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vanilla ckeditor-4.0_full
[ckeditor.git] / _source / core / focusmanager.js
diff --git a/_source/core/focusmanager.js b/_source/core/focusmanager.js
deleted file mode 100644 (file)
index 902920e..0000000
+++ /dev/null
@@ -1,152 +0,0 @@
-/*\r
-Copyright (c) 2003-2013, CKSource - Frederico Knabben. All rights reserved.\r
-For licensing, see LICENSE.html or http://ckeditor.com/license\r
-*/\r
-\r
-/**\r
- * @fileOverview Defines the {@link CKEDITOR.focusManager} class, which is used\r
- *             to handle the focus on editor instances..\r
- */\r
-\r
-/**\r
- * Creates a focusManager class instance.\r
- * @class Manages the focus activity in an editor instance. This class is to be\r
- * used mainly by UI elements coders when adding interface elements that need\r
- * to set the focus state of the editor.\r
- * @param {CKEDITOR.editor} editor The editor instance.\r
- * @example\r
- * var focusManager = <b>new CKEDITOR.focusManager( editor )</b>;\r
- * focusManager.focus();\r
- */\r
-CKEDITOR.focusManager = function( editor )\r
-{\r
-       if ( editor.focusManager )\r
-               return editor.focusManager;\r
-\r
-       /**\r
-        * Indicates that the editor instance has focus.\r
-        * @type Boolean\r
-        * @example\r
-        * alert( CKEDITOR.instances.editor1.focusManager.hasFocus );  // e.g "true"\r
-        */\r
-       this.hasFocus = false;\r
-\r
-       /**\r
-        * Object used to hold private stuff.\r
-        * @private\r
-        */\r
-       this._ =\r
-       {\r
-               editor : editor\r
-       };\r
-\r
-       return this;\r
-};\r
-\r
-CKEDITOR.focusManager.prototype =\r
-{\r
-       /**\r
-        * Used to indicate that the editor instance has the focus.<br />\r
-        * <br />\r
-        * Note that this function will not explicitelly set the focus in the\r
-        * editor (for example, making the caret blinking on it). Use\r
-        * {@link CKEDITOR.editor#focus} for it instead.\r
-        * @example\r
-        * var editor = CKEDITOR.instances.editor1;\r
-        * <b>editor.focusManager.focus()</b>;\r
-        */\r
-       focus : function()\r
-       {\r
-               if ( this._.timer )\r
-                       clearTimeout( this._.timer );\r
-\r
-               if ( !this.hasFocus )\r
-               {\r
-                       // If another editor has the current focus, we first "blur" it. In\r
-                       // this way the events happen in a more logical sequence, like:\r
-                       //              "focus 1" > "blur 1" > "focus 2"\r
-                       // ... instead of:\r
-                       //              "focus 1" > "focus 2" > "blur 1"\r
-                       if ( CKEDITOR.currentInstance )\r
-                               CKEDITOR.currentInstance.focusManager.forceBlur();\r
-\r
-                       var editor = this._.editor;\r
-\r
-                       editor.container.getChild( 1 ).addClass( 'cke_focus' );\r
-\r
-                       this.hasFocus = true;\r
-                       editor.fire( 'focus' );\r
-               }\r
-       },\r
-\r
-       /**\r
-        * Used to indicate that the editor instance has lost the focus.<br />\r
-        * <br />\r
-        * Note that this functions acts asynchronously with a delay of 100ms to\r
-        * avoid subsequent blur/focus effects. If you want the "blur" to happen\r
-        * immediately, use the {@link #forceBlur} function instead.\r
-        * @example\r
-        * var editor = CKEDITOR.instances.editor1;\r
-        * <b>editor.focusManager.blur()</b>;\r
-        */\r
-       blur : function()\r
-       {\r
-               var focusManager = this;\r
-\r
-               if ( focusManager._.timer )\r
-                       clearTimeout( focusManager._.timer );\r
-\r
-               focusManager._.timer = setTimeout(\r
-                       function()\r
-                       {\r
-                               delete focusManager._.timer;\r
-                               focusManager.forceBlur();\r
-                       }\r
-                       , 100 );\r
-       },\r
-\r
-       /**\r
-        * Used to indicate that the editor instance has lost the focus. Unlike\r
-        * {@link #blur}, this function is synchronous, marking the instance as\r
-        * "blured" immediately.\r
-        * @example\r
-        * var editor = CKEDITOR.instances.editor1;\r
-        * <b>editor.focusManager.forceBlur()</b>;\r
-        */\r
-       forceBlur : function()\r
-       {\r
-               if ( this.hasFocus )\r
-               {\r
-                       var editor = this._.editor;\r
-\r
-                       editor.container.getChild( 1 ).removeClass( 'cke_focus' );\r
-\r
-                       this.hasFocus = false;\r
-                       editor.fire( 'blur' );\r
-               }\r
-       }\r
-};\r
-\r
-/**\r
- * Fired when the editor instance receives the input focus.\r
- * @name CKEDITOR.editor#focus\r
- * @event\r
- * @param {CKEDITOR.editor} editor The editor instance.\r
- * @example\r
- * editor.on( 'focus', function( e )\r
- *     {\r
- *         alert( 'The editor named ' + e.editor.name + ' is now focused' );\r
- *     });\r
- */\r
-\r
-/**\r
- * Fired when the editor instance loses the input focus.\r
- * @name CKEDITOR.editor#blur\r
- * @event\r
- * @param {CKEDITOR.editor} editor The editor instance.\r
- * @example\r
- * editor.on( 'blur', function( e )\r
- *     {\r
- *         alert( 'The editor named ' + e.editor.name + ' lost the focus' );\r
- *     });\r
- */\r