+class Tool
+ constructor: (name) ->
+ @name = name
+ click: (x, y) ->
+ button_click: (button) ->
+ mousemove: (x, y) ->
+ keydown: (keycode) ->
+ disable: ->
+
+class DrawTool extends Tool
+ constructor: (toolbar) ->
+ super 'draw'
+ @stop_button = $ '<span class="button" title="keyboard shortcut: space">stop line</span>'
+ @stop_close_button = $ '<span class="button" title="keyboard shortcut: O">stop line, close loop</span>'
+ @cancel_button = $ '<span class="button" title="keyboard shortcut: Esc">cancel line</span>'
+ toolbar.append @stop_button
+ toolbar.append @stop_close_button
+ toolbar.append @cancel_button
+ @stop_button.click @stop_drawing.bind @
+ @stop_close_button.click @stop_close_drawing.bind @
+ @cancel_button.click @cancel_drawing.bind @
+ click: (x, y) ->
+ if selection? and not selection.drawing?
+ selection = null
+ unless selection?
+ path = document.createElementNS svg_ns, "path"
+ selection = data: [], element: path, drawing: true
+ svg.appendChild path
+ selection.data.push [x, y]
+ update_path selection
+ button_click: (button) ->
+ if @[button]
+ return @[button]()
+ cancel_drawing: ->
+ if selection?
+ console.log selection.element
+ svg.removeChild selection.element
+ selection = null
+ return false
+ stop_drawing: ->
+ if selection?
+ update_path selection
+ selection = null
+ return false
+ stop_close_drawing: ->
+ if selection?
+ update_path selection, close: true
+ selection = null
+ return false
+ mousemove: (x, y) ->
+ mouse.x = x
+ mouse.y = y
+ if selection?
+ update_path selection, to_mouse: true
+ keydown: (keycode) ->
+ switch keycode
+ when ('O'.charCodeAt 0), ('0'.charCodeAt 0)
+ return @stop_close_drawing()
+ when (' '.charCodeAt 0), 13, 10
+ return @stop_drawing()
+ when 27
+ return @cancel_drawing()
+ disable: ->
+ if selection?.drawing?
+ delete selection.drawing
+
+update_path = (path, flags) ->