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[vor.git]
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shape.h
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#include <SDL/SDL.h>
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#include <stdint.h>
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struct shape {
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uint32_t w, h;
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uint32_t mw;
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uint32_t *mask;
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};
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void get_shape(SDL_Surface *img, struct shape *s);
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int collide(int xdiff, int ydiff, struct shape *r, struct shape *s);