X-Git-Url: https://jasonwoof.com/gitweb/?p=peach-cgt.git;a=blobdiff_plain;f=common.coffee;h=d827e4ec4e618305728400eccadd9dc4f6370836;hp=cec2bc5d78f4dd0d91d773c8106a473aec290a4e;hb=HEAD;hpb=17254bb57943dda8793cf80c37fb65db472de0ea diff --git a/common.coffee b/common.coffee index cec2bc5..d827e4e 100644 --- a/common.coffee +++ b/common.coffee @@ -1,3 +1,9 @@ +### +Peach CGT -- Card Game Table simulator +Copyright (C) 2011 Jason Woofenden +Lincensed under AGPLv3. Source here: https://gitorious.org/peach-cgt +### + # this file is used by the client and server. # work around lack of module system in the browser: @@ -8,11 +14,11 @@ else my_exports = window.game_model class GameState - constructor: (agent) -> + constructor: (slug, agent) -> + @slug = slug @agent = agent @hooks = {} @cards = [] - @piles = {} on: (event, callback) -> unless @hooks[event]? @hooks[event] = [] @@ -21,16 +27,19 @@ class GameState return unless @hooks[event]? for callback in @hooks[event] callback.apply this, args - move: (agent, card, x, y) -> # FIXME add pile argument + move: (agent, card, x, y, z, pile) -> # FIXME what to do on error? - return unless @cards[card]? #?.pile? - #cur_pile = cards[card].pile - #if pile isnt cur_pile + return unless @cards[card]? @cards[card].x = x @cards[card].y = y + @cards[card].z = z + if pile? + @cards[card].pile = pile + else if @cards[card].pile? + delete @cards[card].pile - @trigger 'move', agent, card, x, y # FIXME add pile argument + @trigger 'move', agent, card, x, y, z, pile mark: (agent, card, state) -> # FIXME what to do on error? @@ -48,16 +57,19 @@ class GameState set_cards: (agent, cards) -> @cards = [] - @piles = {} for card in cards - card.number = @cards.length + card.number = @cards.length unless card.number + card.z = @cards.length unless card.z @cards.push card - if card.pile? - unless @piles[card.pile]? - @piles[card.pile] = [] - @piles[card.pile].push card @trigger 'set_cards', agent, @cards + new_cards: (agent, cards) -> + for card in cards + card.number = @cards.length unless card.number + card.z = @cards.length unless card.z + @cards.push card + @trigger 'new_cards', agent, cards + send_state: (agent) -> @trigger 'send_state', agent @@ -67,7 +79,9 @@ class GameState return typeof messages for message in messages - unless message instanceof Array and message[0]? and message[0] in ['move', 'mark', 'flip', 'set_cards', 'send_state'] + unless message instanceof Array and message[0]? and message[0] in ['move', 'mark', 'flip', 'set_cards', 'send_state', 'new_cards'] + if console?.log? + console.log "Got unrecognized message: #{JSON.stringify message}" # FIXME what to do on error? return 2 method = message.shift() @@ -75,4 +89,4 @@ class GameState return -my_exports.new = (agent) -> new GameState agent +my_exports.new = (slug, agent) -> new GameState slug, agent