X-Git-Url: https://jasonwoof.com/gitweb/?p=hexbog.git;a=blobdiff_plain;f=main.coffee;h=147b76a2ff4680e47cd7b2881ea122ae5aac5db2;hp=02b1bdb31b3fcc8379db62b98fac80d1394ce6d9;hb=643696e68d5a23c907592334432796738fcc288c;hpb=0521f06243210249fbde700173da318dd5a0cd71 diff --git a/main.coffee b/main.coffee index 02b1bdb..147b76a 100644 --- a/main.coffee +++ b/main.coffee @@ -225,7 +225,7 @@ init_board_layout = () -> unless is_top_tile and fw_other is -1 push i + columns[col_num].height + fw_other # will be dereferenced later - space.neighbors = neighbors.clone() # FIXME ?remove ``.clone()`` + space.neighbors = neighbors col_offset += column.height # convert all space.neighbors arrays from containing space ids to referencing the space for s in spaces @@ -332,9 +332,13 @@ unselect_tile = -> update_selection_display() _unselect_tile = -> - html_tile = selected.pop().dom - html_tile.removeClass 'selected_word' - html_tile.removeClass 'selected' + tile = selected.pop() + dom = tile.dom + if tile.connector? + tile.connector.remove() + delete tile.connector + dom.removeClass 'selected_word' + dom.removeClass 'selected' unselect_all = -> while selected.length @@ -370,8 +374,106 @@ unsink = (tile) -> tile.text = new_letter().letter tile.dom.html tile.text + +# top-level key is word length +# arrays are [difficulty] level, easiest to hardest +booms = { + 3: { + neighbors: { + flips: [1,1,1,1,0] + force: [2,2,1,1,1,1,0] + } + neighbor_neighbors: { + flips: [0] + force: [0] + } + board: { + flips: [0] + force: [0] + } + } + 4: { + neighbors: { + flips: ['all', 4,4,4,4,4,3,3,2,2,1] + force: [4,3,3,3,3,3,2] + } + neighbor_neighbors: { + flips: [0] + force: [2,2,2,1,1,1,0] + } + board: { + flips: [0] + force: [0] + } + } + 5: { + neighbors: { + flips: ['all','all','all','all',5,5,5,4,4,4,3,3,3,2] + force: [6,6,6,6,5,5,5,4,4,4,3] + } + neighbor_neighbors: { + flips: [2,2,2,2,2,2,1,1,1,1,0] + force: [4,3,3,3,3,2,2,2,1] + } + board: { + flips: [0] + force: [0] + } + } + 6: { + neighbors: { + flips: ['all','all','all','all','all',9,9,9,9,8,8,8,7,7,7,6,6,6,5,5,5,4] + force: [9,9,9,9,9,8,8,8,7] + } + neighbor_neighbors: { + flips: [5,5,5,5,5,5,5,4,4,4,3,3,3,2,2,2,1] + force: [6,6,5,5,4,4,3,3,2] + } + board: { + flips: [0] + force: [0] + } + } + 7: { + neighbors: { + flips: ['all'] + force: [10] + } + neighbor_neighbors: { + flips: ['all','all','all','all',9,8,7,6,5,4,3,2] + force: [10] + } + board: { + flips: [0] + force: [5,4,3,2,1] + } + } + lots: { + neighbors: { + flips: [0] + force: [0] + } + neighbor_neighbors: { + flips: [0] + force: [0] + } + board: { + flips: ['all'] + force: [10] + } + } +} +difficulty_level = 0 +next_level_at = 200 +adjust_difficulty_level = -> + while score > next_level_at + difficulty_level += 1 + next_level_at *= 1.4 + + # remove the selected tiles from the board, create new tiles, and slide everything into place blip_selection = -> + adjust_difficulty_level() word_length = selected_word().length faders = selected selected = [] @@ -394,77 +496,59 @@ blip_selection = -> # convert to arrays so we can sort, etc nneighbors = (v for k, v of nneighbors) neighbors = (v for k, v of neighbors) - boom = [ - { - tiles: neighbors, - up: [], + areas = { + neighbors: { + tiles: neighbors + up: [] down: [] - }, - { - tiles: nneighbors, - up: [], + } + neighbor_neighbors: { + tiles: nneighbors + up: [] down: [] } - ] - for n in boom - for t in n.tiles + board: { + tiles: (space.tile for space in spaces) + up: [] + down: [] + } + } + for k, v of areas + for t in v.tiles if t.hp is 0 - n.down.push t + v.down.push t else - n.up.push t - switch word_length - when 3 - boom[0].flips = 1 - boom[0].force = 2 - boom[1].flips = 0 - boom[1].force = 0 - when 4 - boom[0].flips = 'all' - boom[0].force = 4 - boom[1].flips = 0 - boom[1].force = 2 - when 5 - boom[0].flips = 'all' - boom[0].force = 6 - boom[1].flips = 2 - boom[1].force = 4 - when 6 - boom[0].flips = 'all' - boom[0].force = 10 - boom[1].flips = 5 - boom[1].force = 6 - when 7 - boom[0].flips = 'all' - boom[0].force = 10 - boom[1].flips = 'all' - boom[1].force = 10 + v.up.push t + if word_length < 8 + boom = booms[word_length] + else + boom = booms.lots + for area_name, effects of boom + area = areas[area_name] + if difficulty_level < effects.flips.length + flips = effects.flips[difficulty_level] else - boom[0].flips = 0 - boom[0].force = 0 - boom[1].flips = 0 - boom[1].force = 0 - # unsink/heal the whole board - for s in spaces - if s.tile.hp is 0 - unsink s.tile - else - s.tile.new_hp = 10 - for b in boom - if b.flips is 'all' or b.flips >= b.down.length - for t in b.down + flips = effects.flips.last() + if flips is 'all' or flips >= area.down.length + for t in area.down unsink t else - down_count = b.down.length - while b.flips > 0 and down_count - b.flips -= 1 + down_count = area.down.length + flips_left = flips + while flips_left > 0 and down_count > 0 + flips_left -= 1 flipper = Math.floor(Math.random() * down_count) - unsink b.down[flipper] + unsink area.down[flipper] down_count -= 1 # move the last tile back into range - b.down[flipper] = b.down[down_count] - if b.force > 0 - for t in b.up - t.new_hp = t.hp + b.force + area.down[flipper] = area.down[down_count] + if difficulty_level < effects.force.length + force = effects.force[difficulty_level] + else + force = effects.force.last() + if force > 0 + for tile in area.up + tile.new_hp = tile.hp + force for s in spaces s.tile.new_hp ?= s.tile.hp - 1 if s.tile.new_hp < 0 @@ -519,10 +603,12 @@ score_for = (word) -> Math.round(Math.pow(1.7, word.length)) activate_selection = -> word = selected_word() if word.length < 3 + # should only happen when trying to blip a word with the keyboard # FIXME make this a hint log "Too short: \"#{word}\"" return unless is_word word + # should only happen when trying to blip a word with the keyboard # FIXME make this automatically part of the selection display log "Not on word list: \"#{word}\"" return @@ -545,9 +631,48 @@ show_definition = (word, type, definition, language) -> html += '
Definition ©wiktionary.org CC-BY-SA
' $definition_body.html html +connector_width = 11 +connector_radius = 5 +connector_slant = 12 +add_connector = (tile, horiz, vert) -> + style = {} + switch horiz + when 'left' + style.right = '100%' + when 'mid' + style.left = 21 - connector_radius + when 'right' + style.left = '100%' + switch vert + when 'top' + style.bottom = '100%' + when 'up' + style.top = 21 - connector_radius - connector_slant + when 'down' + style.top = 21 - connector_radius + connector_slant + when 'bot' + style.top = '100%' + tile.connector = $("
").css style + tile.dom.append tile.connector select_tile = (tile) -> selected.push tile + if selected.length > 1 + prev = selected[selected.length - 2] + if prev.space.top_px < tile.space.top_px + if prev.space.left_px < tile.space.left_px + add_connector tile, 'left', 'up' + else if prev.space.left_px is tile.space.left_px + add_connector tile, 'mid', 'top' + else + add_connector tile, 'right', 'up' + else + if prev.space.left_px < tile.space.left_px + add_connector tile, 'left', 'down' + else if prev.space.left_px is tile.space.left_px + add_connector tile, 'mid', 'bot' + else + add_connector tile, 'right', 'down' update_selection_display() new_tile = (space, y) -> @@ -569,7 +694,7 @@ new_tile = (space, y) -> space.tile = tile html_tile.click -> - return if tile.hp < 1 + return unselect_all() if tile.hp < 1 word = selected_word() if tile in selected if selected_word().length > 2 and is_word(word) and tile is selected.last() @@ -647,14 +772,14 @@ extract_wiktionary_definiton = (html) -> # archive,codebase,data,usemap: # href: # id,class,style: background: url(foo.png), etc - html = html.replace /(src|onload|archive|codebase|data|usemap|href|style|id|class)=['"][^"']*['"]/ig, '', html + html = html.replace /[ ]?[a-z]+=['"][^"']*['"]/ig, '', html + html = html.replace /<\/?(audio|source|a|span|table|tr|td|table)>/ig, '', html + html = html.replace /\[edit\]/ig, '', html elements = $(html) valid_parts = ["Abbreviation", "Adjective", "Adverb", "Article", "Cardinal number", "Conjunction", "Determiner", "Interjection", "Noun", "Numeral", "Particle", "Preposition", "Pronoun", "Verb"] - edit_link_regex = new RegExp(' ?\\[edit\\] ?') - elements.each (i, el) -> #which tag: el.tagName if el.tagName is 'H2' @@ -663,10 +788,10 @@ extract_wiktionary_definiton = (html) -> if found return false # break part = false # mark us not being in a definition section unless the next section finds a part of speach header - language = $(el).text().replace(edit_link_regex, '') + language = $(el).text() if language and el.tagName is 'H3' or el.tagName is 'H4' # eg yak def uses one for english and one for dutch part = false - text = $(el).text().replace(edit_link_regex, '') + text = $(el).text() for p in valid_parts if text is "#{p}" part = p.toLowerCase() @@ -717,6 +842,8 @@ look_up_definition = (word) -> start_over = -> selected = [] score = 0 + difficulty_level = 0 + next_level_at = 200 $score_display.html score for s in spaces selected.push s.tile