From a916776d54224addfe519950f2ea6b7c15bfb16c Mon Sep 17 00:00:00 2001 From: Jason Woofenden Date: Wed, 2 Nov 2011 22:38:35 -0400 Subject: [PATCH] tweak hand caption and comments --- client.coffee | 4 ++-- index.html | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/client.coffee b/client.coffee index 139158d..5459c78 100644 --- a/client.coffee +++ b/client.coffee @@ -201,7 +201,7 @@ initialize_cards = () -> update_pile_views() -# also makes sure all non-piled cards are instantiated FIXME rename +# also makes sure all non-piled cards are instantiated update_pile_views = -> ps = {} for card in state.cards @@ -253,7 +253,7 @@ init = -> state = window.game_model.new me state.on 'move', (agent, card, x, y, z, pile) -> - update_pile_views() + update_pile_views() # ensures instantiation of all visible cards if state.cards[card].view? # the card is visible # show it face down if it's in the other player's hand state.cards[card].view.toggleClass 'your_hand', in_your_hand state.cards[card] diff --git a/index.html b/index.html index 83e4324..1127b5b 100644 --- a/index.html +++ b/index.html @@ -19,7 +19,7 @@
Loading...
-
Cards in this green area (besides the piles on the right) always appear face-down to the other player.
+
Cards in this green area (except the two piles on the right) always appear face-down to the other player.
-- 1.7.10.4