X-Git-Url: https://jasonwoof.com/gitweb/?p=hexbog.git;a=blobdiff_plain;f=main.coffee;fp=main.coffee;h=e67a3e344626aeab8478042a51a4d91ca5e131bd;hp=b44afb6b5cc0e21a7141199f07be543b20c7d9c3;hb=fff36074eecf575408c820f9cbf8a9f2dc6942c5;hpb=418e647c63e4edd7853456a0f9b462f1ebe37fb6 diff --git a/main.coffee b/main.coffee index b44afb6..e67a3e3 100644 --- a/main.coffee +++ b/main.coffee @@ -313,7 +313,7 @@ save_game = -> # remove the selected tiles from the board, create new tiles, and slide everything into place blip_selection = -> - difficulty = 7 # higher numbers are easier + difficulty = 11 - Math.log(100 + score) # higher numbers are easier unsink = difficulty * score_for selected_word() # how much tile restoration we have left to do faders = selected.num_sort() selected = []