From 21bd4f4f9dce4dd19f218965e5a223c93a5a0fec Mon Sep 17 00:00:00 2001 From: Anders Eurenius Date: Sat, 21 Jun 2014 20:30:22 +0200 Subject: [PATCH] Render invisible attribute Implement invisible mode by setting the foreground color to be the same as the background color. Not rendering anything would also be an alternative, but this seems less likely to cause surprises in conjunction with any hacks. Signed-off-by: Roberto E. Vargas Caballero --- st.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/st.c b/st.c index 9637834..a69cc9e 100644 --- a/st.c +++ b/st.c @@ -3236,6 +3236,9 @@ xdraws(char *s, Glyph base, int x, int y, int charlen, int bytelen) { if(base.mode & ATTR_BLINK && term.mode & MODE_BLINK) fg = bg; + if(base.mode & ATTR_INVISIBLE) + fg = bg; + /* Intelligent cleaning up of the borders. */ if(x == 0) { xclear(0, (y == 0)? 0 : winy, borderpx, -- 1.7.10.4