int i;
unsigned int ui;
float f;
- void *v;
+ const void *v;
} Arg;
typedef struct {
Client *stack;
Monitor *next;
Window barwin;
- Layout *lt[2];
+ const Layout *lt[2];
};
typedef struct {
void
applyrules(Client *c) {
unsigned int i;
- Rule *r;
+ const Rule *r;
XClassHint ch = { 0 };
/* rule matching */
m->sellt = 0;
m->tagset[0] = m->tagset[1] = 1;
m->mfact = mfact;
- m->showbar = SHOWBAR;
- m->topbar = TOPBAR;
+ m->showbar = showbar;
+ m->topbar = topbar;
m->lt[0] = &layouts[0];
m->lt[1] = &layouts[1 % LENGTH(layouts)];
updatebarpos(m);