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using mon in function names for consistency reasons
[dwm.git] / config.def.h
1 /* See LICENSE file for copyright and license details. */
2
3 /* appearance */
4 static const char font[]            = "-*-*-medium-*-*-*-14-*-*-*-*-*-*-*";
5 static const char normbordercolor[] = "#cccccc";
6 static const char normbgcolor[]     = "#cccccc";
7 static const char normfgcolor[]     = "#000000";
8 static const char selbordercolor[]  = "#0066ff";
9 static const char selbgcolor[]      = "#0066ff";
10 static const char selfgcolor[]      = "#ffffff";
11 static unsigned int borderpx        = 1;        /* border pixel of windows */
12 static unsigned int snap            = 32;       /* snap pixel */
13 static Bool showbar                 = True;     /* False means no bar */
14 static Bool topbar                  = True;     /* False means bottom bar */
15
16
17 /* tagging */
18 static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
19
20 static Rule rules[] = {
21         /* class      instance    title       tags mask     isfloating */
22         { "Gimp",     NULL,       NULL,       0,            True },
23         { "Firefox",  NULL,       NULL,       1 << 8,       False },
24
25 };
26
27 /* layout(s) */
28 static float mfact      = 0.55; /* factor of master area size [0.05..0.95] */
29 static Bool resizehints = True; /* False means respect size hints in tiled resizals */
30
31 static Layout layouts[] = {
32         /* symbol     arrange function */
33         { "[]=",      tile },    /* first entry is default */
34         { "><>",      NULL },    /* no layout function means floating behavior */
35         { "[M]",      monocle },
36 };
37
38 /* key definitions */
39 #define MODKEY Mod1Mask
40 #define TAGKEYS(KEY,TAG) \
41         { MODKEY,                       KEY,      view,           {.ui = 1 << TAG} }, \
42         { MODKEY|ControlMask,           KEY,      toggleview,     {.ui = 1 << TAG} }, \
43         { MODKEY|ShiftMask,             KEY,      tag,            {.ui = 1 << TAG} }, \
44         { MODKEY|ControlMask|ShiftMask, KEY,      toggletag,      {.ui = 1 << TAG} },
45
46 /* helper for spawning shell commands in the pre dwm-5.0 fashion */
47 #define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }
48
49 /* commands */
50 static const char *dmenucmd[] = { "dmenu_run", "-fn", font, "-nb", normbgcolor, "-nf", normfgcolor, "-sb", selbgcolor, "-sf", selfgcolor, NULL };
51 static const char *termcmd[]  = { "uxterm", NULL };
52
53 static Key keys[] = {
54         /* modifier                     key        function        argument */
55         { MODKEY,                       XK_p,      spawn,          {.v = dmenucmd } },
56         { MODKEY|ShiftMask,             XK_Return, spawn,          {.v = termcmd } },
57         { MODKEY,                       XK_b,      togglebar,      {0} },
58         { MODKEY,                       XK_j,      focusstack,     {.i = +1 } },
59         { MODKEY,                       XK_k,      focusstack,     {.i = -1 } },
60         { MODKEY,                       XK_h,      setmfact,       {.f = -0.05} },
61         { MODKEY,                       XK_l,      setmfact,       {.f = +0.05} },
62         { MODKEY,                       XK_Return, zoom,           {0} },
63         { MODKEY,                       XK_Tab,    view,           {0} },
64         { MODKEY|ShiftMask,             XK_c,      killclient,     {0} },
65         { MODKEY,                       XK_t,      setlayout,      {.v = &layouts[0]} },
66         { MODKEY,                       XK_f,      setlayout,      {.v = &layouts[1]} },
67         { MODKEY,                       XK_m,      setlayout,      {.v = &layouts[2]} },
68         { MODKEY,                       XK_space,  setlayout,      {0} },
69         { MODKEY|ShiftMask,             XK_space,  togglefloating, {0} },
70         { MODKEY,                       XK_0,      view,           {.ui = ~0 } },
71         { MODKEY|ShiftMask,             XK_0,      tag,            {.ui = ~0 } },
72 #ifdef XINERAMA
73         { MODKEY,                       XK_w,      focusmon,       {.ui = 0 } },
74         { MODKEY,                       XK_e,      focusmon,       {.ui = 1 } },
75         { MODKEY|ShiftMask,             XK_w,      tagmon,         {.ui = 0 } },
76         { MODKEY|ShiftMask,             XK_e,      tagmon,         {.ui = 1 } },
77 #endif /* XINERAMA */
78         TAGKEYS(                        XK_1,                      0)
79         TAGKEYS(                        XK_2,                      1)
80         TAGKEYS(                        XK_3,                      2)
81         TAGKEYS(                        XK_4,                      3)
82         TAGKEYS(                        XK_5,                      4)
83         TAGKEYS(                        XK_6,                      5)
84         TAGKEYS(                        XK_7,                      6)
85         TAGKEYS(                        XK_8,                      7)
86         TAGKEYS(                        XK_9,                      8)
87         { MODKEY|ShiftMask,             XK_q,      quit,           {0} },
88 };
89
90 /* button definitions */
91 /* click can be a tag number (starting at 0),
92  * ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
93 static Button buttons[] = {
94         /* click                event mask      button          function        argument */
95         { ClkLtSymbol,          0,              Button1,        setlayout,      {0} },
96         { ClkLtSymbol,          0,              Button3,        setlayout,      {.v = &layouts[2]} },
97         { ClkWinTitle,          0,              Button2,        zoom,           {0} },
98         { ClkStatusText,        0,              Button2,        spawn,          {.v = termcmd } },
99         { ClkClientWin,         MODKEY,         Button1,        movemouse,      {0} },
100         { ClkClientWin,         MODKEY,         Button2,        togglefloating, {0} },
101         { ClkClientWin,         MODKEY,         Button3,        resizemouse,    {0} },
102         { ClkTagBar,            0,              Button1,        view,           {0} },
103         { ClkTagBar,            0,              Button3,        toggleview,     {0} },
104         { ClkTagBar,            MODKEY,         Button1,        tag,            {0} },
105         { ClkTagBar,            MODKEY,         Button3,        toggletag,      {0} },
106 };
107