#define DRAW_BUF_SIZ 20*1024
#define XK_ANY_MOD UINT_MAX
#define XK_NO_MOD 0
+#define XK_SWITCH_MOD (1<<13)
#define REDRAW_TIMEOUT (80*1000) /* 80 ms */
inline bool
match(uint mask, uint state) {
+ state &= ~(ignoremod);
+
if(mask == XK_NO_MOD && state)
return false;
if(mask != XK_ANY_MOD && mask != XK_NO_MOD && !state)
run(void) {
XEvent ev;
fd_set rfd;
- int xfd = XConnectionNumber(xw.dpy), i;
- struct timeval drawtimeout, *tv = NULL;
+ int xfd = XConnectionNumber(xw.dpy), xev;
+ struct timeval drawtimeout, *tv = NULL, now, last;
+
+ gettimeofday(&last, NULL);
- for(i = 0;; i++) {
+ for(xev = actionfps;;) {
FD_ZERO(&rfd);
FD_SET(cmdfd, &rfd);
FD_SET(xfd, &rfd);
die("select failed: %s\n", SERRNO);
}
- /*
- * Stop after a certain number of reads so the user does not
- * feel like the system is stuttering.
- */
- if(i < 1000 && FD_ISSET(cmdfd, &rfd)) {
+ gettimeofday(&now, NULL);
+ drawtimeout.tv_sec = 0;
+ drawtimeout.tv_usec = (1000/xfps) * 1000;
+ tv = &drawtimeout;
+
+ if(FD_ISSET(cmdfd, &rfd))
ttyread();
- /*
- * Just wait a bit so it isn't disturbing the
- * user and the system is able to write something.
- */
- drawtimeout.tv_sec = 0;
- drawtimeout.tv_usec = 5;
- tv = &drawtimeout;
- continue;
- }
- i = 0;
- tv = NULL;
+ if(FD_ISSET(xfd, &rfd))
+ xev = actionfps;
- while(XPending(xw.dpy)) {
- XNextEvent(xw.dpy, &ev);
- if(XFilterEvent(&ev, None))
- continue;
- if(handler[ev.type])
- (handler[ev.type])(&ev);
- }
+ if(TIMEDIFF(now, last) > \
+ (xev ? (1000/xfps) : (1000/actionfps))) {
+ while(XPending(xw.dpy)) {
+ XNextEvent(xw.dpy, &ev);
+ if(XFilterEvent(&ev, None))
+ continue;
+ if(handler[ev.type])
+ (handler[ev.type])(&ev);
+ }
+
+ draw();
+ XFlush(xw.dpy);
+ last = now;
- draw();
- XFlush(xw.dpy);
+ if(xev && !FD_ISSET(xfd, &rfd))
+ xev--;
+ if(!FD_ISSET(cmdfd, &rfd) && !FD_ISSET(xfd, &rfd))
+ tv = NULL;
+ }
}
}