2 # Copyright (C) 2012 Jason Woofenden
4 # This program is free software: you can redistribute it and/or modify
5 # it under the terms of the GNU Affero General Public License as published by
6 # the Free Software Foundation, either version 3 of the License, or
7 # (at your option) any later version.
9 # This program is distributed in the hope that it will be useful,
10 # but WITHOUT ANY WARRANTY; without even the implied warranty of
11 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 # GNU Affero General Public License for more details.
14 # You should have received a copy of the GNU Affero General Public License
15 # along with this program. If not, see <http://www.gnu.org/licenses/>.
17 ##############################################
18 ############## settings ################
19 ##############################################
22 tile_width = tile_radius * 2
27 board_col_heights = [5, 6, 7, 8, 7, 6, 5]
30 ##############################################################
31 ############## fix javascript some more ################
32 ##############################################################
34 # so annoying that setTimeout has its arguments in the wrong order
35 timeout = (ms, callback) ->
36 setTimeout callback, ms
38 # warning: it's shalow (sub-elements are not cloned)
44 ret += i for i in this
47 # ascending. All values must be Numbers
48 Array::num_sort = -> return this.sort((a, b) -> return a - b)
51 return this[this.length - 1]
54 ##############################################################
55 ############## cookies (auto-save game) ################
56 ##############################################################
58 set_cookie = (name, value, days) ->
60 date.setTime date.getTime()+(days*24*60*60*1000)
61 cookie = "#{name}=#{value}; expires=#{date.toGMTString()}; path=/"
62 document.cookie = cookie
63 window.sc = set_cookie
65 get_cookie = (name) ->
67 for c in document.cookie.split /; */
69 return c.substr key.length
72 delete_cookie = (name) ->
73 set_cookie name, '', -1
74 window.dc = delete_cookie
77 board_cols = board_col_heights.length
78 board_tiles = board_col_heights.sum()
81 board = new Array(board_tiles) # letters ("Qu" or single letter)
82 board_neighbors = [] # array of tile numbers "next to" this one
83 board_top_px = [] # array of pixel coordinates for top of column
84 board_left_px = [] # array of pixel coordinates for left of column
85 board_aboves = [] # array of tile numbers above, starting from top
86 board_below = [] # tile number of next tile below or false
91 letters = "ABCDEFGHIJKLMNOPQRSTUVWXYZ"
92 letter_distribution = [
121 letter_distribution_total = letter_distribution.sum()
124 new_letter_queue = []
126 if new_letter_queue.length
127 l = new_letter_queue.shift()
132 r = Math.floor Math.random() * (letter_distribution_total + 1)
134 r -= letter_distribution[i]
139 return 'Z' # just in case
143 # in memory it's layed out like this:
148 # for display, columns are slid vertically like so:
157 # work out which grid spaces are connected
158 init_board_layout = () ->
160 middle_col = (board_cols - 1) / 2
162 # how many tiles before the current tile?
163 for col_num in [0 .. board_cols - 1]
164 if col_num < middle_col
169 if col_num > middle_col
174 is_first_col = col_num is 0
175 is_last_col = col_num is board_cols - 1
179 neighbors.push col_offset + offset
181 col_top_px = Math.abs col_num - middle_col
182 col_top_px *= tile_radius
183 board_col_top_px.push col_top_px
186 for i in [0 .. board_col_heights[col_num] - 1]
188 is_bottom_tile = i is board_col_heights[col_num] - 1
190 # link tile number to pixel "top" and "left" of containing column
191 board_top_px.push col_top_px
192 board_left_px.push col_num * tile_width
194 # aboves (array of tile numbers above, starting from top)
195 board_aboves.push above.clone()
196 above.push i + col_offset
198 # below (SINGLE tile number of tile below or false)
200 board_below.push false
202 board_below.push col_offset + i + 1
204 # neighbors (array of tile numbers "next to" this one)
206 unless is_top_tile # upward link
208 unless is_bottom_tile # downward links
210 unless is_first_col # leftward links
211 unless is_bottom_tile and bw_other is -1
212 push i - board_col_heights[col_num - 1]
213 unless is_top_tile and bw_other is -1
214 push i - board_col_heights[col_num - 1] + bw_other
215 unless is_last_col # rightward links
216 unless is_bottom_tile and fw_other is -1
217 push i + board_col_heights[col_num]
218 unless is_top_tile and fw_other is -1
219 push i + board_col_heights[col_num] + fw_other
221 board_neighbors.push neighbors.clone()
223 col_offset += board_col_heights[col_num]
227 encoded = window.location.hash
228 if encoded? and encoded.charAt 0 is '#'
229 encoded = encoded.substr 1
230 unless encoded? and encoded.length > board_tiles
231 encoded = get_cookie 'hexbog'
232 if encoded? and encoded.length > board_tiles
233 new_letter_queue = (encoded.substr 0, board_tiles).split ''
234 score = parseInt(encoded.substr(board_tiles), 10)
236 # how far each tile needs to be slid down
237 slides = (0 for i in board)
239 # work out which grid spaces are connected
240 # (neighbors, above, down)
243 $selection_display = null # initialized by init_html_board
244 $score_display = null # initialized by init_html_board
245 $definition_word = null # initialized by init_html_board
246 $definition_link = null # initialized by init_html_board
247 $definition_type = null # initialized by init_html_board
248 $definition_language = null # initialized by init_html_board
249 $definition_text = null # initialized by init_html_board
250 $definition_credit = null # initialized by init_html_board
251 update_selection_display = ->
252 word = selected_word()
253 $selection_display.html word
255 # color the selected tiles according to whether they're a word or not
257 classes = ['selected_word', 'selected']
263 html_tiles[num].addClass classes[c]
264 html_tiles[num].removeClass classes[1 - c]
266 # unselects the last tile of the selecetion
269 update_selection_display()
273 html_tile = html_tiles[num]
274 html_tile.removeClass 'selected_word'
275 html_tile.removeClass 'selected'
278 while selected.length
280 update_selection_display()
282 shrink_selection = (leave_count) ->
283 while selected.length > leave_count
285 update_selection_display()
289 word += board[i] for i in selected
290 return word.toLowerCase()
292 html_slide = (num, dist) ->
294 cur = html_tiles[num].css 'top'
295 cur = Number(cur.substr(0, cur.length - 2))
296 dest = cur + (dist * tile_width)
297 html_tiles[num].animate {top: "#{dest}px"}, slide_ms
302 encoded += t.substr 0, 1
304 set_cookie 'hexbog', encoded, 365
305 window.location.hash = encoded
308 faders = selected.clone().num_sort()
311 html_tiles[num].unbind('click').fadeOut fade_ms
317 cur_top = board_aboves[fader][0]
318 if cur_top is undefined
320 if top_tile isnt cur_top
321 new_px = board_top_px[fader] - tile_width
324 html_tiles[fader].remove()
326 aboves = board_aboves[fader].clone().reverse()
328 html_tiles[dest] = html_tiles[above]
329 html_tiles[dest].data 'tile_number', dest
330 board[dest] = board[above]
331 slides[dest] = slides[above] + 1
333 new_tile top_tile, board_left_px[top_tile], new_px
334 slides[top_tile] = new_slide
337 for i in [0 .. board.length - 1]
338 html_slide i, slides[i]
341 update_selection_display()
343 activate_selection = ->
344 word = selected_word()
346 log "Too short: \"#{word}\""
349 log "Not on word list: \"#{word}\""
351 score += Math.round(Math.pow(1.7, word.length))
352 $score_display.html score
353 log "blipped: #{word}"
355 look_up_definition word
358 definition_credited = false
359 show_definition = (word, type, definition, language) ->
360 if language is 'English'
361 $definition_language.html ''
363 $definition_language.html " (#{language})"
364 $definition_type.html type
365 $definition_link.attr 'href', "http://en.wiktionary.org/wiki/#{word}"
366 $definition_word.html word.substr(0, 1).toUpperCase() + word.substr(1)
367 $definition_text.html definition
368 unless definition_credited
369 definition_credited = true
370 $definition_credit.html "Definitions © <a href=\"http://en.wiktionary.org/\" target=\"_blank\">wiktionary.org</a> CC-BY-SA"
373 select_tile = (num) ->
374 html_tile = html_tiles[num]
375 # html_tile.css backgroundColor: tile_selected_color
377 update_selection_display()
380 new_tile = (num, x, y) ->
381 letter = new_letter()
383 html_tile = $("<div class=\"tile\" style=\"left: #{x}px; top: #{y}px\" unselectable=\"on\">#{letter}</div>")
384 $board.append(html_tile)
386 html_tile.data 'tile_number', num
388 html_tiles[num] = html_tile
392 num = me.data 'tile_number'
394 nth_of_word = selected.indexOf(num)
395 first = nth_of_word is 0
396 last = nth_of_word is selected.length - 1
399 unselect_all() # Clicking only selected letter unselects it
400 else if first and !last
401 shrink_selection 1 # Clicking start of word goes back to just that letter
402 # should this unselect all?
406 shrink_selection nth_of_word + 1
407 else # (not clicking on selected tile)
408 if selected.length is 0
411 unless num in board_neighbors[selected.last()]
419 $('#loading').remove()
420 $selection_display = $('#selection')
421 $score_display = $('#score')
422 $score_display.html score
423 $definition_word = $('#definition_word')
424 $definition_type = $('#definition_type')
425 $definition_language = $('#definition_language')
426 $definition_link = $('#definition_link')
427 $definition_text = $('#definition_text')
428 $definition_credit = $('#definition_credit')
430 # make html for board
432 for col_num in [0 .. board_cols - 1]
433 for num in [0 .. board_col_heights[col_num] - 1]
434 x = col_num * tile_width
435 y = board_col_top_px[col_num] + num * tile_width
436 new_tile tile_number, x, y
439 word_bins = []; word_bins.push(',') for [0...997]
440 hash_word = (word) ->
442 for i in [0...word.length]
443 h ^= word.charCodeAt(i) << ((i*3) % 21)
446 word_bins[hash_word str].indexOf(",#{str},") > -1
448 # this is called automatically by the compressed wordlist
449 parse_word_list = (compressed) ->
451 cap_a = "A".charCodeAt 0
454 chunk = compressed[i]
455 for word in chunk.match(/[a-z]*[A-Z]/g)
456 # the capital letter (at the end of the match) says how many characters
457 # from the end of the previous word should be removed to create the prefix
458 # for the next word. "A" for 0, "B" for 1, "C" for 2, etc
459 bs = word[word.length - 1].charCodeAt(0) - cap_a
460 word = prefix + word[0 ... word.length - 1]
461 word_bins[hash_word word] += word + ','
462 prefix = word[0 ... word.length - bs]
463 if ++i is compressed.length
466 timeout 1, next_chunk
467 timeout 1, next_chunk
469 extract_wiktionary_definiton = (html) ->
477 # when we instantiate the html so we can use dom traversal, the browser
478 # will start loading images and such. This section attempts to mangle the
479 # html so no resources are loaded when the html is parsed.
482 # src: <img>, <audio>, etc
483 # onload: only <body>?
484 # archive,codebase,data,usemap: <object>
486 # id,class,style: background: url(foo.png), etc
487 html = html.replace /(src|onload|archive|codebase|data|usemap|href|style|id|class)=['"][^"']*['"]/ig, '', html
491 valid_parts = ["Abbreviation", "Adjective", "Adverb", "Article", "Cardinal number", "Conjunction", "Determiner", "Interjection", "Noun", "Numeral", "Particle", "Preposition", "Pronoun", "Verb"]
493 elements.each (i, el) ->
494 #which tag: el.tagName
495 if el.tagName is 'H2'
496 # if we found a definition in the previous language section, run with it
497 # (we only stop for verbs, in hopes of finding one in english)
500 part = false # mark us not being in a definition section unless the next section finds a part of speach header
501 language = $(el).text().substr 7
502 if language and el.tagName is 'H3' or el.tagName is 'H4' # eg yak def uses one for english and one for dutch
506 if text is "[edit] #{p}"
507 part = p.toLowerCase()
509 if part and el.tagName is 'OL'
510 $(el).children().each (i, el) ->
511 new_def = $(el).text()
512 if new_def.substr(0, 9) is '(obsolete' or new_def.substr(0, 8) is "(archaic"
519 finds[key] ?= [part, new_def, language]
522 # verbs are the best! stop scanning when we find one
527 part_defs = (finds[i] for i in ['verb', 'nonverb', 'obsolete'] when finds[i])
528 unless part_defs.length
534 look_up_definition = (word) ->
536 url: "http://en.wiktionary.org/w/api.php?action=parse&format=json&page=#{word}"
537 jsonpCallback: "lud_#{word}" # always use the same callback for the same word so it's cacheable
540 success: (data, error_msg, xhr) ->
541 if data?.parse?.text?['*']?
542 tdl = extract_wiktionary_definiton data.parse.text['*']
544 show_definition word, tdl[0], tdl[1], tdl[2]
546 log "Sorry, couldn't find a definition for \"#{word}\""
548 log "wiktionary failed to load: \"#{error_msg}\""
554 for i in [0 .. board_min_height * 2]
556 ret += ' ' + board[j] for j in [board_min_height + index .. board_tiles - 1] by 2 * board_min_height + 1
558 ret += ' ' + board[j] + ' ' for j in [index .. board_tiles - 1] by 2 * board_min_height + 1
567 $score_display.html score
568 for i in [0...board_tiles]
572 init_start_over_link = ->
573 $('#start-over').click (event) ->
574 event.preventDefault()
575 if confirm "Are you sure you want to start over? There is no undo."
582 $log.children().last().remove()
583 $log.prepend $('<div></div>').html msg
589 init_start_over_link()