X-Git-Url: https://jasonwoof.com/gitweb/?p=hexbog.git;a=blobdiff_plain;f=main.coffee;h=d571e1307c2b4441dd5aa93bb4864471f8f25aa1;hp=be83ff239aa0dd00c88f276a2eedfeec3ed1ace8;hb=a38db884bc1b1143bd164413d663db5a7a540ad5;hpb=fcffbb0075df91b4b460e184a6324a26b367762b diff --git a/main.coffee b/main.coffee index be83ff2..d571e13 100644 --- a/main.coffee +++ b/main.coffee @@ -332,9 +332,13 @@ unselect_tile = -> update_selection_display() _unselect_tile = -> - html_tile = selected.pop().dom - html_tile.removeClass 'selected_word' - html_tile.removeClass 'selected' + tile = selected.pop() + dom = tile.dom + if tile.connector? + tile.connector.remove() + delete tile.connector + dom.removeClass 'selected_word' + dom.removeClass 'selected' unselect_all = -> while selected.length @@ -544,7 +548,11 @@ blip_selection = -> force = effects.force.last() if force > 0 for tile in area.up - tile.new_hp = tile.hp + force + if tile.new_hp + # for overlap of board and [n]neigbors + tile.new_hp += force + else + tile.new_hp = tile.hp + force for s in spaces s.tile.new_hp ?= s.tile.hp - 1 if s.tile.new_hp < 0 @@ -627,9 +635,48 @@ show_definition = (word, type, definition, language) -> html += '
Definition ©wiktionary.org CC-BY-SA
' $definition_body.html html +connector_width = 11 +connector_radius = 4 +connector_slant = 12 +add_connector = (tile, horiz, vert) -> + style = {} + switch horiz + when 'left' + style.left = -9 + when 'mid' + style.left = 21 - connector_radius + when 'right' + style.right = -9 + switch vert + when 'top' + style.top = -9 + when 'up' + style.top = 21 - connector_radius - connector_slant + when 'down' + style.top = 21 - connector_radius + connector_slant + when 'bot' + style.bottom = -9 + tile.connector = $("
").css style + tile.dom.append tile.connector select_tile = (tile) -> selected.push tile + if selected.length > 1 + prev = selected[selected.length - 2] + if prev.space.top_px < tile.space.top_px + if prev.space.left_px < tile.space.left_px + add_connector tile, 'left', 'up' + else if prev.space.left_px is tile.space.left_px + add_connector tile, 'mid', 'top' + else + add_connector tile, 'right', 'up' + else + if prev.space.left_px < tile.space.left_px + add_connector tile, 'left', 'down' + else if prev.space.left_px is tile.space.left_px + add_connector tile, 'mid', 'bot' + else + add_connector tile, 'right', 'down' update_selection_display() new_tile = (space, y) ->