X-Git-Url: https://jasonwoof.com/gitweb/?p=crayon_mockup.git;a=blobdiff_plain;f=auto.coffee;h=63870d5a6d401866901b59c73c92f6c4c7de0f34;hp=e36132fc7e84050175b7e999bde4a32433b5dd94;hb=3ec21917ed0eccb1602d6ab866cffab861a0cfd4;hpb=3fee07a619dd65120b2500e17ce09febd3cc4068 diff --git a/auto.coffee b/auto.coffee index e36132f..63870d5 100644 --- a/auto.coffee +++ b/auto.coffee @@ -2,6 +2,15 @@ width = 800 height = 600 supply_height = 96 +CLICK_FUZ = 10 # this far away from things is close enough to be "clicked on" +PROX_MAX = CLICK_FUZ * CLICK_FUZ + +# constants +STYLE_NORMAL = 0 +STYLE_SELECTED = 1 +STYLE_HOVER = 2 +STYLE_EDITING = 3 +STYLE_DRAGGING = 4 # json (compiled to javascript and minified) is ~8% smaller than the resulting xml json_to_svg = (json) -> @@ -15,38 +24,104 @@ json_to_svg = (json) -> el.setAttribute k, v return el +next_widget_id = 0 # public vars: x, y, width, height, el class Widget + # required args: svg constructor: (args) -> - @x = args?.x ? 1 - @y = args?.y ? 1 - @width = args?.width ? 50 - @height = args?.height ? 34 + @id = next_widget_id + next_widget_id += 1 + @svg = args.svg + @style = args.style ? STYLE_NORMAL + @x = args.x ? 1 + @y = args.y ? 1 + @width = args.width ? 50 + @height = args.height ? 34 + destruct: -> + clone: -> + return new Widget @ move: (args) -> @x = args.x @y = args.y + proximity: (xy) -> # return the square of the distance to your visible bits + return PROX_MAX + 1 + set_style: (style) -> + return if @style is style + if style is STYLE_NORMAL + @el.setAttribute 'style', 'filter: url(#crayon)' + else + if @style is STYLE_NORMAL + @el.setAttribute 'style', '' + switch style + when STYLE_NORMAL + @el.setAttribute 'class', "#{@css_class}" + when STYLE_SELECTED + @el.setAttribute 'class', "#{@css_class} selected" + when STYLE_HOVER + @el.setAttribute 'class', "#{@css_class} hover" + when STYLE_DRAGGING + @el.setAttribute 'class', "#{@css_class} dragging" + # FIXME when STYLE_EDITING + @style = style + controls: -> # create controls, return them + return [] + hide_controls: -> + class RectWidget extends Widget constructor: (args) -> super args + @css_class = 'box' @el = json_to_svg rect: x: @x + 1 - y: @x + 1 + y: @y + 1 width: @width - 2 height: @height - 2 class: 'box' + style: if @style is STYLE_NORMAL then 'filter: url(#crayon)' else '' + @svg.appendChild @el + destruct: -> + if @el? + @svg.removeChild @el + clone: -> + return new RectWidget @ move: (args) -> super args @el.setAttribute 'x', @x + 1 @el.setAttribute 'y', @y + 1 - clone: -> - return new RectWidget @ + proximity: (xy) -> # return the square of the distance to your visible bits + x = xy.x + y = xy.y + prox = PROX_MAX + 1 + in_x = false + in_y = false + if x > @x - CLICK_FUZ and x < @x + @width + CLICK_FUZ + in_x = true + if y < @y + @height / 2 + new_prox = @y - y + else + new_prox = @y + @height - y + new_prox *= new_prox + if new_prox < prox + prox = new_prox + if y > @y - CLICK_FUZ and y < @y + @height + CLICK_FUZ + in_y = true + if x < @x + @width / 2 + new_prox = @x - x + else + new_prox = @x + @width - x + new_prox *= new_prox + if new_prox < prox + prox = new_prox + if in_x and in_y and prox > PROX_MAX + prox = PROX_MAX - 1 + return prox + controls: -> # create controls, return them + return [] + hide_controls: -> # called automatically on domcontentloaded init = -> - offset = null - selected = [] - on_canvas = [] - dragging = false + svg_offset = null $container = $ '.crayon_mockup' svg = json_to_svg svg: width: width, height: height, viewBox: "0 0 #{width} #{height}" $svg = $ svg @@ -68,68 +143,112 @@ init = -> class: 'canvas_border' supply = [ - new RectWidget() - new RectWidget width: 12, height: 50 - new RectWidget width: 70, height: 12 + new RectWidget svg: svg + new RectWidget svg: svg, width: 12, height: 50 + new RectWidget svg: svg, width: 70, height: 12 ] for widget, i in supply widget.move { x: 30 + i * 90 + (70 - widget.width) / 2 y: (supply_height - widget.height) / 2 } - svg.appendChild widget.el - # todo ask widgets + # editor state + on_canvas = [] + selected = [] + editing = [] # has controls + dragging = false + dragging_offset = x: 0, y: 0 # from mouse x,y -> widget x,y + + deselect_all = (args) -> + except = args?.except ? null + found = false + for w in selected + if w is except + found = true + else + w.set_style STYLE_NORMAL + if found + selected = [except] + else + selected = [] closest_widget = (widgets, xy) -> - closest = [10000, null] + prox = PROX_MAX + 1 + closest = null for w in widgets - x = w.x + w.width / 2 - xy.x - y = w.y + w.height / 2 - xy.y - dist2 = x * x + y * y - if dist2 < closest[0] - closest = [dist2, w] - if closest[1]? + new_prox = w.proximity xy + if new_prox < prox + prox = new_prox + closest = w + if prox < PROX_MAX return closest return null svg_event_to_xy = (e) -> - unless offset? - offset = $svg.offset() + unless svg_offset? + svg_offset = $svg.offset() return { - x: Math.round(e.pageX - offset.left) - y: Math.round(e.pageY - offset.top) + x: Math.round(e.pageX - svg_offset.left) + y: Math.round(e.pageY - svg_offset.top) } - $svg.mousedown (e) -> + mousedown = (e) -> + mousemove e + if dragging # two mousedowns in a row?! it happens + return mouseup e xy = svg_event_to_xy e if xy.y < supply_height closest = closest_widget supply, xy - console.log closest if closest? - closest[1] = closest[1].clone() - svg.appendChild closest[1].el + closest = closest.clone() + on_canvas.push closest else closest = closest_widget on_canvas, xy if closest? - selected = [closest[1]] + deselect_all except: closest + selected = [closest] + closest.set_style STYLE_DRAGGING dragging = true - mousemove e + dragging_offset.x = closest.x - xy.x + dragging_offset.y = closest.y - xy.y + else + deselect_all() return false - $svg.mouseup (e) -> + mouseup = (e) -> mousemove e + if dragging + for w in selected + if w.y < supply_height + w.destruct() + else + w.set_style STYLE_SELECTED dragging = false - if selected[0]? - if selected[0].y > supply_height - on_canvas.push selected[0] - else - svg.removeChild selected[0].el - selected = [] return false + prev_hover = null mousemove = (e) -> + xy = svg_event_to_xy e if dragging - xy = svg_event_to_xy e - xy.x -= selected[0].width / 2 - xy.y -= selected[0].height / 2 + xy.x += dragging_offset.x + xy.y += dragging_offset.y selected[0].move xy + else + hover = closest_widget on_canvas, xy + unless hover? + hover = closest_widget supply, xy + if hover != prev_hover + prev_hover = hover + for w in selected + if w.style is STYLE_HOVER and w isnt hover + w.set_style STYLE_SELECTED + for w in supply + if w.style is STYLE_HOVER and w isnt hover + w.set_style STYLE_NORMAL + for w in on_canvas + if w.style is STYLE_HOVER and w isnt hover + w.set_style STYLE_NORMAL + if hover + hover.set_style STYLE_HOVER return false + $svg.mousedown mousedown + $svg.mouseup mouseup $svg.mousemove mousemove #($ document).keydown (e) ->