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make PolyLine class
[crayon_mockup.git] / auto.coffee
index 9fc709f..ee3d133 100644 (file)
@@ -6,11 +6,56 @@ height = 500
 $svg = null # jquery object for svg element
 svg = null # dom object for svg element
 $tool_options = null # jquery object for tool options line
-selection = null
+selection = []
 svg_ns = 'http://www.w3.org/2000/svg'
 cur_tool = null
+cur_tool_name = null
 mouse = x: 0, y: 0, buttons: [0,0,0]
 
+class EditableThing
+       constructor: ->
+               @el = null
+       click_proximity: (x, y) ->
+               return null
+       clicked: ->
+       update: ->
+       destructor: ->
+               if @el?
+                       svg.removeChild @el
+                       @el = null
+
+class PolyLine extends EditableThing
+       constructor: (args) ->
+               super args
+               @drawing = args?.drawing ? false
+               @el = document.createElementNS svg_ns, "path"
+               svg.appendChild @el
+               @points = args?.points ? []
+               @update()
+       update: (args) ->
+               if args?.drawing?
+                       @drawing = args.drawing
+               d = ''
+               l = ''
+               sep = 'M'
+               for loc, i in @points
+                       d += l = "#{sep} #{loc[0]} #{loc[1]}"
+                       sep = ' L'
+               if args?.to_mouse?
+                       d += l = "#{sep} #{args.mouse_x} #{args.mouse_y}"
+               if args?.close # FIXME ?remove
+                       d += l = ' z'
+               if @points.length > 0
+                       if l is " L #{@points[0][0]} #{@points[0][1]}"
+                               d = d.substr 0, d.length - l.length
+                               d += ' z'
+               @el.setAttribute "d", d
+       add_point: (x, y) ->
+               @points.push [x, y]
+       close_loop: ->
+               if @points.length > 2
+                       @add_point @points[0][0], @points[0][1]
+
 class Tool
        constructor: (args) ->
                @button = args.button
@@ -71,55 +116,55 @@ class DrawTool extends Tool
                @cancel_button.click @cancel_drawing.bind @
                @update_helper_buttons()
        click: (x, y) ->
-               if selection? and not selection.drawing?
-                       selection = null
-               unless selection?
-                       path = document.createElementNS svg_ns, "path"
-                       selection = data: [], element: path, drawing: true
-                       svg.appendChild path
-               selection.data.push [x, y]
-               update_path selection
+               if selection.length and not selection[0].drawing?
+                       selection = []
+               unless selection.length
+                       selection.push new PolyLine drawing: true
+               selection[0].add_point x, y
+               selection[0].update()
                @update_helper_buttons()
        update_helper_buttons: ->
-               if selection?.drawing? and selection?.data.length > 0
+               if selection[0]?.drawing? and selection[0]?.points.length > 0
                        @cancel_button.removeClass 'disabled'
                else
                        @cancel_button.addClass 'disabled'
-               if selection?.drawing? and selection?.data.length > 1
+               if selection[0]?.drawing? and selection[0]?.points.length > 1
                        @stop_button.removeClass 'disabled'
                else
                        @stop_button.addClass 'disabled'
-               if selection?.drawing? and selection?.data.length > 2
+               if selection[0]?.drawing? and selection[0]?.points.length > 2
                        @stop_close_button.removeClass 'disabled'
                else
                        @stop_close_button.addClass 'disabled'
        cancel_drawing: ->
-               if selection?.drawing?
-                       svg.removeChild selection.element
-               selection = null
+               if selection[0]?.drawing?
+                       selection[0].destructor()
+               selection = []
                @update_helper_buttons()
                return false
        stop_drawing: ->
-               if selection?.drawing?
-                       if selection?.data.length < 2
+               if selection[0]?.drawing?
+                       if selection[0]?.points.length < 2
                                return @cancel_drawing()
-                       update_path selection
-               selection = null
+                       if selection[0]?
+                               selection[0].update()
+               selection = []
                @update_helper_buttons()
                return false
        stop_close_drawing: ->
-               if selection?.drawing?
-                       if selection?.data.length < 3
+               if selection[0]?.drawing?
+                       if selection[0]?.points.length < 3
                                return @stop_drawing()
-                       update_path selection, close: true
-               selection = null
+                       selection[0].close_loop()
+                       selection[0].update drawing: false
+               selection = []
                @update_helper_buttons()
                return false
        mousemove: (x, y) ->
                mouse.x = x
                mouse.y = y
-               if selection?.drawing?
-                       update_path selection, to_mouse: true
+               if selection[0]?.drawing?
+                       selection[0].update to_mouse: true, mouse_x: x, mouse_y: y
        keydown: (keycode) ->
                switch keycode
                        when ('O'.charCodeAt 0), ('0'.charCodeAt 0)
@@ -131,18 +176,19 @@ class DrawTool extends Tool
        disable: ->
                super()
                @stop_drawing()
-               if selection?.drawing?
-                       delete selection.drawing
 
 class EditTool extends Tool
        constructor: (args) ->
                super args
-               toolbar.append $ "<span>Oops, the edit tool isn't implemented yet</span>"
+               args.tool_options.append $ "<span>Oops, the edit tool isn't implemented yet</span>"
 
 class DeleteTool extends Tool
        constructor: (args) ->
                super args
-               toolbar.append $ "<span>Oops, the delete isn't implemented yet</span>"
+               args.tool_options.append $ "<span>To delete: click on a line below</span>"
+       click: (x, y) ->
+               $svg.find('path:hover').remove()
+               return false
 
 update_path = (path, flags) ->
        d = ''
@@ -160,23 +206,8 @@ switch_to_tool = (tool_class) ->
 
 # called automatically on domcontentloaded
 init = ->
-       tool_buttons =
-               draw: button_text: 'draw', factory: DrawTool
-               edit: button_text: 'edit', factory: EditTool
-               delete: button_text: 'delete', factory: DeleteTool
        $container = $ '.crayon_mockup'
        $toolbar = $ '<div class="toolbar"><span>Tools:</span></div>'
-       for k, t of tool_buttons
-               t.element = $ "<span class=\"button\"></span>"
-               t.element.text t.button_text
-               $toolbar.append t.element
-               do (t) ->
-                       t.element.click ->
-                               if cur_tool?
-                                       cur_tool.disable()
-                                       ($toolbar.find '.button').removeClass 'disabled'
-                               $tool_options.empty()
-                               cur_tool = new t.factory button: t.element, tool_options: $tool_options
        $tool_options = $ '<div class="tool_options"></div>'
        $container.append $toolbar
        $container.append $tool_options
@@ -186,15 +217,44 @@ init = ->
        svg.setAttribute 'viewBox', "0 0 #{width} #{height}"
        $svg = $ svg
        $container.append $svg
-       cur_tool = new TutorialTool tool_options: $tool_options
+
+       tool_buttons =
+               tutorial: default: true, factory: TutorialTool
+               draw: button_text: 'draw', factory: DrawTool
+               edit: button_text: 'edit', factory: EditTool
+               delete: button_text: 'delete', factory: DeleteTool
+       for k, t of tool_buttons
+               if t.button_text?
+                       t.button = $ "<span class=\"button\"></span>"
+                       t.button.text t.button_text
+                       $toolbar.append t.button
+               do (k, t) ->
+                       activate = ->
+                               if cur_tool?
+                                       cur_tool.disable()
+                                       $container.removeClass "#{cur_tool_name}_tool"
+                                       ($toolbar.find '.button').removeClass 'disabled'
+                               cur_tool_name = k
+                               $container.addClass "#{cur_tool_name}_tool"
+                               $tool_options.empty()
+                               cur_tool = new t.factory button: t.button, tool_options: $tool_options
+                       if t.button?
+                               t.button.click activate
+                       if t.default
+                               activate()
+
        $svg.mousedown (e) ->
                offset = $svg.offset()
                if cur_tool?
-                       return cur_tool.click e.pageX - offset.left, e.pageY - offset.top
+                       mouse_x = Math.round(e.pageX - offset.left)
+                       mouse_y = Math.round(e.pageY - offset.top)
+                       return cur_tool.click mouse_x, mouse_y
        $svg.mousemove (e) ->
                offset = $svg.offset()
                if cur_tool?
-                       return cur_tool.mousemove e.pageX - offset.left, e.pageY - offset.top
+                       mouse_x = Math.round(e.pageX - offset.left)
+                       mouse_y = Math.round(e.pageY - offset.top)
+                       return cur_tool.mousemove mouse_x, mouse_y
        ($ document).keydown (e) ->
                if cur_tool?
                        return cur_tool.keydown e.keyCode