X-Git-Url: https://jasonwoof.com/gitweb/?p=ckeditor.git;a=blobdiff_plain;f=_source%2Fcore%2Fcommand.js;h=3c54807a4dcabe2621b3121cf4506d64de2da218;hp=0a8d0988635a2d77f0172d73da18a13dfef32f32;hb=039a051ccf3901311661022a30afd60fc38130c9;hpb=c9fdde67e6384bd5a66adc2b3bba5c4ce9db56c7 diff --git a/_source/core/command.js b/_source/core/command.js index 0a8d098..3c54807 100644 --- a/_source/core/command.js +++ b/_source/core/command.js @@ -3,10 +3,44 @@ Copyright (c) 2003-2010, CKSource - Frederico Knabben. All rights reserved. For licensing, see LICENSE.html or http://ckeditor.com/license */ +/** + * Creates a command class instance. + * @class Represents a command that can be executed on an editor instance. + * @param {CKEDITOR.editor} editor The editor instance this command will be + * related to. + * @param {CKEDITOR.commandDefinition} commandDefinition The command + * definition. + * @augments CKEDITOR.event + * @example + * var command = new CKEDITOR.command( editor, + * { + * exec : function( editor ) + * { + * alert( editor.document.getBody().getHtml() ); + * } + * }); + */ CKEDITOR.command = function( editor, commandDefinition ) { + /** + * Lists UI items that are associated to this command. This list can be + * used to interact with the UI on command execution (by the execution code + * itself, for example). + * @type Array + * @example + * alert( 'Number of UI items associated to this command: ' + command.uiItems.length ); + */ this.uiItems = []; + /** + * Executes the command. + * @param {Object} [data] Any data to pass to the command. Depends on the + * command implementation and requirements. + * @returns {Boolean} A boolean indicating that the command has been + * successfully executed. + * @example + * command.exec(); // The command gets executed. + */ this.exec = function( data ) { if ( this.state == CKEDITOR.TRISTATE_DISABLED ) @@ -20,9 +54,56 @@ CKEDITOR.command = function( editor, commandDefinition ) CKEDITOR.tools.extend( this, commandDefinition, // Defaults + /** @lends CKEDITOR.command.prototype */ { + /** + * The editor modes within which the command can be executed. The + * execution will have no action if the current mode is not listed + * in this property. + * @type Object + * @default { wysiwyg : 1 } + * @see CKEDITOR.editor.prototype.mode + * @example + * // Enable the command in both WYSIWYG and Source modes. + * command.modes = { wysiwyg : 1, source : 1 }; + * @example + * // Enable the command in Source mode only. + * command.modes = { source : 1 }; + */ modes : { wysiwyg : 1 }, - editorFocus : true, + + /** + * Indicates that the editor will get the focus before executing + * the command. + * @type Boolean + * @default true + * @example + * // Do not force the editor to have focus when executing the command. + * command.editorFocus = false; + */ + editorFocus : 1, + + /** + * Indicates the editor state. Possible values are: + * + * Do not set this property directly, using the {@link #setState} + * method instead. + * @type Number + * @default {@link CKEDITOR.TRISTATE_OFF} + * @example + * if ( command.state == CKEDITOR.TRISTATE_DISABLED ) + * alert( 'This command is disabled' ); + */ state : CKEDITOR.TRISTATE_OFF }); @@ -32,17 +113,45 @@ CKEDITOR.command = function( editor, commandDefinition ) CKEDITOR.command.prototype = { + /** + * Enables the command for execution. The command state (see + * {@link CKEDITOR.command.prototype.state}) available before disabling it + * is restored. + * @example + * command.enable(); + * command.exec(); // Execute the command. + */ enable : function() { if ( this.state == CKEDITOR.TRISTATE_DISABLED ) this.setState( ( !this.preserveState || ( typeof this.previousState == 'undefined' ) ) ? CKEDITOR.TRISTATE_OFF : this.previousState ); }, + /** + * Disables the command for execution. The command state (see + * {@link CKEDITOR.command.prototype.state}) will be set to + * {@link CKEDITOR.TRISTATE_DISABLED}. + * @example + * command.disable(); + * command.exec(); // "false" - Nothing happens. + */ disable : function() { this.setState( CKEDITOR.TRISTATE_DISABLED ); }, + /** + * Sets the command state. + * @param {Number} newState The new state. See {@link #state}. + * @returns {Boolean} Returns "true" if the command state changed. + * @example + * command.setState( CKEDITOR.TRISTATE_ON ); + * command.exec(); // Execute the command. + * command.setState( CKEDITOR.TRISTATE_DISABLED ); + * command.exec(); // "false" - Nothing happens. + * command.setState( CKEDITOR.TRISTATE_OFF ); + * command.exec(); // Execute the command. + */ setState : function( newState ) { // Do nothing if there is no state change. @@ -61,6 +170,12 @@ CKEDITOR.command.prototype = return true; }, + /** + * Toggles the on/off (active/inactive) state of the command. This is + * mainly used internally by context sensitive commands. + * @example + * command.toggleState(); + */ toggleState : function() { if ( this.state == CKEDITOR.TRISTATE_OFF ) @@ -71,3 +186,24 @@ CKEDITOR.command.prototype = }; CKEDITOR.event.implementOn( CKEDITOR.command.prototype, true ); + +/** + * Indicates the preivous command state. + * @name CKEDITOR.command.prototype.previousState + * @type Number + * @see #state + * @example + * alert( command.previousState ); + */ + +/** + * Fired when the command state changes. + * @name CKEDITOR.command#state + * @event + * @example + * command.on( 'state' , function( e ) + * { + * // Alerts the new state. + * alert( this.state ); + * }); + */