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vanilla ckeditor-3.5
[ckeditor.git] / _source / core / imagecacher.js
diff --git a/_source/core/imagecacher.js b/_source/core/imagecacher.js
deleted file mode 100644 (file)
index cb19c12..0000000
+++ /dev/null
@@ -1,80 +0,0 @@
-/*\r
-Copyright (c) 2003-2010, CKSource - Frederico Knabben. All rights reserved.\r
-For licensing, see LICENSE.html or http://ckeditor.com/license\r
-*/\r
-\r
-(function()\r
-{\r
-       var loaded = {};\r
-\r
-       var loadImage = function( image, callback )\r
-       {\r
-               var doCallback = function()\r
-                       {\r
-                               img.removeAllListeners();\r
-                               loaded[ image ] = 1;\r
-                               callback();\r
-                       };\r
-\r
-               var img = new CKEDITOR.dom.element( 'img' );\r
-               img.on( 'load', doCallback );\r
-               img.on( 'error', doCallback );\r
-               img.setAttribute( 'src', image );\r
-       };\r
-\r
-       /**\r
-        * @namespace Load images into the browser cache.\r
-        */\r
-       CKEDITOR.imageCacher =\r
-       {\r
-               /**\r
-                * Loads one or more images.\r
-                * @param {Array} images The URLs of the images to be loaded.\r
-                * @param {Function} [callback] A function to be called once all images\r
-                *              are loaded.\r
-                * @return {CKEDITOR.event} An event object which fires the 'loaded'\r
-                *              event when all images are completely loaded. Additionally, the\r
-                *              "finished" property is set after the "loaded" event call.\r
-                * @example\r
-                * var loader = CKEDITOR.imageCacher.load( [ '/image1.png', 'image2.png' ] );\r
-                * if ( !loader.finished )\r
-                * {\r
-                *     loader.on( 'load', function()\r
-                *         {\r
-                *             alert( 'All images are loaded' );\r
-                *         });\r
-                * }\r
-                */\r
-               load : function( images, callback )\r
-               {\r
-                       var pendingCount = images.length;\r
-\r
-                       var event = new CKEDITOR.event;\r
-                       event.on( 'loaded', function()\r
-                               {\r
-                                       event.finished = 1;\r
-                               });\r
-\r
-                       if ( callback )\r
-                               event.on( 'loaded', callback );\r
-\r
-                       var checkPending = function()\r
-                               {\r
-                                       if ( --pendingCount === 0 )\r
-                                               event.fire( 'loaded' );\r
-                               };\r
-\r
-                       for ( var i = 0 ; i < images.length ; i++ )\r
-                       {\r
-                               var image = images[ i ];\r
-\r
-                               if ( loaded[ image ] )\r
-                                       checkPending();\r
-                               else\r
-                                       loadImage( image, checkPending );\r
-                       }\r
-\r
-                       return event;\r
-               }\r
-       };\r
-})();\r