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floating rules trigger centering too
[dwm.git] / dwm.c
diff --git a/dwm.c b/dwm.c
index 7b017cb..3196192 100644 (file)
--- a/dwm.c
+++ b/dwm.c
@@ -364,6 +364,9 @@ applyrules(Client *c) {
                && (!r->instance || strstr(instance, r->instance)))
                {
                        c->isfloating = r->isfloating;
+                       if(r->isfloating) {
+                               c->x = -1; c->y = -2; // secret code for centered
+                       }
                        c->tags |= r->tags;
                        c->screen_hog = r->screen_hog;
                        for(m = mons; m && m->num != r->monitor; m = m->next);
@@ -1201,8 +1204,13 @@ manage(Window w, XWindowAttributes *wa) {
                applyrules(c);
        }
        /* geometry */
-       c->x = c->oldx = wa->x;
-       c->y = c->oldy = wa->y;
+       if(c->x == -1 && c->y == -2) { // secret code for centered
+               c->x = c->oldx = (c->mon->ww - wa->width) / 2;
+               c->y = c->oldy = (c->mon->wh - wa->height) / 2;
+       } else {
+               c->x = c->oldx = wa->x;
+               c->y = c->oldy = wa->y;
+       }
        c->w = c->oldw = wa->width;
        c->h = c->oldh = wa->height;
        c->oldbw = wa->border_width;