# Copyright 2015 Jason Woofenden # This file implements an WYSIWYG editor in the browser (no contenteditable) # # This program is free software: you can redistribute it and/or modify it under # the terms of the GNU Affero General Public License as published by the Free # Software Foundation, either version 3 of the License, or (at your option) any # later version. # # This program is distributed in the hope that it will be useful, but WITHOUT # ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS # FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more # details. # # You should have received a copy of the GNU Affero General Public License # along with this program. If not, see . # SETTINGS overlay_padding = 10 breathing_room = 30 # minimum pixels above/below cursor (scrolling) timeout = (ms, cb) -> return setTimeout cb, ms next_frame = (cb) -> if (window.requestAnimationFrame?) window.requestAnimationFrame cb else timeout 16, cb this_url_sans_path = -> ret = "#{window.location.href}" clip = ret.lastIndexOf '#' if clip > -1 ret = ret.substr 0, clip clip = ret.lastIndexOf '?' if clip > -1 ret = ret.substr 0, clip clip = ret.lastIndexOf '/' if clip > -1 ret = ret.substr 0, clip + 1 return ret # table too look up the properties of various values for css's white-space ws_props = normal: space: false # spaces are not preserved/rendered newline: false # newlines are not preserved/rendered wrap: true # text is word-wrapped to_preserve: 'pre-wrap' # to preservespaces, change white-space to this nowrap: space: false newline: false wrap: false to_preserve: 'pre' 'pre-line': space: false newline: true wrap: true to_preserve: 'pre-wrap' pre: space: true newline: true wrap: false to_collapse: 'nowrap' 'pre-wrap': space: true newline: true wrap: true to_collapse: 'normal' # xml 1.0 spec, chromium and firefox accept these, plus lots of unicode chars valid_attr_regex = new RegExp '^[a-zA-Z_:][-a-zA-Z0-9_:.]*$' # html5 spec is much more lax, but chromium won't let me make at attribute with the name "4" js_attr_regex = new RegExp '^[oO][nN].' # html5 spec says that only these characters are collapsable multi_sp_regex = new RegExp '[\u0020\u0009\u000a\u000c\u000d][\u0020\u0009\u000a\u000c\u000d]' str_has_ws_run = (str) -> return multi_sp_regex.test str debug_dot_at = (doc, x, y) -> return # disabled el = doc.createElement 'div' el.setAttribute 'style', "position: absolute; left: #{x}px; top: #{y}px; width: 1px; height: 3px; background-color: red" doc.body.appendChild el #console.log(new Error().stack) # text nodes don't have getBoundingClientRect(), so use selection api to find # it. get_el_bounds = window.bounds = (el) -> if el.getBoundingClientRect? rect = el.getBoundingClientRect() else # text nodes don't have getBoundingClientRect(), so use range api range = el.ownerDocument.createRange() range.selectNodeContents el rect = range.getBoundingClientRect() doc = el.ownerDocument.documentElement win = el.ownerDocument.defaultView y_fix = win.pageYOffset - doc.clientTop x_fix = win.pageXOffset - doc.clientLeft return { x: rect.left + x_fix y: rect.top + y_fix w: rect.width ? (rect.right - rect.left) h: rect.height ? (rect.top - rect.bottom) } is_display_block = (el) -> if el.currentStyle? return el.currentStyle.display is 'block' else return window.getComputedStyle(el, null).getPropertyValue('display') is 'block' # Pass return value from dom event handlers to this. # If they return false, this will addinionally stop propagation and default. event_return = (e, bool) -> if bool is false if e.stopPropagation? e.stopPropagation() if e.preventDefault? e.preventDefault() return bool # Warning: currently assumes you're asking about a single character # Note: chromium returns multiple bounding rects for a space at a line-break # Note: chromium's getBoundingClientRect() is broken (when zero-area client rects) # Note: sometimes returns null (eg for whitespace that is not visible) text_range_bounds = (el, start, end) -> range = document.createRange() range.setStart el, start range.setEnd el, end rects = range.getClientRects() if rects.length > 0 if rects.length > 1 if rects[1].width > rects[0].width rect = rects[1] else rect = rects[0] else rect = rects[0] else return null doc = el.ownerDocument.documentElement win = el.ownerDocument.defaultView y_fix = win.pageYOffset - doc.clientTop x_fix = win.pageXOffset - doc.clientLeft return { x: rect.left + x_fix y: rect.top + y_fix w: rect.width ? (rect.right - rect.left) h: rect.height ? (rect.top - rect.bottom) rects: rects bounding: range.getBoundingClientRect() } class CursorPosition constructor: (args) -> @n = args.n ? null @i = args.i ? null if args.x? @x = args.x @y = args.y @h = args.h else @set_xyh() return set_xyh: -> range = document.createRange() if @n.text.length is 0 ret = text_range_bounds @n.el, 0, 0 else if @i is @n.text.length ret = text_range_bounds @n.el, @i - 1, @i if ret? ret.x += ret.w else ret = text_range_bounds @n.el, @i, @i + 1 if ret? @x = ret.x @y = ret.y @h = ret.h else @x = null @y = null @h = null return ret new_cursor_position = (args) -> ret = new CursorPosition args if ret.x? return ret return null # encode text so it can be safely placed inside an html attribute enc_attr_regex = new RegExp '(&)|(")|(\u00A0)', 'g' enc_attr = (txt) -> return txt.replace enc_attr_regex, (match, amp, quote) -> return '&' if (amp) return '"' if (quote) return ' ' enc_text_regex = new RegExp '(&)|(<)|(\u00A0)', 'g' enc_text = (txt) -> return txt.replace enc_text_regex, (match, amp, lt) -> return '&' if (amp) return '<' if (lt) return ' ' void_elements = { area: true base: true br: true col: true embed: true hr: true img: true input: true keygen: true link: true meta: true param: true source: true track: true wbr: true } # TODO make these always pretty-print (on the inside) like blocks no_text_elements = { # these elements never contain text select: true table: true tr: true thead: true tbody: true ul: true ol: true } domify = (doc, hash) -> for tag, attrs of hash if tag is 'text' return document.createTextNode attrs el = document.createElement tag for k, v of attrs if k is 'children' for child in v el.appendChild child else el.setAttribute k, v return el ignore_key_codes = '18': true # alt '20': true # capslock '17': true # ctrl '144': true # numlock '16': true # shift '91': true # windows "start" key # key codes: (valid on keydown, not keypress) KEY_LEFT = 37 KEY_UP = 38 KEY_RIGHT = 39 KEY_DOWN = 40 KEY_BACKSPACE = 8 # <-- KEY_DELETE = 46 # --> KEY_END = 35 KEY_ENTER = 13 KEY_ESCAPE = 27 KEY_HOME = 36 KEY_INSERT = 45 KEY_PAGE_UP = 33 KEY_PAGE_DOWN = 34 KEY_TAB = 9 control_key_codes = # we react to these, but they aren't typing '37': KEY_LEFT '38': KEY_UP '39': KEY_RIGHT '40': KEY_DOWN '35': KEY_END '8': KEY_BACKSPACE '46': KEY_DELETE '13': KEY_ENTER '27': KEY_ESCAPE '36': KEY_HOME '45': KEY_INSERT '33': KEY_PAGE_UP '34': KEY_PAGE_DOWN '9': KEY_TAB instantiate_tree = (tree, parent) -> remove = [] for c, i in tree switch c.type when 'text' c.el = parent.ownerDocument.createTextNode c.text parent.appendChild c.el when 'tag' if c.name in ['script', 'object', 'iframe', 'link'] # TODO put placeholders instead remove.unshift i continue # TODO create in correct namespace c.el = parent.ownerDocument.createElement c.name for k, v of c.attrs # FIXME if attr_whitelist[k]? if valid_attr_regex.test k unless js_attr_regex.test k c.el.setAttribute k, v parent.appendChild c.el if c.children.length instantiate_tree c.children, c.el for i in remove tree.splice i, 1 traverse_tree = (tree, cb) -> done = false for c in tree done = cb c return done if done if c.children.length done = traverse_tree c.children, cb return done if done return done first_cursor_position = (tree) -> found = null traverse_tree tree, (node, state) -> if node.type is 'text' cursor = new_cursor_position n: node, i: 0 if cursor? found = cursor return true # done traversing return false # not done traversing return found # maybe null # this will fail when text has non-locatable cursor positions find_next_cursor_position = (tree, cursor) -> if cursor.n.type is 'text' and cursor.n.text.length > cursor.i new_cursor = new_cursor_position n: cursor.n, i: cursor.i + 1 if new_cursor? return new_cursor state_before = true found = null traverse_tree tree, (node, state) -> if node.type is 'text' and state_before is false new_cursor = new_cursor_position n: node, i: 0 if new_cursor? found = new_cursor return true # done traversing if node is cursor.n state_before = false return false # not done traversing if found? return found return null last_cursor_position = (tree) -> found = null traverse_tree tree, (node) -> if node.type is 'text' cursor = new_cursor_position n: node, i: node.text.length if cursor? found = cursor return false # not done traversing return found # maybe null # this will fail when text has non-locatable cursor positions find_prev_cursor_position = (tree, cursor) -> if cursor.n.type is 'text' and cursor.i > 0 new_cursor = new_cursor_position n: cursor.n, i: cursor.i - 1 if new_cursor? return new_cursor found_prev = null found = null traverse_tree tree, (node) -> if node is cursor.n found = found_prev # maybe null return true # done traversing if node.type is 'text' new_cursor = new_cursor_position n: node, i: node.text.length if new_cursor? found_prev = new_cursor return false # not done traversing return found # maybe null find_up_cursor_position = (tree, cursor, ideal_x) -> new_cursor = cursor # go prev until we're higher on y axis while new_cursor.y >= cursor.y new_cursor = find_prev_cursor_position tree, new_cursor return null unless new_cursor? # done early if we're already left of old cursor position if new_cursor.x <= ideal_x return new_cursor target_y = new_cursor.y # search leftward, until we find the closest position # new_cursor is the prev-most position we've checked # prev_cursor is the older value, so it's not as prev as new_cursor while new_cursor.x > ideal_x and new_cursor.y is target_y prev_cursor = new_cursor new_cursor = find_prev_cursor_position tree, new_cursor break unless new_cursor? # move cursor to prev_cursor or new_cursor if new_cursor? if new_cursor.y is target_y # both valid, and on the same line, use closest if (ideal_x - new_cursor.x) < (prev_cursor.x - ideal_x) return new_cursor else return prev_cursor else # new_cursor on wrong line, use prev_cursor return prev_cursor else # can't go any further prev, use prev_cursor return prev_cursor find_down_cursor_position = (tree, cursor, ideal_x) -> new_cursor = cursor # go next until we move on the y axis while new_cursor.y <= cursor.y new_cursor = find_next_cursor_position tree, new_cursor return null unless new_cursor? # done early if we're already right of old cursor position if new_cursor.x >= ideal_x # this would be strange, but could happen due to runaround return new_cursor target_y = new_cursor.y # search rightward, until we find the closest position # new_cursor is the next-most position we've checked # prev_cursor is the older value, so it's not as next as new_cursor while new_cursor.x < ideal_x and new_cursor.y is target_y prev_cursor = new_cursor new_cursor = find_next_cursor_position tree, new_cursor break unless new_cursor? # move cursor to prev_cursor or new_cursor if new_cursor? if new_cursor.y is target_y # both valid, and on the same line, use closest if (new_cursor.x - ideal_x) < (ideal_x - prev_cursor.x) return new_cursor else return prev_cursor else # new_cursor on wrong line, use prev_cursor return prev_cursor else # can't go any further prev, use prev_cursor return prev_cursor xy_to_cursor = (tree, xy) -> for n in tree if n.type is 'tag' or n.type is 'text' bounds = get_el_bounds n.el continue if xy.x < bounds.x continue if xy.x > bounds.x + bounds.w continue if xy.y < bounds.y continue if xy.y > bounds.y + bounds.h if n.children.length ret = xy_to_cursor n.children, xy return ret if ret? if n.type is 'text' # click is within bounding box that contains all text. if n.text.length is 0 ret = new_cursor_position n: n, i: 0 return ret if ret? continue before = new_cursor_position n: n, i: 0 continue unless before? after = new_cursor_position n: n, i: n.text.length continue unless after? if xy.y < before.y + before.h and xy.x < before.x # console.log 'before first char on first line' continue if xy.y > after.y and xy.x > after.x # console.log 'after last char on last line' continue if xy.y < before.y console.log "Warning: click in text bounding box but above first line" continue # above first line (runaround?) if xy.y > after.y + after.h console.log "Warning: click in text bounding box but below last line", xy.y, after.y, after.h continue # below last line (shouldn't happen?) while after.i - before.i > 1 guess_i = Math.round((before.i + after.i) / 2) cur = new_cursor_position n: n, i: guess_i unless cur? console.log "error: failed to find cursor pixel location for", n, guess_i before = null break if xy.y < cur.y or (xy.y <= cur.y + cur.h and xy.x < cur.x) after = cur else before = cur continue unless before? # signals failure to find a cursor position # which one is closest? if Math.abs(before.x - xy.x) < Math.abs(after.x - xy.x) return before else return after return null # browsers collapse these (html5 spec calls these "space characters") is_space_code = (char_code) -> switch char_code when 9, 10, 12, 13, 32 return true return false is_space = (chr) -> return is_space_code chr.charCodeAt 0 tree_remove_empty_text_nodes = (tree) -> empties = [] traverse_tree tree, (n) -> if n.type is 'text' if n.text.length is 0 empties.unshift n return false # not done traversing for n in empties # don't completely empty the tree if tree.length is 1 if tree[0].type is 'text' console.log "oop, leaving a blank node because it's the only thing" return n.el.parentNode.removeChild n.el for c, i in n.parent.children if c is n n.parent.children.splice i, 1 break # pass a array of nodes (from parser library, ie it should have .el and .text) tree_dedup_space = (tree) -> prev = cur = next = null prev_i = cur_i = next_i = 0 prev_pos = pos = next_pos = null prev_px = cur_px = next_px = null first = true removed_char = null tree_remove_empty_text_nodes(tree) iterate = (tree, cb) -> for n in tree if n.type is 'text' i = 0 while i < n.text.length # don't foreach, cb might remove chars advance = cb n, i if advance i += 1 if n.type is 'tag' block = is_display_block n.el if block cb null if n.children.length > 0 iterate n.children, cb if block cb null # remove cur char remove = (undo) -> if undo cur.el.textContent = cur.text = (cur.text.substr 0, cur_i) + removed_char + (cur.text.substr cur_i) if next is cur # in same text node next_i += 1 return -1 else removed_char = cur.text.charAt(cur_i) cur.el.textContent = cur.text = (cur.text.substr 0, cur_i) + (cur.text.substr cur_i + 1) if next is cur # in same text node if next_i is 0 throw "how is this possible?" next_i -= 1 return 1 replace_with_space = (undo) -> if undo cur.text = (cur.text.substr 0, cur_i) + removed_char + (cur.text.substr cur_i + 1) cur.el.textContent = cur.text else removed_char = cur.text.charAt(cur_i) if removed_char isnt ' ' cur.text = (cur.text.substr 0, cur_i) + ' ' + (cur.text.substr cur_i + 1) cur.el.textContent = cur.text return 0 # return true if cur was removed from the dom (ie re-use same prev) operate = -> # cur definitately set # prev and/or next might be null, indicating the start/end of a display:block return false unless is_space_code cur.text.charCodeAt cur_i fixers = [remove, replace_with_space] # check for common case: single whitespace surrounded by non-whitespace chars if prev? and next? unless (is_space_code prev.text.charCodeAt prev_i) or (is_space_code next.text.charCodeAt next_i) dbg = cur.text.charCodeAt cur_i if cur.text.charAt(cur_i) is ' ' # perens required # single space can't collapse, doesn't need fixin' return false else # tab, newline, etc, can't collapse, but maybe should be replaced fixers = [replace_with_space] bounds = text_range_bounds cur.el, cur_i, cur_i + 1 # consistent cases: # 1. zero rects returned by getClientRects() means collapsed space if bounds is null return remove() # 2. width greater than zero means visible space if bounds.w > 0 # has bounds, don't try removing fixers = [replace_with_space] # now the weird edge cases... # # firefox and chromium both report zero width for characters at the end # of a line where the text wraps (automatically, due to word-wrap) to # the next line. These do not appear to be distinguishable from # collapsed spaces via the range/bounds api, so... # # remove it from the dom, and if prev or next moves, put it back. # # this block (try changing it, put it back if something moves) is also # used on collapsable whitespace characters besides space. In this case # the character is replaced with a normal space character instead of # removed if prev? and not prev_px? prev_px = new_cursor_position n: prev, i: prev_i if next? and not next_px? next_px = new_cursor_position n: next, i: next_i #if prev is null and next is null # parent_px = cur.parent.el.getBoundingClientRect() undo_arg = true # just for readabality removed = 0 for fixer in fixers break if removed > 0 removed += fixer() need_undo = false if prev? if prev_px? new_prev_px = new_cursor_position n: prev, i: prev_i if new_prev_px? if new_prev_px.x isnt prev_px.x or new_prev_px.y isnt prev_px.y need_undo = true else need_undo = true else console.log "this shouldn't happen, we remove spaces that don't locate" if next? and not need_undo if next_px? new_next_px = new_cursor_position n: next, i: next_i if new_next_px? if new_next_px.x isnt next_px.x or new_next_px.y isnt next_px.y need_undo = true else need_undo = true #else # console.log "removing space becase space after it is collapsed" if need_undo removed += fixer undo_arg if removed > 0 return true else return false # pass null at start/end of display:block queue = (n, i) -> next = n next_i = i next_px = null advance = true if cur? removed = operate() # don't advance (to the next character next time) if we removed a # character from the same text node as ``next``, because doing so # renumbers the indexes in that string if removed and cur is next advance = false else removed = false unless removed prev = cur prev_i = cur_i prev_px = cur_px cur = next cur_i = next_i cur_px = next_px return advance queue null iterate tree, queue queue null tree_remove_empty_text_nodes(tree) class PeachHTML5Editor # Options: (all optional) # editor_id: "id" attribute for outer-most element created by/for editor # css_file: filename of a css file to style editable content # on_init: callback for when the editable content is in place constructor: (in_el, options) -> @options = options ? {} @in_el = in_el @tree = null # array of Nodes, all editable content @tree_parent = null # @tree is this.children. .el might === @idoc.body @matting = [] @init_1_called = false # when iframes have loaded @outer_iframe # iframe to hold editor @outer_idoc # "document" object for @outer_iframe @wrap2 = null # scrollbar is on this @wrap2_offset = null @wrap2_height = null # including padding @iframe = null # iframe to hold editable content @idoc = null # "document" object for @iframe @cursor = null @cursor_el = null @cursor_visible = false @cursor_ideal_x = null @poll_for_blur_timeout = null opt_fragment = @options.fragment ? true @parser_opts = {} if opt_fragment @parser_opts.fragment = 'body' @outer_iframe = domify document, iframe: {} outer_iframe_style = 'border: none !important; margin: 0 !important; padding: 0 !important; height: 100% !important; width: 100% !important;' if @options.editor_id? @outer_iframe.setAttribute 'id', @options.editor_id @outer_iframe.onload = => @outer_idoc = @outer_iframe.contentDocument icss = domify @outer_idoc, style: children: [ domify @outer_idoc, text: css ] @outer_idoc.head.appendChild icss @iframe = domify @outer_idoc, iframe: sandbox: 'allow-same-origin allow-scripts' @iframe.onload = => @init_1() timeout 200, => # firefox never fires this onload @init_1() unless @init_1_called @outer_idoc.body.appendChild( domify @outer_idoc, div: id: 'wrap1', children: [ domify @outer_idoc, div: style: "position: absolute; top: 0; left: 1px; font-size: 10px", children: [ domify @outer_idoc, text: "Peach HTML5 Editor" ] @wrap2 = domify @outer_idoc, div: id: 'wrap2', children: [ domify @outer_idoc, div: id: 'wrap3', children: [ @iframe @overlay = domify @outer_idoc, div: id: 'overlay' ] ] ] ) outer_wrap = domify document, div: class: 'peach_html5_editor' @in_el.parentNode.appendChild outer_wrap outer_bounds = get_el_bounds outer_wrap if outer_bounds.w < 300 outer_bounds.w = 300 if outer_bounds.h < 300 outer_bounds.h = 300 outer_iframe_style += "width: #{outer_bounds.w}px; height: #{outer_bounds.h}px;" @outer_iframe.setAttribute 'style', outer_iframe_style css = @generate_outer_css w: outer_bounds.w, h: outer_bounds.h outer_wrap.appendChild @outer_iframe init_1: -> # @iframe has loaded (but not it's css) @idoc = @iframe.contentDocument @init_1_called = true # chromium doesn't resolve relative urls as though they were at the same domain # so add a tag @idoc.head.appendChild domify @idoc, base: href: this_url_sans_path() # don't let @iframe have scrollbars @idoc.head.appendChild domify @idoc, style: children: [domify @idoc, text: "body { overflow: hidden; }"] # load css file if @options.css_file istyle = domify @idoc, link: rel: 'stylesheet', href: @options.css_file istyle.onload = => @init_2() @idoc.head.appendChild istyle else @init_2() init_2: -> # @iframe and it's css file(s) are ready @overlay.onclick = (e) => @have_focus() return event_return e, @onclick e @overlay.ondoubleclick = (e) => @have_focus() return event_return e, @ondoubleclick e @outer_idoc.body.onkeyup = (e) => @have_focus() return event_return e, @onkeyup e @outer_idoc.body.onkeydown = (e) => @have_focus() return event_return e, @onkeydown e @outer_idoc.body.onkeypress = (e) => @have_focus() return event_return e, @onkeypress e @load_html @in_el.value if @options.on_init? @options.on_init() generate_outer_css: (args) -> w = args.w ? 300 h = args.h ? 300 inner_padding = args.inner_padding ? overlay_padding frame_width = args.frame_width ? inner_padding occupy = (left, top = left, right = left, bottom = top) -> w -= left + right h -= top + bottom return Math.max(left, top, right, bottom) ret = '' ret += 'body {' ret += 'margin: 0;' ret += 'padding: 0;' ret += 'color: black;' ret += 'background: white;' ret += '}' ret += '#wrap1 {' ret += "border: #{occupy 1}px solid black;" ret += "padding: #{occupy frame_width}px;" ret += '}' ret += '#wrap2 {' ret += "border: #{occupy 1}px solid black;" @wrap2_height = h # including padding because padding scrolls ret += "padding: #{occupy inner_padding}px;" ret += "padding-right: #{inner_padding + occupy 0, 0, 15, 0}px;" # for scroll bar ret += "width: #{w}px;" ret += "height: #{h}px;" ret += 'overflow-x: hidden;' ret += 'overflow-y: scroll;' ret += '}' ret += '#wrap3 {' ret += 'position: relative;' ret += "width: #{w}px;" ret += "min-height: #{h}px;" ret += '}' ret += 'iframe {' ret += 'box-sizing: border-box;' ret += 'margin: 0;' ret += 'border: none;' ret += 'padding: 0;' ret += "width: #{w}px;" #ret += "height: #{h}px;" # height auto-set when content set/changed ret += '-ms-user-select: none;' ret += '-webkit-user-select: none;' ret += '-moz-user-select: none;' ret += 'user-select: none;' ret += '}' ret += '#overlay {' ret += 'position: absolute;' ret += "left: -#{inner_padding}px;" ret += "top: -#{inner_padding}px;" ret += "right: -#{inner_padding}px;" ret += "bottom: -#{inner_padding}px;" ret += 'overflow: hidden;' ret += '}' ret += '.lightbox {' ret += 'position: absolute;' ret += 'background: rgba(100,100,100,0.2);' ret += '}' ret += '#cursor {' ret += 'position: absolute;' ret += 'width: 2px;' ret += 'background: linear-gradient(0deg, rgba(0,0,0,1), rgba(255,255,255,1), rgba(0,0,0,1), rgba(255,255,255,1), rgba(0,0,0,1), rgba(255,255,255,1), rgba(0,0,0,1), rgba(255,255,255,1), rgba(0,0,0,1));' ret += 'background-size: 200% 200%;' ret += '-webkit-animation: blink 1s linear normal infinite;' ret += 'animation: blink 1s linear normal infinite;' ret += '}' ret += '@-webkit-keyframes blink {' ret += '0%{background-position:0% 0%}' ret += '100%{background-position:0% -100%}' ret += '}' ret += '@keyframes blink { ' ret += '0%{background-position:0% 0%}' ret += '100%{background-position:0% -100%}' ret += '}' ret += '.ann_box {' ret += 'z-index: 5;' ret += 'position: absolute;' ret += 'border: 1px solid rgba(0,0,0,0.1);' ret += 'outline: 1px solid rgba(255,255,255,0.1);' # in case there's a black background ret += '}' ret += '.ann_tag {' ret += 'z-index: 10;' ret += 'position: absolute;' ret += 'font-size: 8px;' ret += 'white-space: pre;' ret += 'background: rgba(255,255,255,0.4);' ret += '-ms-user-select: none;' ret += '-webkit-user-select: none;' ret += '-moz-user-select: none;' ret += 'user-select: none;' ret += '}' return ret overlay_event_to_inner_xy: (e) -> unless @wrap2_offset? @wrap2_offset = get_el_bounds @wrap2 x = e.pageX - overlay_padding y = e.pageY - overlay_padding + @wrap2.scrollTop return x: x - @wrap2_offset.x, y: y - @wrap2_offset.y onclick: (e) -> xy = @overlay_event_to_inner_xy e new_cursor = xy_to_cursor @tree, xy if new_cursor? @move_cursor new_cursor else @kill_cursor() return false ondoubleclick: (e) -> return false onkeyup: (e) -> return if e.ctrlKey return false if ignore_key_codes[e.keyCode]? #return false if control_key_codes[e.keyCode]? onkeydown: (e) -> return if e.ctrlKey return false if ignore_key_codes[e.keyCode]? #return false if control_key_codes[e.keyCode]? switch e.keyCode when KEY_LEFT if @cursor? new_cursor = find_prev_cursor_position @tree, @cursor else new_cursor = first_cursor_position @tree if new_cursor? @move_cursor new_cursor return false when KEY_RIGHT if @cursor? new_cursor = find_next_cursor_position @tree, @cursor else new_cursor = last_cursor_position @tree if new_cursor? @move_cursor new_cursor return false when KEY_UP if @cursor? new_cursor = find_up_cursor_position @tree, @cursor, @cursor_ideal_x if new_cursor? saved_ideal_x = @cursor_ideal_x @move_cursor new_cursor @cursor_ideal_x = saved_ideal_x else # move cursor to first position in document new_cursor = first_cursor_position @tree if new_cursor? @move_cursor new_cursor return false when KEY_DOWN if @cursor? new_cursor = find_down_cursor_position @tree, @cursor, @cursor_ideal_x if new_cursor? saved_ideal_x = @cursor_ideal_x @move_cursor new_cursor @cursor_ideal_x = saved_ideal_x else # move cursor to first position in document new_cursor = last_cursor_position @tree if new_cursor? @move_cursor new_cursor return false when KEY_END new_cursor = last_cursor_position @tree if new_cursor? @move_cursor new_cursor return false when KEY_BACKSPACE @on_key_backspace e return false when KEY_DELETE return false unless @cursor? new_cursor = find_next_cursor_position @tree, n: @cursor.n, i: @cursor.i # try moving cursor right and then running backspace code # TODO replace this hack with a real implementation if new_cursor? # try to detect common case where cursor goes inside an block, # but doesn't pass a character (and advance one more in that case) if new_cursor.n isnt @cursor.n and new_cursor.i is 0 if new_cursor.n.type is 'text' and new_cursor.n.text.length > 0 if new_cursor.n.parent? unless @is_display_block new_cursor.n.parent # FIXME should test run sibling new_cursor = new_cursor_position n: new_cursor.n, i: new_cursor.i + 1 if new_cursor? if new_cursor.n isnt @cursor.n or new_cursor.i isnt @cursor.i @move_cursor new_cursor @on_key_backspace e return false when KEY_ENTER @on_key_enter e return false when KEY_ESCAPE @kill_cursor() return false when KEY_HOME new_cursor = first_cursor_position @tree if new_cursor? @move_cursor new_cursor return false when KEY_INSERT return false when KEY_PAGE_UP @on_page_up_key e return false when KEY_PAGE_DOWN @on_page_down_key e return false when KEY_TAB return false onkeypress: (e) -> return if e.ctrlKey return false if ignore_key_codes[e.keyCode]? char = e.charCode ? e.keyCode if char and @cursor? char = String.fromCharCode char @insert_character @cursor.n, @cursor.i, char @text_cleanup @cursor.n @changed() new_cursor = new_cursor_position n: @cursor.n, i: @cursor.i + 1 if new_cursor @move_cursor new_cursor else console.log "ERROR: couldn't find cursor position after insert" @kill_cursor() return false on_key_enter: (e) -> # enter key pressed return unless @cursor_visible cur_block = @cursor.n loop if cur_block.type is 'tag' if is_display_block cur_block.el break return unless cur_block.parent? cur_block = cur_block.parent # find array to insert new element into if cur_block.parent is @tree_parent # top-level parent_el = @idoc.body pc = @tree else parent_el = cur_block.parent.el pc = cur_block.parent.children # find index of current block in its parent for n, i in pc break if n is cur_block i += 1 # we want to be after it if i < pc.length before = pc[i].el else before = null # TODO if content after cursor # TODO new block is empty new_text = new peach_parser.Node 'text', text: ' ' new_node = new peach_parser.Node 'tag', name: 'p', parent: cur_block.parent, attrs: {style: 'white-space: pre-wrap'}, children: [new_text] new_text.parent = new_node new_text.el = domify @idoc, text: ' ' new_node.el = domify @idoc, p: style: 'white-space: pre-wrap', children: [new_text.el] pc.splice i, 0, new_node parent_el.insertBefore new_node.el, before @changed() new_cursor = new_cursor_position n: new_text, i: 0 throw 'bork bork' unless new_cursor? @move_cursor new_cursor # TODO move content past cursor into this new block # unlike the global function, this takes a Node, not an element is_display_block: (n) -> # TODO stop calling global function, merge it into here, use iframe's window object return false unless n.type is 'tag' return is_display_block n.el find_block_parent: (n) -> loop n = n.parent return null unless n? return n if @is_display_block n return n if n is @tree_parent return null # return a flat array of nodes (text,
, and later also inline-block) # that are flowing/wrapping together. n can be the containing block, or any # element inside it. get_text_run: (n) -> ret = [] if @is_display_block n block = n else block = @find_block_parent n return ret unless block? traverse_tree block.children, (n) => if n.type is 'text' ret.push n else if n.type is 'tag' if n.name is 'br' ret.push n else disp = @computed_style n if disp is 'inline-block' ret.push n return false # not done traversing return ret node_is_decendant: (young, old) -> while young? and young != @tree_parent return true if young is old young = young.parent return false # helper for on_key_backspace _merge_left: (state) -> # the node prev to n was not prev to it a moment ago, merge with it if reasonable pi = state.n.parent.children.indexOf(state.n) if pi > 0 prev = state.n.parent.children[pi - 1] if prev.type is 'text' state.i = prev.text.length prev.text = prev.el.textContent = prev.text + state.n.text @remove_node state.n state.n = prev state.changed = true state.moved_cursor = true # else # TODO merge possible consecutive matching inline tags at @cursor return state # helper for on_key_backspace # remove n from the dom, also remove its inline parents that are emptied by removing n _backspace_node_helper: (n, run = @get_text_run(n), run_i = run.indexOf(n)) -> block = @find_block_parent n # delete text node @remove_node n # delete any inline parents n = n.parent while n? and n isnt block # bail if the previous node in this run is also inside the same parent if run_i > 0 break if @node_is_decendant run[run_i - 1], n # bail if the next node in this run is also inside the same parent if run_i + 1 < run.length break if @node_is_decendant run[run_i + 1], n # move any sibling nodes to parent. These nodes are not in the text run while n.children.length > 0 @move_node n.children[0], n.parent, n # remove (now completely empty) inline parent @remove_node n # proceed to outer parent n = n.parent return on_key_backspace: (e) -> return unless @cursor? new_cursor = null run = null changed = true if @cursor.i is 0 # cursor is at start of text node run ?= @get_text_run @cursor.n run_i = run.indexOf(@cursor.n) if run_i is 0 # if at start of text run block = @find_block_parent @cursor.n prev_cursor = find_prev_cursor_position @tree, n: @cursor.n, i: 0 if prev_cursor is null # if in first text run of document # do nothing (there's nothing text-like to the left of the cursor) return # else merge with prev/outer text run pcb = @find_block_parent prev_cursor.n while block.children.length > 0 @move_node block.children[0], pcb @remove_node block # merge possible consecutive text nodes at @cursor merge_state = n: @cursor.n @_merge_left merge_state @text_cleanup merge_state.n new_cursor = new_cursor_position n: merge_state.n, i: merge_state.i else # at start of text node, but not start of text run prev = run[run_i - 1] if prev.type is 'text' # if previous in text run is text if prev.text.length is 1 # if emptying prev (in text run) @_backspace_node_helper prev, run, run_i merge_state = n: @cursor.n, i: @cursor.i @_merge_left merge_state @text_cleanup merge_state.n new_cursor = new_cursor_position n: merge_state.n, i: merge_state.i else # prev in run is text with muliple chars # delete last character in prev prev.text = prev.text.substr(0, prev.text.length - 1) prev.el.textContent = prev.text @text_cleanup @cursor.n new_cursor = new_cursor_position n: @cursor.n, i: @cursor.i else if prev.name is 'br' or prev.name is 'hr' @_backspace_node_helper prev, run, run_i merge_state = n: @cursor.n, i: @cursor.i @_merge_left merge_state @text_cleanup merge_state.n new_cursor = new_cursor_position n: merge_state.n, i: merge_state.i # FIXME implement this: # else # if prev (in run) is inline-block # if that inline-block has text in it # delete last char in prev inlineblock # if that empties it # delete it # merge left # else # move cursor inside # else # delete prev (inline) block # merge left # auto-delete this @cursor.parent(s) if this empties them else # cursor is not at start of text node run ?= @get_text_run @cursor.n if @cursor.n.text.length is 1 # if emptying text node if run.length is 1 # if emptying text run (of text/br/hr/inline-block) # remove inline-parents of @cursor.n block = @find_block_parent @cursor.n changed = false n = @cursor.n.parent # note: this doesn't use _backspace_node_helper because: # 1. we don't want to delete the target node (we're replacing it's contents) # 2. we want to track whether anything was removed # 3. we know already know there's no other text from this run anywhere while n and n isnt block changed = true while n.children.length > 0 @move_node n.children[0], n.parent, n @remove_node n n = n.parent # replace @cursor.n with a single (preserved) space if @cursor.n.text != ' ' changed = true @cursor.n.text = @cursor.n.el.textContent = ' ' if changed @text_cleanup @cursor.n # place the cursor to the left of that space new_cursor = new_cursor_position n: @cursor.n, i: 0 else # emptying a text node (but not a whole text run) # figure out where cursor should land block = @find_block_parent @cursor.n new_cursor = find_prev_cursor_position @tree, n: @cursor.n, i: 0 ncb = @find_block_parent new_cursor.n if ncb isnt block new_cursor = find_next_cursor_position @tree, n: @cursor.n, i: 1 # delete text node and cleanup emptied parents run_i = run.indexOf @cursor.n @_backspace_node_helper @cursor.n, run, run_i # see if new adjacent siblings should merge # TODO make smarter if run_i > 0 and run_i + 1 < run.length if run[run_i - 1].type is 'text' and run[run_i + 1].type is 'text' merge_state = n: run[run_i + 1] @_merge_left merge_state if merge_state.moved_cursor new_cursor = merge_state # update whitespace preservation @text_cleanup(block) # update cursor x/y in case things moved around if new_cursor? if new_cursor.n.el.parentNode # still in dom after cleanup new_cursor = new_cursor_position n: new_cursor.n, i: new_cursor.i else new_cursor = null else # there's a char left of cursor that we can delete without emptying anything # delete character need_text_cleanup = true if @cursor.i > 1 and @cursor.i < @cursor.n.text.length pre = @cursor.n.text.substr(@cursor.i - 2, 3) post = pre.charAt(0) + pre.charAt(2) if str_has_ws_run(pre) is str_has_ws_run(post) need_text_cleanup = false @remove_character(@cursor.n, @cursor.i - 1) # call text_cleanup if whe created/removed a whitespace run if need_text_cleanup @text_cleanup @cursor.n new_cursor = new_cursor_position n: @cursor.n, i: @cursor.i - 1 # mark document changed and move the cursor if changed? @changed() if new_cursor? @move_cursor new_cursor else @kill_cursor() return on_page_up_key: (e) -> if @wrap2.scrollTop is 0 return unless @cursor? new_cursor = first_cursor_position @tree if new_cursor? if new_cursor.n isnt @cursor.n or new_cursor.i isnt @cursor.i @move_cursor new_cursor return if @cursor? screen_y = @cursor.y - @wrap2.scrollTop scroll_amount = @wrap2_height - breathing_room @wrap2.scrollTop = Math.max 0, @wrap2.scrollTop - scroll_amount if @cursor? @move_cursor_into_view screen_y + @wrap2.scrollTop on_page_down_key: (e) -> lowest_scrollpos = @wrap2.scrollHeight - @wrap2_height if @wrap2.scrollTop is lowest_scrollpos return unless @cursor? new_cursor = last_cursor_position @tree if new_cursor? if new_cursor.n isnt @cursor.n or new_cursor.i isnt @cursor.i @move_cursor new_cursor return if @cursor? screen_y = @cursor.y - @wrap2.scrollTop scroll_amount = @wrap2_height - breathing_room @wrap2.scrollTop = Math.min lowest_scrollpos, @wrap2.scrollTop + scroll_amount if @cursor? @move_cursor_into_view screen_y + @wrap2.scrollTop return move_cursor_into_view: (y_target) -> return if y_target is @cursor.y was = @cursor y_min = @wrap2.scrollTop unless @wrap2.scrollTop is 0 y_min += breathing_room y_max = @wrap2.scrollTop + @wrap2_height unless @wrap2.scrollTop is @wrap2.scrollHeight - @wrap2_height # downmost y_max -= breathing_room y_target = Math.min y_target, y_max y_target = Math.max y_target, y_min if y_target < @cursor.y finder = find_up_cursor_position far_enough = (cur, target_y) -> return cur.y + cur.h <= target_y else finder = find_down_cursor_position far_enough = (cur, y_target) -> return cur.y >= y_target loop cur = finder @tree, was, @cursor_ideal_x break unless cur? break if far_enough cur, y_target was = cur if was is @cursor was = null if was? if was.y + was.h > y_max was = null else if was.y < y_min was = null if cur? if cur.y + cur.h > y_max cur = null else if cur.y < y_min cur = null if cur? and was? # both valid, pick best if cur.y < y_min new_cursor = was else if was.y + was.h > y_max new_cursor = cur else if cur.y - y_target < y_target - was.y new_cursor = cur else new_cursor = was else new_cursor = was ? cur if new_cursor? saved_ideal_x = @cursor_ideal_x @move_cursor new_cursor @cursor_ideal_x = saved_ideal_x return clear_dom: -> # remove all the editable content (and cursor, overlays, etc) while @idoc.body.childNodes.length @idoc.body.removeChild @idoc.body.childNodes[0] @kill_cursor() return load_html: (html) -> @tree = peach_parser.parse html, @parser_opts if !@tree[0]?.parent @tree = peach_parser.parse '

', @parser_opts @tree_parent = @tree[0]?.parent @tree_parent.el = @idoc.body @clear_dom() instantiate_tree @tree, @tree_parent.el tree_dedup_space @tree @changed() changed: -> @in_el.onchange = null @in_el.value = @pretty_html @tree @in_el.onchange = => @load_html @in_el.value @adjust_iframe_height() adjust_iframe_height: -> s = @wrap2.scrollTop # when the content gets shorter, the idoc's body tag will continue to # report the old (too big) height in Chrome. The workaround is to # shrink the iframe before the content height: @iframe.style.height = "10px" h = parseInt(@idoc.body.scrollHeight, 10) @iframe.style.height = "#{h}px" @wrap2.scrollTop = s # does this node have whitespace that would be collapsed by white-space: normal? # note: this checks direct text children, and does _not_ recurse into child tags # tag is a node with type:"tag" # FIXME use new textrun api has_collapsable_space: (tag) -> for n in tag.children if n.type is 'text' for i in [0...n.text.length] code = n.text.charCodeAt i if code isnt 32 and is_space_code code # tab, return return true # check for double spaces that don't surround insert location continue if i is 0 if n.text.substr(i - 1, 2) is ' ' return true if n.text.length > 0 if is_space_code n.text.charCodeAt 0 return true if is_space_code n.text.charCodeAt n.text.length - 1 return true return false # true if n is text node with only one caracter, and the only child of a tag is_only_char_in_tag: (n, i) -> return false unless n.type is 'text' return false unless n.text.length is 1 return false if n.parent is @tree_parent return false unless n.parent.children.length is 1 return true # true if n is text node with just a space in it, and the only child of a tag is_lone_space: (n, i) -> return false unless n.type is 'text' return false unless n.text is ' ' return false if n.parent is @tree_parent return false unless n.parent.children.length is 1 return true # detect special case: typing before a space that's the only thing in a block/doc # reason: enter key creates blocks with just a space in them insert_should_replace: (n, i) -> return false unless i is 0 return false unless n.text is ' ' return true if n.parent is @tree_parent if n.parent.children.length is 1 if n.parent.children[0] is n # n is only child return true return false # after calling this, you MUST call changed() and text_cleanup() insert_character: (n, i, char) -> return if n.parent is @tree_parent # FIXME implement text nodes at top level # insert the character if @insert_should_replace n, i n.text = char else if i is 0 n.text = char + n.text else if i is n.text.length # replace the space n.text += char else n.text = n.text.substr(0, i) + char + n.text.substr(i) n.el.nodeValue = n.text # WARNING: after calling this, you MUST call changed() and text_cleanup() remove_character: (n, i) -> n.text = n.text.substr(0, i) + n.text.substr(i + 1) n.el.nodeValue = n.text computed_style: (n, prop) -> if n.type is 'text' n = n.parent style = @iframe.contentWindow.getComputedStyle n.el, null return style.getPropertyValue prop # returns the new white-space value that will preserve spaces for node n preserve_space: (n, ideal_target) -> if n.type is 'text' target = n.parent else target = n while target isnt ideal_target and not target.el.style.whiteSpace unless target? console.log "bug #967123" return target = target.parent ws = ws_props[target.el.style.whiteSpace]?.to_preserve ws ?= 'pre-wrap' target.el.style.whiteSpace = ws @update_style_from_el target return ws update_style_from_el: (n) -> style = n.el.getAttribute 'style' if style? n.attrs.style = style else if n.attrs.style? delete n.attrs.style # call this after you insert or remove inline nodes. It will: # merge consecutive text nodes # remove empty text nodes # adjust white-space property text_cleanup: (n) -> if @is_display_block n block = n else block = @find_block_parent n return unless block? run = @get_text_run block return unless run? # merge consecutive text nodes if run.length > 1 i = 1 prev = run[0] while i < run.length n = run[i] if prev.type is 'text' and n.type is 'text' if prev.parent is n.parent prev_i = n.parent.children.indexOf prev n_i = n.parent.children.indexOf n if n_i is prev_i + 1 prev.text = prev.text + n.text prev.el.textContent = prev.text @remove_node n run.splice i, 1 continue # don't increment i or change prev i += 1 prev = n # remove empty text nodes i = 0 while i < run.length n = run[i] if n.type is 'text' if n.text is '' @remove_node n # FIXME maybe remove parents recursively if this makes them empty run.splice i, 1 continue # don't increment i i += 1 # note: inline tags can have white-space:pre-line/etc # note: inline-blocks have their whitespace collapsed independantly of outer run # note: inline-blocks are treated like non-whitespace char even if empty if block.el.style.whiteSpace? ws = block.el.style.whiteSpace if ws_props[ws] if ws_props[ws].space if ws_props[ws].to_collapse is 'normal' block.el.style.whiteSpace = null else block.el.style.whiteSpace = ws_props[ws].to_collapse @update_style_from_el block # note: space after
colapses, but not space before # check for spaces that would collapse without help eats_start_sp = true # if the next node starts with space it collapses (unless pre) prev = null for n in run if n.type is 'tag' if n.name is 'br' eats_start_sp = true else eats_start_sp = false else # TEXT need_preserve = false if n.type isnt 'text' console.log "bug #232308" return if eats_start_sp if is_space_code n.text.charCodeAt 0 need_preserve = true unless need_preserve need_preserve = multi_sp_regex.test n.text if need_preserve # do we have it already? ws = @computed_style n, 'white-space' # FIXME implement this unless ws_props[ws]?.space # 2nd arg is ideal target for css rule ws = @preserve_space n, block eats_start_sp = false else if is_space_code n.text.charCodeAt(n.text.length - 1) ws = @computed_style n, 'white-space' # FIXME implement this if ws_props[ws]?.space eats_start_sp = false else eats_start_sp = true else eats_start_sp = false # check if text ends with a collapsable space if run.length > 0 last = run[run.length - 1] if last.type is 'text' if eats_start_sp @preserve_space last, block return css_clear: (n, prop) -> return unless n.attrs.style? return if n.attrs.style is '' css_delimiter_regex = new RegExp('\s*;\s*', 'g') # FIXME make this global styles = n.attrs.style.trim().split css_delimiter return unless styles.length > 0 if styles[styles.length - 1] is '' styles.pop() return unless styles.length > 0 i = 0 while i < styles.length if styles[i].substr(0, 12) is 'white-space:' styles.splice i, 1 else i += 1 return # WARNING: after calling this one or more times, you MUST: # if it's inline: call @text_cleanup # call @changed() remove_node: (n) -> i = n.parent.children.indexOf n if i is -1 throw "BUG #9187112313" n.el.parentNode.removeChild n.el n.parent.children.splice i, 1 return # remove a node from the tree/dom, insert into new_parent before insert_before?end # WARNING: after calling this one or more times, you MUST: # if it's inline: call @text_cleanup # call @changed() move_node: (n, new_parent, insert_before = null) -> i = n.parent.children.indexOf n if i is -1 throw "Error: tried to remove node, but it's not in it's parents list of children" return if insert_before? before_i = new_parent.children.indexOf insert_before if i is -1 throw "Error: tried to move a node to be before a non-existent node" insert_before = insert_before.el @remove_node n if insert_before? new_parent.el.insertBefore n.el, insert_before new_parent.children.splice before_i, 0, n else new_parent.el.appendChild n.el, insert_before new_parent.children.push n n.parent = new_parent return kill_cursor: -> # remove it, forget where it was if @cursor_visible @cursor_el.parentNode.removeChild @cursor_el @cursor_visible = false @cursor = null @annotate null return move_cursor: (cursor) -> @cursor_ideal_x = cursor.x @cursor = cursor unless @cursor_visible @cursor_el = domify @outer_idoc, div: id: 'cursor' @overlay.appendChild @cursor_el @cursor_visible = true @cursor_el.style.left = "#{cursor.x + overlay_padding - 1}px" if cursor.h < 5 height = 12 else height = cursor.h @cursor_el.style.top = "#{cursor.y + overlay_padding + Math.round(height * .07)}px" @cursor_el.style.height = "#{Math.round height * 0.82}px" @annotate cursor.n @scroll_into_view cursor.y, height return scroll_into_view: (y, h = 0) -> y += overlay_padding # convert units from @idoc to @wrap2 # very top of document if y <= breathing_room @wrap2.scrollTop = 0 return # very bottom of document if y + h >= @wrap2.scrollHeight - breathing_room @wrap2.scrollTop = @wrap2.scrollHeight - @wrap2_height return # The most scrolled up (lowest value for scrollTop) that would be OK upmost = y + h + breathing_room - @wrap2_height upmost = Math.max(upmost, 0) # the most scrolled down (highest value for scrollTop) that would be OK downmost = y - breathing_room downmost = Math.min(downmost, @wrap2.scrollHeight - @wrap2_height) if upmost > downmost # means h is too big to fit # scroll so top is visible @wrap2.scrollTop = downmost return if @wrap2.scrollTop < upmost @wrap2.scrollTop = upmost return if @wrap2.scrollTop > downmost @wrap2.scrollTop = downmost return return annotate: (n) -> while @matting.length > 0 @overlay.removeChild @matting[0] @matting.shift() return unless n? prev_bounds = x: 0, y: 0, w: 0, h: 0 alpha = 0.1 while n?.el? and n isnt @tree_parent if n.type is 'text' n = n.parent continue bounds = get_el_bounds n.el return unless bounds? if bounds.x is prev_bounds.x and bounds.y is prev_bounds.y and bounds.w is prev_bounds.w and bounds.h is prev_bounds.h n = n.parent continue ann_box = domify @outer_idoc, div: class: 'ann_box', style: "left: #{bounds.x - 1 + overlay_padding}px; top: #{bounds.y - 2 + overlay_padding}px; width: #{bounds.w}px; height: #{bounds.h}px" # outline: 1000px solid rgba(0,153,255,#{alpha}); @overlay.appendChild ann_box @matting.push ann_box ann_tag = domify @outer_idoc, div: class: 'ann_tag', style: "left: #{bounds.x + 1 + overlay_padding}px; top: #{bounds.y - 7 + overlay_padding}px", children: [domify @outer_idoc, text: " #{n.name} "] @overlay.appendChild ann_tag @matting.push ann_tag n = n.parent alpha *= 1.5 pretty_html: (tree, indent = '', parent_flags = pre_ish: false, block: true, want_nl: false) -> ret = '' want_nl = parent_flags.want_nl prev_in_flow_is_text = false prev_in_flow_is_block = false for n, i in tree # figure out flags inner_flags = want_nl: true is_br = false switch n.type when 'tag' if n.name is 'br' is_br = true is_text = false if n.el.currentStyle? cs = n.el.currentStyle whitespace = cs['white-space'] display = cs['display'] position = cs['position'] float = cs['float'] visibility = cs['visibility'] else cs = @iframe.contentWindow.getComputedStyle(n.el, null) whitespace = cs.getPropertyValue 'white-space' display = cs.getPropertyValue 'display' position = cs.getPropertyValue 'position' float = cs.getPropertyValue 'float' visibility = cs.getPropertyValue 'visibility' if n.name is 'textarea' inner_flags.pre_ish = true else inner_flags.pre_ish = whitespace.substr(0, 3) is 'pre' switch float when 'left', 'right' in_flow = false else switch position when 'absolute', 'fixed' in_flow = false else if 'display' is 'none' in_flow = false else switch visibility when 'hidden', 'collapse' in_flow = false else # visible in_flow = true switch display when 'inline', 'none' inner_flags.block = false is_block = in_flow_block = false when 'inline-black' inner_flags.block = true is_block = in_flow_block = false else # block, table, etc inner_flags.block = true is_block = true in_flow_block = in_flow when 'text' is_text = true is_block = false in_flow = true in_flow_block = false else # 'comment', 'doctype' is_text = false is_block = false in_flow = false in_flow_block = false # print whitespace if we can unless parent_flags.pre_ish unless prev_in_flow_is_text and is_br if (i is 0 and parent_flags.block) or in_flow_block or prev_in_flow_is_block if want_nl ret += "\n" ret += indent switch n.type when 'tag' ret += '<' + n.name attr_keys = [] for k of n.attrs attr_keys.unshift k #attr_keys.sort() for k in attr_keys ret += " #{k}" if n.attrs[k].length > 0 ret += "=\"#{enc_attr n.attrs[k]}\"" ret += '>' unless void_elements[n.name]? if inner_flags.block next_indent = indent + ' ' else next_indent = indent if n.children.length ret += @pretty_html n.children, next_indent, inner_flags ret += "" when 'text' ret += enc_text n.text when 'comment' ret += "" # TODO encode? when 'doctype' ret += " 0 ret += " \"#{n.public_identifier}\"" if n.system_identifier? and n.system_identifier.length > 0 ret += " \"#{n.system_identifier}\"" ret += ">" want_nl = true if in_flow prev_in_flow_is_text = is_text prev_in_flow_is_block = is_block or (in_flow and is_br) if tree.length # output final newline if allowed unless parent_flags.pre_ish if prev_in_flow_is_block or parent_flags.block ret += "\n#{indent.substr 4}" return ret onblur: -> @kill_cursor() have_focus: -> @editor_is_focused = true @poll_for_blur() poll_for_blur: -> return if @poll_for_blur_timeout? # already polling @poll_for_blur_timeout = timeout 150, => next_frame => # pause polling when browser knows we're not active/visible/etc. @poll_for_blur_timeout = null if document.activeElement is @outer_iframe @poll_for_blur() else @editor_is_focused = false @onblur() window.peach_html5_editor = (args...) -> return new PeachHTML5Editor args... # test in browser: peach_html5_editor(document.getElementsByTagName('textarea')[0])