7 typedef struct sprite Sprite;
9 #define SPRITE(x) ((Sprite *) (x))
26 void get_shape(Sprite *s);
27 int collide(Sprite *r, Sprite *s);
28 int pixel_collide(Sprite *s, int x, int y);
63 SDL_Surface *load_image(char *filename);
64 void load_sprite(Sprite *sprite, char *filename);