renamed config.h -> vorconfig.h and Makefile -> Makefile.in
surf_screen and t_frame are globals; stopped passing them as arguments.
* float.h (fwrap, fclip): new file.
* dust.c (zero): correct lower bound for wrapping to avoid loss of precision.
Changes from August-November 2006 -- detailed history was lost. Rounding errors that were causing crashes on x86. POV-Ray font. High score name entry.
started factoring out global t_frame
fixed crashing bug in move_dust() (bounds checking wasn't right)
Made it easier (I hope) to avoid getting killed twice in a row. We now take the square root of the ship's velocity, instead of just half. This appears to put it nicely in the middle of the hole left by the explosion, whatever speed you are going. Also, you now have control over your ship during the DEAD_PAUSE; so it fades in, and is invulnerable until it becomes fully opaque. Note that the dead pause is still the same length as it was before.
* mt.c: Added (Mersenne Twister random number generator). * sound.h: moved #defines out to here, used them in main.c. * dust.c: moved space dust functions out to here.