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simplification
authoranselm@anselm1 <unknown>
Mon, 19 May 2008 19:13:24 +0000 (20:13 +0100)
committeranselm@anselm1 <unknown>
Mon, 19 May 2008 19:13:24 +0000 (20:13 +0100)
dwm.1
dwm.c

diff --git a/dwm.1 b/dwm.1
index 66e89ee..5b45825 100644 (file)
--- a/dwm.1
+++ b/dwm.1
@@ -121,7 +121,7 @@ Quit dwm.
 Move focused window while dragging. Tiled windows will be toggled to the floating state.
 .TP
 .B Mod1\-Button2
 Move focused window while dragging. Tiled windows will be toggled to the floating state.
 .TP
 .B Mod1\-Button2
-Zooms/cycles focused window to/from master area. If it is floating (but not fixed) it will be toggled to the tiled state instead.
+Toggles focused window between floating and tiled state.
 .TP
 .B Mod1\-Button3
 Resize focused window while dragging. Tiled windows will be toggled to the floating state.
 .TP
 .B Mod1\-Button3
 Resize focused window while dragging. Tiled windows will be toggled to the floating state.
diff --git a/dwm.c b/dwm.c
index 235940e..5095b62 100644 (file)
--- a/dwm.c
+++ b/dwm.c
@@ -342,10 +342,8 @@ buttonpress(XEvent *e) {
                        restack();
                        movemouse(c);
                }
                        restack();
                        movemouse(c);
                }
-               else if(ev->button == Button2) {
-                       if(lt->arrange && c->isfloating)
-                               togglefloating(NULL);
-               }
+               else if(ev->button == Button2)
+                       togglefloating(NULL);
                else if(ev->button == Button3 && !c->isfixed) {
                        restack();
                        resizemouse(c);
                else if(ev->button == Button3 && !c->isfixed) {
                        restack();
                        resizemouse(c);