfloating || sel->isfloating)
return;
if(c == nexttiled(clients))
if(!(c = nexttiled(c->next)))