X-Git-Url: https://jasonwoof.com/gitweb/?p=ckeditor.git;a=blobdiff_plain;f=_source%2Fcore%2Feditor.js;h=a8921db7c1590bbc77606bc972c1d24b16818665;hp=0b373f7b2df1bca05e628345828b07f8ddf8823f;hb=039a051ccf3901311661022a30afd60fc38130c9;hpb=c9fdde67e6384bd5a66adc2b3bba5c4ce9db56c7 diff --git a/_source/core/editor.js b/_source/core/editor.js index 0b373f7..a8921db 100644 --- a/_source/core/editor.js +++ b/_source/core/editor.js @@ -118,10 +118,46 @@ For licensing, see LICENSE.html or http://ckeditor.com/license '_source/' + // @Packager.RemoveLine 'skins/' + skinName + '/' ) ); + /** + * The name of the skin used by this editor instance. The skin name can + * be set though the {@link CKEDITOR.config.skin} setting. + * @name CKEDITOR.editor.prototype.skinName + * @type String + * @example + * alert( editor.skinName ); // "kama" (e.g.) + */ editor.skinName = skinName; + + /** + * The full URL of the skin directory. + * @name CKEDITOR.editor.prototype.skinPath + * @type String + * @example + * alert( editor.skinPath ); // "http://example.com/ckeditor/skins/kama/" (e.g.) + */ editor.skinPath = skinPath; + + /** + * The CSS class name used for skin identification purposes. + * @name CKEDITOR.editor.prototype.skinClass + * @type String + * @example + * alert( editor.skinClass ); // "cke_skin_kama" (e.g.) + */ editor.skinClass = 'cke_skin_' + skinName; + /** + * The tabbing + * navigation order that has been calculated for this editor + * instance. This can be set by the {@link CKEDITOR.config.tabIndex} + * setting or taken from the "tabindex" attribute of the + * {@link #element} associated to the editor. + * @name CKEDITOR.editor.prototype.tabIndex + * @type Number + * @default 0 (zero) + * @example + * alert( editor.tabIndex ); // "0" (e.g.) + */ editor.tabIndex = editor.config.tabIndex || editor.element.getAttribute( 'tabindex' ) || 0; // Fire the "configLoaded" event. @@ -135,8 +171,24 @@ For licensing, see LICENSE.html or http://ckeditor.com/license { CKEDITOR.lang.load( editor.config.language, editor.config.defaultLanguage, function( languageCode, lang ) { + /** + * The code for the language resources that have been loaded + * for the user internface elements of this editor instance. + * @name CKEDITOR.editor.prototype.langCode + * @type String + * @example + * alert( editor.langCode ); // "en" (e.g.) + */ editor.langCode = languageCode; + /** + * An object holding all language strings used by the editor + * interface. + * @name CKEDITOR.editor.prototype.lang + * @type CKEDITOR.lang + * @example + * alert( editor.lang.bold ); // "Negrito" (e.g. if language is Portuguese) + */ // As we'll be adding plugin specific entries that could come // from different language code files, we need a copy of lang, // not a direct reference to it. @@ -188,7 +240,14 @@ For licensing, see LICENSE.html or http://ckeditor.com/license // The list of URLs to language files. var languageFiles = []; - // Cache the loaded plugin names. + /** + * And object holding references to all plugins used by this + * editor istance. + * @name CKEDITOR.editor.prototype.plugins + * @type Object + * @example + * alert( editor.plugins.dialog.path ); // "http://example.com/ckeditor/plugins/dialog/" (e.g.) + */ editor.plugins = plugins; // Loop through all plugins, to build the list of language @@ -271,6 +330,13 @@ For licensing, see LICENSE.html or http://ckeditor.com/license var theme = editor.config.theme; CKEDITOR.themes.load( theme, function() { + /** + * The theme used by this editor instance. + * @name CKEDITOR.editor.prototype.theme + * @type CKEDITOR.theme + * @example + * alert( editor.theme ); "http://example.com/ckeditor/themes/default/" (e.g.) + */ var editorTheme = editor.theme = CKEDITOR.themes.get( theme ); editorTheme.path = CKEDITOR.themes.getPath( theme ); editorTheme.build( editor ); @@ -383,6 +449,13 @@ For licensing, see LICENSE.html or http://ckeditor.com/license throw '[CKEDITOR.editor] The instance "' + this.name + '" already exists.'; /** + * A unique random string assigned to each editor instance in the page. + * @name CKEDITOR.editor.prototype.id + * @type String + */ + this.id = CKEDITOR.tools.getNextId(); + + /** * The configurations for this editor instance. It inherits all * settings defined in (@link CKEDITOR.config}, combined with settings * loaded from custom configuration files and those defined inline in @@ -596,6 +669,16 @@ CKEDITOR.tools.extend( CKEDITOR.editor.prototype, return eventData.dataValue; }, + /** + * Gets the "raw data" currently available in the editor. This is a + * fast method which return the data as is, without processing, so it's + * not recommended to use it on resulting pages. It can be used instead + * combined with the {@link #loadSnapshot} so one can automatic save + * the editor data from time to time while the user is using the + * editor, to avoid data loss, without risking performance issues. + * @example + * alert( editor.getSnapshot() ); + */ getSnapshot : function() { var data = this.fire( 'getSnapshot' ); @@ -610,6 +693,15 @@ CKEDITOR.tools.extend( CKEDITOR.editor.prototype, return data; }, + /** + * Loads "raw data" in the editor. This data is loaded with processing + * straight to the editing area. It should not be used as a way to load + * any kind of data, but instead in combination with + * {@link #getSnapshot} produced data. + * @example + * var data = editor.getSnapshot(); + * editor.loadSnapshot( data ); + */ loadSnapshot : function( snapshot ) { this.fire( 'loadSnapshot', snapshot ); @@ -677,11 +769,38 @@ CKEDITOR.tools.extend( CKEDITOR.editor.prototype, this.fire( 'insertElement', element ); }, + /** + * Checks whether the current editor contents present changes when + * compared to the contents loaded into the editor at startup, or to + * the contents available in the editor when {@link #resetDirty} has + * been called. + * @returns {Boolean} "true" is the contents present changes. + * @example + * function beforeUnload( e ) + * { + * if ( CKEDITOR.instances.editor1.checkDirty() ) + * return e.returnValue = "You'll loose the changes made in the editor."; + * } + * + * if ( window.addEventListener ) + * window.addEventListener( 'beforeunload', beforeUnload, false ); + * else + * window.attachEvent( 'onbeforeunload', beforeUnload ); + */ checkDirty : function() { return ( this.mayBeDirty && this._.previousValue !== this.getSnapshot() ); }, + /** + * Resets the "dirty state" of the editor so subsequent calls to + * {@link #checkDirty} will return "false" if the user will not make + * further changes to the contents. + * @example + * alert( editor.checkDirty() ); // "true" (e.g.) + * editor.resetDirty(); + * alert( editor.checkDirty() ); // "false" + */ resetDirty : function() { if ( this.mayBeDirty ) @@ -756,4 +875,50 @@ CKEDITOR.on( 'loaded', function() * Fired when all plugins are loaded and initialized into the editor instance. * @name CKEDITOR#pluginsLoaded * @event + * @param {CKEDITOR.editor} editor The editor instance that has been destroyed. + */ + +/** + * Fired before the command execution when {@link #execCommand} is called. + * @name CKEDITOR.editor#beforeCommandExec + * @event + * @param {CKEDITOR.editor} editor This editor instance. + * @param {String} data.name The command name. + * @param {Object} data.commandData The data to be sent to the command. This + * can be manipulated by the event listener. + * @param {CKEDITOR.command} data.command The command itself. + */ + +/** + * Fired after the command execution when {@link #execCommand} is called. + * @name CKEDITOR.editor#afterCommandExec + * @event + * @param {CKEDITOR.editor} editor This editor instance. + * @param {String} data.name The command name. + * @param {Object} data.commandData The data sent to the command. + * @param {CKEDITOR.command} data.command The command itself. + * @param {Object} data.returnValue The value returned by the command execution. + */ + +/** + * Fired every custom configuration file is loaded, before the final + * configurations initialization.
+ *
+ * Custom configuration files can be loaded thorugh the + * {@link CKEDITOR.config.customConfig} setting. Several files can be loading + * by chaning this setting. + * @name CKEDITOR.editor#customConfigLoaded + * @event + * @param {CKEDITOR.editor} editor This editor instance. + * @example + */ + +/** + * Fired once the editor configuration is ready (loaded and processed). + * @name CKEDITOR.editor#configLoaded + * @event + * @param {CKEDITOR.editor} editor This editor instance. + * @example + * if( editor.config.fullPage ) + * alert( 'This is a full page editor' ); */