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separated layout-specific stuff into separate .h and .c files which are included...
[dwm.git] / tile.h
1 /* See LICENSE file for copyright and license details. */
2
3 /* tile.c */
4 void incmaster(const char *arg);        /* arranges all windows tiled */
5 void tile(void);                        /* arranges all windows tiled */
6 void zoom(const char *arg);             /* zooms the focused client to master area, arg is ignored */