#endif
#endif
-/* #define SWM_DEBUG */
+/*#define SWM_DEBUG*/
#ifdef SWM_DEBUG
#define DPRINTF(x...) do { if (swm_debug) fprintf(stderr, x); } while (0)
#define DNPRINTF(n,x...) do { if (swm_debug & n) fprintf(stderr, x); } while (0)
win->g.y = rg.y;
win->g.w = rg.w;
win->g.h = rg.h;
- } else {
+ } else {
if (win->g_floatvalid) {
/* refloat at last floating relative position */
win->g.x = win->g_float.x - win->rg_float.x + rg.x;
j++;
}
- notiles:
+notiles:
/* now, stack all the floaters and transients */
TAILQ_FOREACH(win, &ws->winlist, entry) {
if (win->transient == 0 && win->floating == 0)
continue;
- if (win->iconic == 0)
+ if (win->iconic == 1)
continue;
-
if (win->ewmh_flags & EWMH_F_FULLSCREEN) {
fs_win = win;
continue;