**** Finish porting to Windows (should be only file.c and args.c, I think) ** BUG: Rocks can be created touching, often giving a high-velocity bounce. *** Add a scripting language and separate game logic from the engine. Forth? Scheme? Lua? ** Switch to a TTF font and all ray-traced graphics * Then we can run at the native screen size * Deltas on high score display?