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bump version to 0.5.7
2016-05-22
Jason Woofenden
bump version to 0.5.7
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2016-05-22
Jason Woofenden
work around compiler warnings in high score read
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2016-05-22
Jason Woofenden
make note about povray-includes
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2016-02-11
Jason Woofenden
version bump to 0.5.6
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2014-05-24
Jason Woofenden
code formatting: indentation, arg name
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2013-11-30
Jason Woofenden
fix "Building From Git" instructions
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2012-04-22
Jason Woofenden
Only use ./data if it contains b_variotions.png
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2012-04-22
Jason Woofenden
rewrite cross-compile instructions to MXE method
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2011-02-19
Jason Woofenden
make space key pause too
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2011-02-19
Jason Woofenden
compile on debian unstable
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2011-01-25
Jason Woofenden
destroy some rocks with bang dots
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2011-01-06
Jason Woofenden
fix typo in INSTALL
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2010-11-12
Jason Woofenden
Improve autoconf detection of sdl(_image|_mixer)
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2009-12-10
Jason Woofenden
font.c: don't assume 3 bytes per pixel
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2009-12-09
Jason Woofenden
version bump to 0.5.5
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2009-12-09
Jason Woofenden
fixed maintainer-clean (to also distclean)
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2009-12-09
Jason Woofenden
symlink to data dir so you can run the game from the...
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2009-12-09
Jason Woofenden
separate build dir works again
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2009-12-09
Jason Woofenden
compile in version number from configure.ac
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2009-11-11
Jason Woofenden
forget nanosleep() where it's not supported (eg on...
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2009-11-02
Jason Woofenden
Added a 1ns sleep after every frame
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2009-09-02
Jason Woofenden
updated INSTALL for new build system
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2009-09-02
Jason Woofenden
more autoconfiscation. added .desktop generation
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2009-09-02
Jason Woofenden
gnu autoconf docs say input should be named configure.ac
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2009-09-02
Jason Woofenden
checking for SDL properly, and building again.
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2009-06-18
Jason Woofenden
added install-sh from grep
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2009-06-18
Jason Woofenden
made common-sense changes to configure.in
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2009-06-18
Jason Woofenden
configure.in as generated by autoconf
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2009-06-18
Jason Woofenden
renamed config.h -> vorconfig.h and Makefile -> Makefile.in
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2007-02-16
Jason Woofenden
Changes from August-November 2006 -- detailed history...
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2006-07-11
Jason Woofenden
started fiddling with explosion graphics: now it's...
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2006-06-26
Jason Woofenden
started ship in the middle vertically (instead of the...
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2006-05-30
Jason Woofenden
made it so engine dots are created throughout the time...
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2006-04-15
Jason Woofenden
oops, didn't mean to commit those other files
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2006-04-15
Jason Woofenden
fixed crashing bug in move_dust() (bounds checking...
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2006-03-25
Jason Woofenden
engine dots push rocks
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2006-03-16
Jason Woofenden
commented DEAD_PAUSE_LENGTH and updated URL
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2005-07-10
Jason Woofenden
raised max for -g to 200
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2005-05-03
Jason Woofenden
fixed bug when you bounce off the left or right
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2005-05-01
Jason Woofenden
fixed the speed probabilities and direction for new...
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2005-04-29
Jason Woofenden
made closest stars a bit further away
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2005-04-25
Jason Woofenden
you can quite regardles of game state
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2005-04-18
Jason Woofenden
added README and INSTALL (with dependancies :))
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2005-04-18
Jason Woofenden
updated svn:ignore
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2005-04-06
Jason Woofenden
make clean now deletes the rock pngs as it should.
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2005-04-06
Jason Woofenden
different size rocks :) (and no really weird ones)
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2005-04-06
Jason Woofenden
custom rocks
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2005-04-06
Jason Woofenden
added rocks.pov. look good, but need processing (cropping...
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2005-02-21
Jason Woofenden
reworked ship explosion:
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2004-12-27
Jason Woofenden
whitespace changes: return types in function definitions...
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2004-12-13
Jason Woofenden
screen edge checking for rocks less paranoid
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2004-12-13
Jason Woofenden
fixing typo
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2004-12-13
Jason Woofenden
cleaned up rock wraping/deleting
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2004-12-13
Jason Woofenden
dying explosion faster
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2004-12-13
Jason Woofenden
added a little prediction and monentum to the scrolling
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2004-12-13
Jason Woofenden
no starting shields ever
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2004-12-13
Jason Woofenden
just whitespace changes
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2004-12-13
Jason Woofenden
added keybindings for steering with home position ...
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