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made it so engine dots are created throughout the time of the frame so it looks right...
authorJason Woofenden <jason@jasonwoof.com>
Tue, 30 May 2006 16:00:45 +0000 (16:00 +0000)
committerJason Woofenden <jason@jasonwoof.com>
Tue, 30 May 2006 16:00:45 +0000 (16:00 +0000)
factored out move_engine_dots
added now config var THRUSTER_STRENGTH
added new config var ENGINE_DOTS_PER_TIC
adjusted settings so there are fewer engine dots and they don't push the rocks so hard


No differences found